Player Matchup

Medusa
Medusa
Mr_gingle41
Medusa
Level 29
God Stats
5W - 4L
1,400 SR
Queue Stats
7W - 10L
1,353 Elo+
Party 2
Sun Wukong
Sun Wukong
Munkyinatux
Sun Wukong
Level 80
God Stats
8W - 3L
1,652 SR
Queue Stats
23W - 15L
1,509 Elo+
Party 3
Atlas
Atlas
SuburbanWhiteBoy
Atlas
Level 16
God Stats
10W - 3L
1,346 SR
Queue Stats
241W - 191L
1,443 Elo+
Party 3
Kukulkan
Kukulkan
SukkMyyBiggToee
Kukulkan
Level 62
God Stats
3W - 7L
1,194 SR
Queue Stats
278W - 303L
1,445 Elo+
Party 2
Thanatos
Thanatos
Trekker227
Thanatos
Level 86
God Stats
57W - 39L
1,537 SR
Queue Stats
354W - 300L
1,495 Elo+
Party 3
Team Averages
Level 55
1,426 SR
1,449 Elo+

VS

Team Averages
Level 75
1,519 SR
1,491 Elo+
Ganesha
Ganesha
KwispyBacon
Ganesha
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 4
Bellona
Bellona
MarauderStinger
Bellona
Level 102
God Stats
2W - 7L
1,434 SR
Queue Stats
36W - 37L
1,433 Elo+
Party 4
Rama
Rama
WhyNotHero
Rama
Level 136
God Stats
26W - 23L
1,619 SR
Queue Stats
378W - 366L
1,522 Elo+
Party 1
Ra
Ra
WhyNotJate
Ra
Level 39
God Stats
26W - 17L
1,539 SR
Queue Stats
119W - 92L
1,460 Elo+
Party 1
Hun Batz
Hun Batz
wickedjuggler26
Hun Batz
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 23L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
6 / 3 / 8
12,678
551
20,880
16,849
7,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Munkyinatux
Sun Wukong
16
4 / 1 / 14
11,611
505
13,562
23,484
22,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 1 / 16
12,583
547
11,481
22,412
28,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
20
10 / 0 / 13
14,196
617
23,003
15,791
9,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
Trekker227
Thanatos
20
20 / 1 / 8
14,442
628
34,202
22,098
13,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KwispyBacon
Ganesha
13
0 / 7 / 1
7,660
333
3,595
22,104
21,597
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 10 / 0
9,716
422
12,206
31,090
27,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 7 / 1
10,460
455
15,205
22,997
8,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 8 / 1
9,832
427
4,539
22,726
8,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
14
0 / 12 / 1
9,106
396
10,576
25,000
9,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
10
44
Kills
6
6
Deaths
44
59
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
KwispyBacon
Ganesha
0
7
1
0.07
L
2
10
0
0.2
W
Medusa
6
3
8
3.33
W
Sun Wukong
Munkyinatux
Sun Wukong
4
1
14
11
W
4
1
16
12
W
Kukulkan
10
0
13
16.5
W
Thanatos
Trekker227
Thanatos
20
1
8
24
L
3
7
1
0.5
L
1
8
1
0.19
L
Hun Batz
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,128
Damage
46,121
100,634
Taken
123,917
82,578
Mitigated
76,542
53,663
Healing
20,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
KwispyBacon
Ganesha
3,595
342
110
1,077
22,104
21,597
352
6,906
15,198
18,596
0
L
12,206
6,446
0
5,441
31,090
27,745
842
6,668
24,422
0
70,925
W
Medusa
20,880
10,202
0
3,065
16,849
7,779
5,596
1,043
15,806
0
107,238
W
Sun Wukong
Munkyinatux
Sun Wukong
13,562
2,766
0
7,502
23,484
22,985
2,268
3,307
20,177
0
62,901
W
11,481
4,232
0
8,136
22,412
28,484
1,615
2,430
19,140
36,054
1,913
W
Kukulkan
23,003
3,487
0
7,452
15,791
9,846
1,713
3,226
12,565
128,058
0
W
Thanatos
Trekker227
Thanatos
34,202
17,712
0
27,508
22,098
13,484
4,014
2,664
19,434
0
137,801
L
15,205
11,649
0
6,811
22,997
8,703
0
7,418
15,579
0
93,524
L
4,539
318
636
3,094
22,726
8,859
0
6,934
15,792
68,424
0
L
Hun Batz
10,576
3,389
0
3,062
25,000
9,638
0
6,394
18,606
0
73,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,510
Gold Earned
46,774
576
Minions Killed
521
0
Camps Cleared
0
2,246,531
Distance Traveled
1,908,918
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,660
333
5
0
0
393,613
2
L
Bellona
9,716
422
123
5
0
398,699
0
W
Medusa
12,678
551
142
6
0
411,913
3
W
Sun Wukong
11,611
505
71
3
0
409,857
2
W
Atlas
12,583
547
53
2
0
446,195
7
W
Kukulkan
14,196
617
170
7
0
432,374
6
W
Thanatos
14,442
628
140
6
0
546,192
7
L
Rama
10,460
455
156
7
0
332,035
3
L
Ra
9,832
427
116
5
0
381,424
5
L
Hun Batz
9,106
396
121
5
0
403,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role