Player Matchup

Ah Puch
Ah Puch
Gold IV
DAl2TH TATEl2
Ah Puch
Gold IV
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 29L
1,661 MMR
Party 1
Rama
Rama
Platinum III
I6hz
Rama
Platinum III
Level 89
God Stats
4W - 6L
1,498 SR
Queue Stats
60W - 61L
1,916 MMR
Solo
Lancelot
Lancelot
Gold IV
Mercenary800000
Lancelot
Gold IV
Level 159
God Stats
1W - 0L
1,582 SR
Queue Stats
32W - 29L
1,661 MMR
Party 1
Atlas
Atlas
Diamond V
Notorious_Nom
Atlas
Diamond V
Level 123
God Stats
20W - 18L
1,619 SR
Queue Stats
203W - 192L
2,007 MMR
Solo
Izanami
Izanami
Platinum V
WhySoSerious
Izanami
Platinum V
Level 159
God Stats
30W - 24L
1,640 SR
Queue Stats
341W - 333L
1,603 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,568 SR
1,770 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,502 SR
1,731 MMR
Zeus
Zeus
Gold IV
 
Zeus
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold V
 
Neith
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Diamond II
RSGodZz
Thanatos
Diamond II
Level 140
God Stats
1W - 1L
1,489 SR
Queue Stats
70W - 53L
2,097 MMR
Solo
Geb
Geb
Gold II
Reyes_5NDON
Geb
Gold II
Level 146
God Stats
2W - 2L
1,537 SR
Queue Stats
69W - 62L
1,655 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
Savage9719
Cu Chulainn
Platinum II
Level 148
God Stats
5W - 6L
1,483 SR
Queue Stats
259W - 250L
1,903 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
5
0 / 0 / 0
3,321
664
778
1,394
463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rama
I6hz
Rama
6
1 / 0 / 1
3,717
743
1,175
1,635
495
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
5
0 / 1 / 0
3,215
643
246
3,203
994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 0 / 1
3,685
737
1,185
2,203
970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
WhySoSerious
Izanami
6
0 / 0 / 0
3,508
702
848
1,770
449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
LokiAh Muzen CabSusanoUllr

VS

Bans
KaliMercuryHeraPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
5
1 / 0 / 0
3,279
656
712
1,512
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
 
Neith
3
0 / 0 / 0
2,648
530
473
847
275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
RSGodZz
Thanatos
4
0 / 1 / 1
3,085
617
781
3,108
861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 1 / 0
2,958
592
572
2,197
614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Savage9719
Cu Chulainn
6
0 / 0 / 0
3,339
668
503
2,060
871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
0
0
1
L
Neith
 
Neith
0
0
0
0
W
Ah Puch
0
0
0
0
W
Rama
I6hz
Rama
1
0
1
1.5
W
Lancelot
0
1
0
0
W
1
0
1
1.5
L
Thanatos
RSGodZz
Thanatos
0
1
1
0.5
L
0
1
0
0
L
Cu Chulainn
Savage9719
Cu Chulainn
0
0
0
0
W
Izanami
WhySoSerious
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,232
Damage
3,041
10,205
Taken
9,724
3,371
Mitigated
3,087
5,377
Healing
5,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
712
254
0
640
1,512
466
0
651
861
11,434
0
L
Neith
 
Neith
473
283
0
329
847
275
0
371
476
0
4,870
W
Ah Puch
778
113
0
617
1,394
463
0
560
834
15,204
0
W
Rama
I6hz
Rama
1,175
1,090
0
565
1,635
495
0
352
1,283
0
21,231
W
Lancelot
246
0
0
1,715
3,203
994
0
208
2,995
0
11,698
W
1,185
489
0
1,163
2,203
970
0
164
2,039
6,431
2,079
L
Thanatos
RSGodZz
Thanatos
781
291
0
2,608
3,108
861
0
288
2,820
0
10,569
L
572
144
373
323
2,197
614
0
454
1,743
5,003
0
L
Cu Chulainn
Savage9719
Cu Chulainn
503
0
0
863
2,060
871
0
0
2,060
0
17,494
W
Izanami
WhySoSerious
Izanami
848
836
0
1,317
1,770
449
0
0
1,770
0
20,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,446
Gold Earned
15,309
158
Minions Killed
110
0
Camps Cleared
0
463,134
Distance Traveled
400,870
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,279
656
29
6
0
85,317
1
L
Neith
2,648
530
11
2
0
37,771
0
W
Ah Puch
3,321
664
29
6
0
93,328
1
W
Rama
3,717
743
41
8
0
93,676
0
W
Lancelot
3,215
643
35
7
0
96,999
0
W
Atlas
3,685
737
14
3
0
102,355
3
L
Thanatos
3,085
617
31
6
0
83,328
1
L
Geb
2,958
592
5
1
0
103,080
1
L
Cu Chulainn
3,339
668
34
7
0
91,374
2
W
Izanami
3,508
702
39
8
0
76,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role