Player Matchup

Thor
Thor
 
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Clivias
Hel
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 77L
1,473 Elo+
Solo
Bakasura
Bakasura
ITSUGGGE
Bakasura
Level 16
God Stats
6W - 0L
1,698 SR
Queue Stats
75W - 46L
1,672 Elo+
Party 2
Cthulhu
Cthulhu
Snuggler Bear
Cthulhu
Level 145
God Stats
157W - 153L
1,561 SR
Queue Stats
1,299W - 1,519L
1,402 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SwaggyWhiteBoi1
Ah Muzen Cab
Level 159
God Stats
2W - 2L
1,727 SR
Queue Stats
120W - 108L
1,610 Elo+
Party 2
Team Averages
Level 104
1,597 SR
1,531 Elo+

VS

Team Averages
Level 74
1,560 SR
1,567 Elo+
Atlas
Atlas
DakotaParrish69
Atlas
Level 21
God Stats
0W - 2L
1,269 SR
Queue Stats
35W - 34L
1,518 Elo+
Party 3
Cupid
Cupid
NerfSolo
Cupid
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,633 Elo+
Party 1
Hades
Hades
OceanMan86
Hades
Level 102
God Stats
7W - 2L
1,896 SR
Queue Stats
494W - 439L
1,589 Elo+
Party 1
Thanatos
Thanatos
ShrimpTail1230
Thanatos
Level 121
God Stats
13W - 10L
1,650 SR
Queue Stats
398W - 340L
1,537 Elo+
Party 3
Hera
Hera
StepSis13
Hera
Level 107
God Stats
7W - 6L
1,488 SR
Queue Stats
258W - 220L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 2 / 2
9,177
574
4,441
12,005
4,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
15
5 / 2 / 2
9,221
576
8,076
11,165
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
ITSUGGGE
Bakasura
15
5 / 2 / 4
9,403
588
10,336
14,730
6,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
14
3 / 1 / 2
8,992
562
5,748
12,996
8,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
SwaggyWhiteBoi1
Ah Muzen Cab
15
2 / 0 / 5
9,412
588
7,155
9,581
3,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,785
424
2,861
11,621
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
NerfSolo
Cupid
12
0 / 4 / 0
7,231
452
4,350
10,330
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hades
15
2 / 4 / 1
8,655
541
6,527
11,389
7,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
12
1 / 4 / 2
7,336
459
7,895
11,561
5,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
11
4 / 4 / 1
7,573
473
9,857
10,028
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
18
Kills
7
7
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
2
2
2
W
Hel
5
2
2
3
L
0
2
2
0.5
W
Bakasura
ITSUGGGE
Bakasura
5
2
4
3.5
L
Cupid
NerfSolo
Cupid
0
4
0
0
L
Hades
2
4
1
0.63
L
Thanatos
1
4
2
0.5
W
Cthulhu
3
1
2
4
L
Hera
4
4
1
1.13
W
Ah Muzen Cab
SwaggyWhiteBoi1
Ah Muzen Cab
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,756
Damage
31,490
60,477
Taken
54,929
28,102
Mitigated
28,154
25,524
Healing
20,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,441
1,104
0
2,519
12,005
4,568
847
5,704
6,301
0
57,110
W
Hel
8,076
686
2,397
6,541
11,165
4,776
702
6,530
4,635
58,469
0
L
2,861
1,024
92
2,936
11,621
8,279
140
5,355
6,216
25,314
0
W
Bakasura
ITSUGGGE
Bakasura
10,336
6,855
0
3,682
14,730
6,224
0
2,801
11,929
0
63,570
L
Cupid
NerfSolo
Cupid
4,350
1,872
196
3,101
10,330
3,388
0
1,189
8,976
0
52,810
L
Hades
6,527
1,023
0
3,585
11,389
7,237
0
553
9,915
64,564
0
L
Thanatos
7,895
2,339
0
9,983
11,561
5,192
0
920
9,853
0
60,111
W
Cthulhu
5,748
333
735
3,874
12,996
8,620
0
3,193
9,803
48,149
2,266
L
Hera
9,857
3,379
0
250
10,028
4,058
0
5,577
4,086
42,878
0
W
Ah Muzen Cab
SwaggyWhiteBoi1
Ah Muzen Cab
7,155
3,614
0
5,776
9,581
3,914
0
1,759
7,822
0
88,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,205
Gold Earned
37,580
530
Minions Killed
459
0
Camps Cleared
0
1,641,502
Distance Traveled
1,442,864
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,177
574
101
6
0
273,458
5
W
Hel
9,221
576
95
6
0
322,604
2
L
Atlas
6,785
424
36
2
0
292,456
1
W
Bakasura
9,403
588
119
7
0
394,576
4
L
Cupid
7,231
452
122
8
0
277,482
4
L
Hades
8,655
541
120
8
0
226,920
0
L
Thanatos
7,336
459
93
6
0
333,116
4
W
Cthulhu
8,992
562
74
5
0
340,002
3
L
Hera
7,573
473
88
6
0
312,890
2
W
Ah Muzen Cab
9,412
588
141
9
0
310,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role