Player Matchup

Hun Batz
Hun Batz
CasperCBT
Hun Batz
Level 28
God Stats
2W - 3L
1,268 SR
Queue Stats
108W - 121L
1,408 Elo+
Party 2
Artio
Artio
KingdomWarrior12
Artio
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 175L
1,393 Elo+
Party 2
Nike
Nike
Mendall88
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,246 Elo+
Party 1
Yu Huang
Yu Huang
xMr614DagreeZx
Yu Huang
Level 160
God Stats
6W - 8L
1,335 SR
Queue Stats
492W - 555L
1,446 Elo+
Solo
Charybdis
Charybdis
xStrikerrr
Charybdis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 58L
1,202 Elo+
Party 1
Team Averages
Level 74
1,420 SR
1,339 Elo+

VS

Team Averages
Level 72
1,500 SR
1,446 Elo+
Thoth
Thoth
 
Thoth
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
JuiceBusters
Nu Wa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Yu Huang
Yu Huang
RzrDemonslayer22
Yu Huang
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 96L
1,336 Elo+
Solo
Ganesha
Ganesha
Shadowolf101
Ganesha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 60L
1,375 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kushseason93
Ah Muzen Cab
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 71L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CasperCBT
Hun Batz
19
8 / 9 / 2
11,978
665
20,669
22,240
9,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
0 / 8 / 9
10,649
592
3,561
32,431
44,762
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
18
1 / 3 / 10
10,547
586
10,349
18,775
19,939
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
20
5 / 4 / 6
12,732
707
28,446
19,147
9,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
xStrikerrr
Charybdis
13
0 / 3 / 4
8,753
486
2,452
11,294
4,373
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
4 / 1 / 13
11,713
651
13,571
12,156
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 1 / 15
12,803
711
23,737
12,820
5,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 6 / 15
11,748
653
11,745
17,305
8,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
Shadowolf101
Ganesha
19
0 / 5 / 22
11,554
642
11,597
22,271
21,994
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
kushseason93
Ah Muzen Cab
20
13 / 2 / 8
14,528
807
32,232
12,872
7,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
100
14
Kills
27
27
Deaths
15
31
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
1
13
10.5
L
Hun Batz
CasperCBT
Hun Batz
8
9
2
1
W
7
1
15
14.5
L
0
8
9
0.56
L
Nike
1
3
10
2
W
3
6
15
1.75
W
Ganesha
Shadowolf101
Ganesha
0
5
22
2.2
W
Ah Muzen Cab
kushseason93
Ah Muzen Cab
13
2
8
8.5
L
Yu Huang
5
4
6
2
L
Charybdis
xStrikerrr
Charybdis
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,477
Damage
92,882
103,887
Taken
77,424
88,931
Mitigated
48,453
22,468
Healing
33,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,571
1,438
2,301
2,470
12,156
5,486
1,684
2,912
9,244
27,124
0
L
Hun Batz
CasperCBT
Hun Batz
20,669
2,387
2,556
2,458
22,240
9,930
0
13,619
8,621
0
39,893
W
23,737
7,233
2,633
2,847
12,820
5,852
1,500
5,939
6,881
49,103
0
L
3,561
753
2,223
4,556
32,431
44,762
0
16,834
15,597
15,244
0
L
Nike
10,349
1,369
760
707
18,775
19,939
0
11,839
6,936
0
27,798
W
11,745
1,560
3,922
5,273
17,305
8,052
1,329
7,995
9,310
28,933
0
W
Ganesha
Shadowolf101
Ganesha
11,597
1,908
2,220
2,621
22,271
21,994
351
10,051
12,220
22,402
0
W
Ah Muzen Cab
kushseason93
Ah Muzen Cab
32,232
10,372
4,983
4,386
12,872
7,069
3,526
5,110
7,762
0
61,277
L
Yu Huang
28,446
1,028
2,567
5,314
19,147
9,927
0
10,545
8,602
70,993
0
L
Charybdis
xStrikerrr
Charybdis
2,452
603
594
733
11,294
4,373
0
7,813
3,481
0
5,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,659
Gold Earned
62,346
197
Minions Killed
191
0
Camps Cleared
0
1,509,979
Distance Traveled
1,619,852
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,713
651
33
2
0
328,965
5
L
Hun Batz
11,978
665
34
2
0
286,548
1
W
Nu Wa
12,803
711
57
3
0
348,455
0
L
Artio
10,649
592
12
1
0
270,735
0
L
Nike
10,547
586
34
2
0
335,193
0
W
Yu Huang
11,748
653
32
2
0
284,961
1
W
Ganesha
11,554
642
0
0
0
296,122
3
W
Ah Muzen Cab
14,528
807
69
4
0
361,349
0
L
Yu Huang
12,732
707
108
6
0
283,391
0
L
Charybdis
8,753
486
9
1
0
334,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role