Player Matchup

Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver II
EcIypze__
Merlin
Silver II
Level 153
God Stats
4W - 4L
1,476 SR
Queue Stats
16W - 20L
1,356 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze V
VissLa__
Kuzenbo
Bronze V
Level 103
God Stats
1W - 0L
1,507 SR
Queue Stats
4W - 8L
1,303 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,494 SR
1,386 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,402 SR
1,228 MMR
Kukulkan
Kukulkan
Gold II
 
Kukulkan
Gold II
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Lil_lowkeyaj
Sun Wukong
Silver III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,022 MMR
Party 2
Izanami
Izanami
Silver III
NP4U SphericBee
Izanami
Silver III
Level 105
God Stats
0W - 1L
1,205 SR
Queue Stats
23W - 35L
1,162 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
8 / 1 / 4
13,590
715
18,996
16,284
7,810
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
EcIypze__
Merlin
19
4 / 1 / 8
13,229
696
21,848
15,460
7,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
VissLa__
Kuzenbo
18
1 / 0 / 11
13,354
703
13,643
23,736
46,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ChaacBaron SamediShivaMulanBastet

VS

Bans
GilgameshAresGebCerberusAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
2 / 4 / 0
11,600
611
20,610
17,338
7,935
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Lil_lowkeyaj
Sun Wukong
15
0 / 4 / 1
10,724
564
10,933
24,330
19,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 5 / 0
11,069
583
14,879
19,662
8,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
2
2
Deaths
13
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
1
4
10
L
Kukulkan
 
Kukulkan
2
4
0
0.5
W
Merlin
EcIypze__
Merlin
4
1
8
8
L
Sun Wukong
Lil_lowkeyaj
Sun Wukong
0
4
1
0.13
L
0
5
0
0
W
Kuzenbo
VissLa__
Kuzenbo
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,487
Damage
46,422
55,480
Taken
61,330
61,241
Mitigated
36,140
9,193
Healing
11,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,996
9,652
0
3,180
16,284
7,810
2,247
7,277
9,007
0
60,312
L
Kukulkan
 
Kukulkan
20,610
953
0
618
17,338
7,935
0
11,391
5,483
65,719
0
W
Merlin
EcIypze__
Merlin
21,848
592
0
1,779
15,460
7,325
221
5,021
10,439
71,824
0
L
Sun Wukong
Lil_lowkeyaj
Sun Wukong
10,933
1,150
0
6,685
24,330
19,380
0
10,937
12,849
0
38,582
L
14,879
8,487
0
3,769
19,662
8,825
70
12,290
6,769
0
64,273
W
Kuzenbo
VissLa__
Kuzenbo
13,643
5,362
0
4,234
23,736
46,106
95
9,435
14,301
27,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,173
Gold Earned
33,393
224
Minions Killed
257
7
Camps Cleared
10
1,147,691
Distance Traveled
994,549
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,590
715
77
4
5
374,736
5
L
Kukulkan
11,600
611
99
5
0
370,985
2
W
Merlin
13,229
696
117
6
1
358,091
3
L
Sun Wukong
10,724
564
58
3
3
315,504
2
L
Izanami
11,069
583
100
5
7
308,060
3
W
Kuzenbo
13,354
703
30
2
1
414,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role