Player Matchup

Ymir
Ymir
Acsaoia
Ymir
Level 28
God Stats
1W - 1L
1,716 SR
Queue Stats
12W - 8L
1,580 Elo+
Party 1
Horus
Horus
Gallane
Horus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 29L
1,628 Elo+
Party 1
Jormungandr
Jormungandr
HORSEOFTHETRUTH
Jormungandr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 17L
1,737 Elo+
Party 1
Anhur
Anhur
Stabmehariryu
Anhur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 80L
1,612 Elo+
Party 1
Vulcan
Vulcan
lFISPEAK
Vulcan
Level 15
God Stats
4W - 3L
1,838 SR
Queue Stats
65W - 19L
1,721 Elo+
Party 1
Team Averages
Level 47
1,611 SR
1,656 Elo+

VS

Team Averages
Level 92
1,498 SR
1,457 Elo+
Ullr
Ullr
Bara99
Ullr
Level 79
God Stats
5W - 6L
1,492 SR
Queue Stats
104W - 120L
1,410 Elo+
Party 2
Nu Wa
Nu Wa
Mohichii
Nu Wa
Level 69
God Stats
4W - 4L
1,597 SR
Queue Stats
71W - 91L
1,420 Elo+
Party 2
Bellona
Bellona
Sasukratosin
Bellona
Level 52
God Stats
10W - 3L
1,737 SR
Queue Stats
92W - 102L
1,420 Elo+
Solo
Susano
Susano
ToastedToby
Susano
Level 160
God Stats
3W - 3L
1,309 SR
Queue Stats
275W - 274L
1,541 Elo+
Party 3
Bacchus
Bacchus
nvn50
Bacchus
Level 102
God Stats
2W - 4L
1,353 SR
Queue Stats
146W - 156L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Acsaoia
Ymir
12
1 / 0 / 2
7,298
561
3,578
8,041
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Gallane
Horus
12
3 / 2 / 0
8,121
625
3,493
7,833
3,534
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
HORSEOFTHETRUTH
Jormungandr
13
3 / 3 / 0
7,993
615
5,418
11,798
5,051
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 4
7,370
567
5,485
13,158
7,391
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
lFISPEAK
Vulcan
14
3 / 1 / 2
8,335
641
7,230
6,336
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Bara99
Ullr
10
1 / 3 / 2
5,801
446
4,432
9,492
3,144
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Mohichii
Nu Wa
10
1 / 2 / 2
6,009
462
8,957
5,826
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Sasukratosin
Bellona
6
0 / 3 / 0
4,833
372
1,239
5,916
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
11
4 / 2 / 0
6,636
510
6,190
9,996
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
nvn50
Bacchus
9
0 / 2 / 2
5,474
421
2,916
6,911
5,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
12
Kills
6
7
Deaths
12
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
Acsaoia
Ymir
1
0
2
2
W
Ullr
Bara99
Ullr
1
3
2
0.67
L
Horus
Gallane
Horus
3
2
0
1.5
L
Jormungandr
HORSEOFTHETRUTH
Jormungandr
3
3
0
1
W
Nu Wa
Mohichii
Nu Wa
1
2
2
1
W
Bellona
Sasukratosin
Bellona
0
3
0
0
L
2
1
4
4
W
Susano
4
2
0
2
L
Vulcan
lFISPEAK
Vulcan
3
1
2
4
W
Bacchus
nvn50
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,204
Damage
23,734
47,166
Taken
38,141
22,180
Mitigated
18,924
15,105
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Acsaoia
Ymir
3,578
1,033
0
720
8,041
3,879
0
1,469
6,388
59,002
0
W
Ullr
Bara99
Ullr
4,432
1,464
0
750
9,492
3,144
0
5,208
4,062
0
30,521
L
Horus
Gallane
Horus
3,493
1,701
203
2,992
7,833
3,534
2,646
501
7,266
0
53,477
L
Jormungandr
HORSEOFTHETRUTH
Jormungandr
5,418
2,150
0
3,262
11,798
5,051
0
5,515
5,761
60,115
0
W
Nu Wa
Mohichii
Nu Wa
8,957
2,501
0
500
5,826
2,342
0
4,061
1,765
34,525
0
W
Bellona
Sasukratosin
Bellona
1,239
330
0
1,639
5,916
3,841
0
105
5,811
0
19,985
L
5,485
2,693
1,764
5,371
13,158
7,391
539
2,035
10,991
0
16,082
W
Susano
6,190
1,928
0
3,962
9,996
3,903
0
3,726
6,266
0
45,423
L
Vulcan
lFISPEAK
Vulcan
7,230
2,158
0
793
6,336
2,325
255
1,379
4,887
69,434
0
W
Bacchus
nvn50
Bacchus
2,916
433
0
2,469
6,911
5,694
0
2,822
4,011
20,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,117
Gold Earned
28,753
472
Minions Killed
251
0
Camps Cleared
0
1,269,677
Distance Traveled
1,041,086
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,298
561
105
8
0
268,370
2
W
Ullr
5,801
446
63
5
0
223,411
1
L
Horus
8,121
625
97
7
0
274,501
1
L
Jormungandr
7,993
615
118
9
0
239,250
0
W
Nu Wa
6,009
462
51
4
0
215,479
2
W
Bellona
4,833
372
38
3
0
106,720
0
L
Anhur
7,370
567
23
2
0
239,983
5
W
Susano
6,636
510
73
6
0
284,938
0
L
Vulcan
8,335
641
129
10
0
247,573
3
W
Bacchus
5,474
421
26
2
0
210,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role