Player Matchup

Lancelot
Lancelot
Bjacks61
Lancelot
Level 129
God Stats
1W - 4L
1,368 SR
Queue Stats
32W - 34L
1,494 Elo+
Solo
Artio
Artio
imafungi88
Artio
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 103L
1,476 Elo+
Party 2
Vulcan
Vulcan
oticonmike
Vulcan
Level 145
God Stats
34W - 39L
1,547 SR
Queue Stats
144W - 168L
1,477 Elo+
Party 2
Team Averages
Level 133
1,472 SR
1,482 Elo+

VS

Team Averages
Level 149
1,564 SR
1,552 Elo+
Vulcan
Vulcan
Slamstrike
Vulcan
Level 160
God Stats
61W - 63L
1,579 SR
Queue Stats
115W - 121L
1,506 Elo+
Party 1
Ne Zha
Ne Zha
Whrithlin
Ne Zha
Level 157
God Stats
14W - 14L
1,499 SR
Queue Stats
244W - 193L
1,647 Elo+
Solo
Guan Yu
Guan Yu
panzzer99
Guan Yu
Level 129
God Stats
6W - 4L
1,615 SR
Queue Stats
64W - 65L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bjacks61
Lancelot
12
3 / 3 / 1
8,335
641
7,757
12,860
4,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
11
2 / 3 / 3
8,898
684
8,170
18,519
17,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
oticonmike
Vulcan
12
0 / 6 / 3
8,246
634
11,806
8,924
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Slamstrike
Vulcan
14
3 / 2 / 7
9,116
701
13,737
5,780
2,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Whrithlin
Ne Zha
15
8 / 2 / 4
10,084
776
14,712
13,420
5,919
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Guan Yu
panzzer99
Guan Yu
13
1 / 1 / 10
9,661
743
6,773
17,481
19,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
12
12
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Bjacks61
Lancelot
3
3
1
1.17
W
Vulcan
Slamstrike
Vulcan
3
2
7
3.25
W
Ne Zha
Whrithlin
Ne Zha
8
2
4
5
L
Artio
2
3
3
1.17
L
Vulcan
oticonmike
Vulcan
0
6
3
0.25
W
Guan Yu
panzzer99
Guan Yu
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,733
Damage
35,222
40,303
Taken
36,681
25,602
Mitigated
27,667
7,041
Healing
18,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Bjacks61
Lancelot
7,757
1,651
0
963
12,860
4,972
0
3,910
8,766
0
21,366
W
Vulcan
Slamstrike
Vulcan
13,737
5,696
0
500
5,780
2,297
630
3,850
1,824
43,853
0
W
Ne Zha
Whrithlin
Ne Zha
14,712
4,151
0
2,055
13,420
5,919
2,003
6,506
6,752
0
44,576
L
Artio
8,170
1,443
899
4,699
18,519
17,351
0
6,589
11,622
17,908
0
L
Vulcan
oticonmike
Vulcan
11,806
3,453
0
480
8,924
3,279
0
2,833
5,973
46,955
0
W
Guan Yu
panzzer99
Guan Yu
6,773
825
4,089
11,539
17,481
19,451
281
9,047
7,990
0
15,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,479
Gold Earned
28,861
131
Minions Killed
139
4
Camps Cleared
7
717,386
Distance Traveled
793,079
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,335
641
32
2
0
228,836
1
W
Vulcan
9,116
701
73
6
4
262,803
3
W
Ne Zha
10,084
776
49
4
2
243,863
4
L
Artio
8,898
684
8
1
0
242,260
1
L
Vulcan
8,246
634
91
7
4
246,290
6
W
Guan Yu
9,661
743
17
1
1
286,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role