Player Matchup

Tyr
Tyr
DAxUCExAMP
Tyr
Level 95
God Stats
4W - 0L
1,928 SR
Queue Stats
54W - 41L
1,583 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jadyns03
Morgan Le Fay
Level 88
God Stats
12W - 5L
1,709 SR
Queue Stats
135W - 94L
1,606 Elo+
Party 1
Heimdallr
Heimdallr
lilppman
Heimdallr
Level 108
God Stats
133W - 96L
1,602 SR
Queue Stats
400W - 292L
1,561 Elo+
Party 1
Team Averages
Level 97
1,746 SR
1,584 Elo+

VS

Team Averages
Level 137
1,628 SR
1,601 Elo+
Ganesha
Ganesha
ChispiiinJRCA
Ganesha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 227L
1,545 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wolf_AE90
Tsukuyomi
Level 154
God Stats
10W - 10L
1,537 SR
Queue Stats
463W - 374L
1,626 Elo+
Party 2
Bakasura
Bakasura
crazy_craig7
Bakasura
Level 147
God Stats
3W - 3L
1,848 SR
Queue Stats
341W - 253L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 4
11,798
590
6,766
18,006
18,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
Jadyns03
Morgan Le Fay
19
1 / 1 / 6
12,478
624
22,081
14,060
6,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
lilppman
Heimdallr
20
6 / 1 / 3
13,608
680
29,823
17,891
9,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
17
0 / 1 / 5
12,755
638
8,866
25,992
34,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Wolf_AE90
Tsukuyomi
17
2 / 3 / 3
12,064
603
19,222
19,804
8,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bakasura
crazy_craig7
Bakasura
17
3 / 5 / 2
11,933
597
11,411
18,772
10,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
9
Kills
5
5
Deaths
9
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
1
5
2.5
W
2
3
4
1.33
W
Morgan Le Fay
Jadyns03
Morgan Le Fay
1
1
6
4
L
Tsukuyomi
Wolf_AE90
Tsukuyomi
2
3
3
1.17
L
Bakasura
crazy_craig7
Bakasura
3
5
2
0.8
W
Heimdallr
lilppman
Heimdallr
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,670
Damage
39,499
49,957
Taken
64,568
33,796
Mitigated
53,997
24,329
Healing
10,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
8,866
409
0
4,758
25,992
34,936
0
8,944
17,048
38,301
0
W
6,766
786
0
7,232
18,006
18,100
315
3,453
13,522
0
21,421
W
Morgan Le Fay
Jadyns03
Morgan Le Fay
22,081
1,807
322
6,224
14,060
6,415
236
3,138
10,475
73,386
0
L
Tsukuyomi
Wolf_AE90
Tsukuyomi
19,222
4,352
0
2,854
19,804
8,202
0
8,537
11,260
0
65,053
L
Bakasura
crazy_craig7
Bakasura
11,411
6,543
0
2,760
18,772
10,859
0
5,094
13,673
298
34,697
W
Heimdallr
lilppman
Heimdallr
29,823
16,090
0
10,551
17,891
9,281
1,239
2,794
13,850
0
80,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,884
Gold Earned
36,752
240
Minions Killed
235
9
Camps Cleared
9
1,092,420
Distance Traveled
1,201,293
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,755
638
3
0
0
391,924
4
W
Tyr
11,798
590
34
2
0
376,193
4
W
Morgan Le Fay
12,478
624
103
5
3
378,339
2
L
Tsukuyomi
12,064
603
122
6
5
393,449
5
L
Bakasura
11,933
597
110
6
4
415,920
3
W
Heimdallr
13,608
680
103
5
6
337,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role