Player Matchup

Ra
Ra
ExiledEnemy
Ra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 71L
1,403 Elo+
Solo
Heimdallr
Heimdallr
I8-NOOR
Heimdallr
Level 160
God Stats
2W - 9L
1,188 SR
Queue Stats
291W - 316L
1,442 Elo+
Solo
Artemis
Artemis
Mango HabaneDro
Artemis
Level 126
God Stats
6W - 7L
1,471 SR
Queue Stats
387W - 392L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
MhM-DoHnUts_
Ao Kuang
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 46L
1,332 Elo+
Solo
Danzaburou
Danzaburou
RDMG11
Danzaburou
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,373 Elo+
Solo
Team Averages
Level 115
1,432 SR
1,406 Elo+

VS

Team Averages
Level 106
1,424 SR
1,368 Elo+
Bastet
Bastet
ACruelGodReigns
Bastet
Level 152
God Stats
4W - 1L
1,526 SR
Queue Stats
266W - 285L
1,449 Elo+
Party 1
Janus
Janus
Alyxandr
Janus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,221 Elo+
Solo
Chang'e
Chang'e
Likes2Run
Chang'e
Level 108
God Stats
2W - 3L
1,472 SR
Queue Stats
359W - 377L
1,358 Elo+
Solo
Discordia
Discordia
XMysticRavenX
Discordia
Level 138
God Stats
3W - 1L
1,414 SR
Queue Stats
113W - 137L
1,360 Elo+
Party 1
Vulcan
Vulcan
qemirai
Vulcan
Level 49
God Stats
1W - 2L
1,205 SR
Queue Stats
209W - 231L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
8,019
668
5,897
10,304
5,222
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
I8-NOOR
Heimdallr
12
0 / 7 / 6
7,451
621
9,263
16,786
7,881
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
3 / 2 / 3
8,643
720
10,347
8,144
3,961
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
MhM-DoHnUts_
Ao Kuang
14
5 / 5 / 2
9,070
756
8,192
14,135
7,602
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
RDMG11
Danzaburou
16
1 / 2 / 5
8,992
749
6,955
11,475
5,348
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
8,792
733
10,575
9,020
3,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Alyxandr
Janus
17
5 / 2 / 11
10,036
836
14,316
8,452
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Likes2Run
Chang'e
15
4 / 1 / 10
8,977
748
4,690
10,951
9,106
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
XMysticRavenX
Discordia
16
2 / 1 / 8
8,591
716
11,022
4,278
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
qemirai
Vulcan
17
6 / 3 / 10
10,056
838
14,505
10,315
5,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
9
Kills
21
21
Deaths
9
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
W
Janus
Alyxandr
Janus
5
2
11
5.25
L
0
5
4
0.4
L
Heimdallr
I8-NOOR
Heimdallr
0
7
6
0.43
W
Chang'e
Likes2Run
Chang'e
4
1
10
9
L
3
2
3
2.25
L
Ao Kuang
MhM-DoHnUts_
Ao Kuang
5
5
2
1.2
L
Danzaburou
RDMG11
Danzaburou
1
2
5
1.75
W
Discordia
XMysticRavenX
Discordia
2
1
8
6
W
Vulcan
qemirai
Vulcan
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,654
Damage
55,108
60,844
Taken
43,016
30,014
Mitigated
24,680
23,374
Healing
21,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,575
1,279
1,814
2,552
9,020
3,987
0
3,315
5,705
0
17,279
W
Janus
Alyxandr
Janus
14,316
419
1,335
1,295
8,452
3,963
0
2,530
5,922
25,202
0
L
5,897
687
4,262
2,240
10,304
5,222
0
7,414
2,714
19,404
0
L
Heimdallr
I8-NOOR
Heimdallr
9,263
3,038
802
2,894
16,786
7,881
0
12,386
4,282
0
19,246
W
Chang'e
Likes2Run
Chang'e
4,690
973
5,177
5,627
10,951
9,106
468
3,234
7,717
8,392
0
L
10,347
2,531
2,912
1,987
8,144
3,961
0
6,631
1,291
0
27,365
L
Ao Kuang
MhM-DoHnUts_
Ao Kuang
8,192
2,188
1,458
4,410
14,135
7,602
0
9,216
4,771
10,507
0
L
Danzaburou
RDMG11
Danzaburou
6,955
2,055
0
2,409
11,475
5,348
0
8,149
3,253
0
24,377
W
Discordia
XMysticRavenX
Discordia
11,022
804
655
755
4,278
2,076
0
714
3,564
20,560
0
W
Vulcan
qemirai
Vulcan
14,505
3,615
453
2,125
10,315
5,548
812
4,296
6,019
36,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,175
Gold Earned
46,452
163
Minions Killed
126
0
Camps Cleared
0
1,016,737
Distance Traveled
1,153,071
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,792
733
13
1
0
245,067
0
W
Janus
10,036
836
27
2
0
241,622
0
L
Ra
8,019
668
49
4
0
193,790
0
L
Heimdallr
7,451
621
22
2
0
197,900
0
W
Chang'e
8,977
748
12
1
0
231,673
0
L
Artemis
8,643
720
41
3
0
209,941
5
L
Ao Kuang
9,070
756
10
1
0
195,016
5
L
Danzaburou
8,992
749
41
3
0
220,090
1
W
Discordia
8,591
716
16
1
0
217,431
0
W
Vulcan
10,056
838
58
5
0
217,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role