Player Matchup

Ao Kuang
Ao Kuang
Diamond I
AGHD9379
Ao Kuang
Diamond I
Level 65
God Stats
18W - 11L
1,640 SR
Queue Stats
103W - 83L
2,434 MMR
Party 1
Artio
Artio
Platinum II
Oo-ermini-oO
Artio
Platinum II
Level 143
God Stats
22W - 24L
1,572 SR
Queue Stats
328W - 323L
1,782 MMR
Solo
Ravana
Ravana
Diamond V
UlIr Axe
Ravana
Diamond V
Level 66
God Stats
1W - 0L
1,266 SR
Queue Stats
152W - 134L
2,365 MMR
Party 1
Xbalanque
Xbalanque
Platinum II
bojann333
Xbalanque
Platinum II
Level 145
God Stats
14W - 15L
1,493 SR
Queue Stats
297W - 301L
1,940 MMR
Solo
Merlin
Merlin
Platinum I
farouk24
Merlin
Platinum I
Level 148
God Stats
141W - 121L
1,645 SR
Queue Stats
719W - 732L
2,018 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 113
1,523 SR
2,108 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,447 SR
2,006 MMR
Eset
Eset
Diamond V
 
Eset
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
Jonny99
Zhong Kui
Diamond III
Level 156
God Stats
73W - 72L
1,635 SR
Queue Stats
513W - 509L
2,254 MMR
Solo
Medusa
Medusa
Diamond III
KazeKage-Ryu
Medusa
Diamond III
Level 151
God Stats
0W - 1L
1,299 SR
Queue Stats
218W - 207L
2,228 MMR
Solo
Ishtar
Ishtar
Diamond II
PaulMescal
Ishtar
Diamond II
Level 120
God Stats
20W - 28L
1,193 SR
Queue Stats
500W - 502L
2,292 MMR
Solo
Ne Zha
Ne Zha
Platinum V
Sr_Vz_
Ne Zha
Platinum V
Level 68
God Stats
3W - 3L
1,609 SR
Queue Stats
248W - 250L
1,756 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AGHD9379
Ao Kuang
19
5 / 4 / 10
12,295
585
12,880
28,728
14,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 0 / 15
11,808
562
7,201
20,471
24,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
UlIr Axe
Ravana
20
16 / 1 / 12
14,253
679
32,504
24,387
28,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
bojann333
Xbalanque
18
4 / 3 / 9
12,180
580
11,937
19,277
8,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Merlin
farouk24
Merlin
17
4 / 2 / 10
11,632
554
15,564
14,875
7,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
KaliCabrakanKhepriNu Wa

VS

Bans
LancelotPersephoneHadesSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
1 / 6 / 3
8,656
412
6,341
18,399
19,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
Jonny99
Zhong Kui
15
0 / 4 / 3
9,368
446
13,263
18,518
15,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Medusa
16
4 / 5 / 4
10,043
478
16,448
17,956
7,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ishtar
PaulMescal
Ishtar
15
1 / 12 / 2
9,556
455
9,147
25,757
9,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Sr_Vz_
Ne Zha
14
3 / 7 / 3
9,034
430
8,313
19,912
9,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
24
34
Kills
9
10
Deaths
34
56
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
6
3
0.42
W
Ao Kuang
AGHD9379
Ao Kuang
5
4
10
2.5
L
Zhong Kui
Jonny99
Zhong Kui
0
4
3
0.38
L
Medusa
4
5
4
1.2
W
5
0
15
12.5
L
Ishtar
PaulMescal
Ishtar
1
12
2
0.17
L
Ne Zha
Sr_Vz_
Ne Zha
3
7
3
0.64
W
Ravana
UlIr Axe
Ravana
16
1
12
22
W
Xbalanque
bojann333
Xbalanque
4
3
9
2.83
W
Merlin
farouk24
Merlin
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,086
Damage
53,512
107,738
Taken
100,542
83,106
Mitigated
62,680
56,058
Healing
15,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,341
301
169
3,617
18,399
19,771
0
8,644
9,552
35,484
378
W
Ao Kuang
AGHD9379
Ao Kuang
12,880
3,902
0
14,356
28,728
14,373
1,475
5,949
22,779
135,689
1,229
L
Zhong Kui
Jonny99
Zhong Kui
13,263
426
0
4,909
18,518
15,346
0
11,631
6,716
84,888
0
L
Medusa
16,448
5,876
0
750
17,956
7,945
0
4,605
13,125
0
78,328
W
7,201
677
1,835
9,782
20,471
24,637
886
5,204
14,857
23,089
0
L
Ishtar
PaulMescal
Ishtar
9,147
6,652
0
3,688
25,757
9,978
0
6,934
17,915
0
59,427
L
Ne Zha
Sr_Vz_
Ne Zha
8,313
2,013
0
2,268
19,912
9,640
0
4,813
14,826
0
68,867
W
Ravana
UlIr Axe
Ravana
32,504
11,369
0
16,416
24,387
28,437
511
2,468
21,811
575
102,633
W
Xbalanque
bojann333
Xbalanque
11,937
5,209
0
9,031
19,277
8,534
10,850
3,142
16,135
0
103,387
W
Merlin
farouk24
Merlin
15,564
1,212
0
4,638
14,875
7,125
3,048
6,736
8,139
100,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,168
Gold Earned
46,657
656
Minions Killed
517
0
Camps Cleared
0
2,039,554
Distance Traveled
1,745,871
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,656
412
51
2
0
329,902
3
W
Ao Kuang
12,295
585
168
8
0
392,397
2
L
Zhong Kui
9,368
446
153
7
0
369,130
3
L
Medusa
10,043
478
113
5
0
334,727
5
W
Artio
11,808
562
19
1
0
447,644
6
L
Ishtar
9,556
455
119
6
0
328,622
1
L
Ne Zha
9,034
430
81
4
0
383,490
2
W
Ravana
14,253
679
154
7
0
441,551
3
W
Xbalanque
12,180
580
165
8
0
381,694
4
W
Merlin
11,632
554
150
7
0
376,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role