Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Dethhhh
Awilix
Level 160
God Stats
2W - 0L
1,740 SR
Queue Stats
87W - 26L
1,932 Elo+
Party 1
He Bo
He Bo
JCrοs
He Bo
Level 160
God Stats
2W - 1L
1,677 SR
Queue Stats
116W - 39L
1,914 Elo+
Party 1
Team Averages
Level 160
1,639 SR
1,782 Elo+

VS

Team Averages
Level 122
1,596 SR
1,565 Elo+
Achilles
Achilles
SeisEspada
Achilles
Level 69
God Stats
0W - 3L
1,197 SR
Queue Stats
14W - 34L
1,337 Elo+
Solo
Discordia
Discordia
TheEvilJoker18
Discordia
Level 147
God Stats
6W - 3L
1,875 SR
Queue Stats
118W - 122L
1,712 Elo+
Solo
Cupid
Cupid
Weak3nSub
Cupid
Level 149
God Stats
3W - 3L
1,715 SR
Queue Stats
44W - 37L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 1 / 10
9,195
766
4,665
17,436
20,198
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
Dethhhh
Awilix
16
10 / 1 / 7
11,318
943
12,713
17,793
14,286
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
JCrοs
He Bo
15
5 / 2 / 11
10,075
840
16,240
7,851
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SeisEspada
Achilles
10
2 / 5 / 2
7,688
641
7,459
15,045
12,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Discordia
TheEvilJoker18
Discordia
11
0 / 7 / 4
7,362
614
7,522
9,804
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Weak3nSub
Cupid
13
2 / 5 / 2
8,676
723
8,013
13,198
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
17
Kills
4
4
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
10
7
W
Awilix
Dethhhh
Awilix
10
1
7
13.5
W
He Bo
JCrοs
He Bo
5
2
11
5.25
L
Achilles
SeisEspada
Achilles
2
5
2
0.6
L
Discordia
TheEvilJoker18
Discordia
0
7
4
0.29
L
Cupid
Weak3nSub
Cupid
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,618
Damage
22,994
43,080
Taken
38,047
37,447
Mitigated
20,945
14,412
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,665
1,257
493
4,730
17,436
20,198
92
2,173
15,069
0
17,647
W
Awilix
Dethhhh
Awilix
12,713
3,889
2,381
6,322
17,793
14,286
987
3,094
13,160
0
30,418
W
He Bo
JCrοs
He Bo
16,240
1,587
0
486
7,851
2,963
907
2,937
4,833
59,165
0
L
Achilles
SeisEspada
Achilles
7,459
1,770
0
1,593
15,045
12,746
0
7,439
7,606
0
11,649
L
Discordia
TheEvilJoker18
Discordia
7,522
664
0
598
9,804
3,414
0
3,989
5,815
21,071
0
L
Cupid
Weak3nSub
Cupid
8,013
5,023
634
4,066
13,198
4,785
0
4,812
8,386
0
32,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,588
Gold Earned
23,726
158
Minions Killed
114
12
Camps Cleared
0
719,459
Distance Traveled
554,018
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,195
766
28
2
2
239,594
1
W
Awilix
11,318
943
34
3
5
242,608
3
W
He Bo
10,075
840
96
8
5
237,257
2
L
Achilles
7,688
641
12
1
0
181,634
2
L
Discordia
7,362
614
31
3
0
177,790
5
L
Cupid
8,676
723
71
6
0
194,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role