Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
LeeKebuum
Eset
Level 88
God Stats
0W - 2L
1,225 SR
Queue Stats
221W - 194L
1,619 Elo+
Party 1
Bellona
Bellona
Rapidd
Bellona
Level 147
God Stats
4W - 14L
1,156 SR
Queue Stats
529W - 576L
1,607 Elo+
Solo
Ullr
Ullr
nelsonmundella
Ullr
Level 113
God Stats
5W - 8L
1,336 SR
Queue Stats
320W - 218L
1,648 Elo+
Party 1
Team Averages
Level 113
1,343 SR
1,575 Elo+

VS

Team Averages
Level 137
1,554 SR
1,601 Elo+
Heimdallr
Heimdallr
CrazyCaucasian
Heimdallr
Level 140
God Stats
3W - 1L
1,520 SR
Queue Stats
132W - 101L
1,611 Elo+
Solo
Amaterasu
Amaterasu
Gikll
Amaterasu
Level 116
God Stats
1W - 1L
1,297 SR
Queue Stats
94W - 72L
1,620 Elo+
Solo
Scylla
Scylla
Jfalcon4277
Scylla
Level 146
God Stats
3W - 0L
1,883 SR
Queue Stats
47W - 29L
1,640 Elo+
Party 2
Kukulkan
Kukulkan
LongJonSilver13
Kukulkan
Level 122
God Stats
2W - 0L
1,751 SR
Queue Stats
47W - 29L
1,640 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RydraeIm
Cu Chulainn
Level 159
God Stats
3W - 7L
1,322 SR
Queue Stats
150W - 173L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
2 / 2 / 7
9,826
702
2,686
13,464
15,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
 
Apollo
14
0 / 8 / 4
8,144
582
12,711
15,401
8,145
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Eset
16
4 / 6 / 2
8,990
642
10,114
16,063
7,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Rapidd
Bellona
16
3 / 5 / 5
9,723
695
11,205
20,584
20,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 8 / 5
8,722
623
17,377
20,255
9,571
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CrazyCaucasian
Heimdallr
17
3 / 3 / 20
10,591
757
18,113
18,598
10,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Gikll
Amaterasu
17
1 / 2 / 23
9,996
714
8,779
22,829
22,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
19
15 / 2 / 8
12,364
883
20,117
9,402
4,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
19
8 / 1 / 11
11,765
840
20,744
6,684
4,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
RydraeIm
Cu Chulainn
16
2 / 3 / 17
9,930
709
13,117
20,078
20,948
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
108
11
Kills
29
29
Deaths
11
23
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
2
2
7
2.75
L
Apollo
 
Apollo
0
8
4
0.25
W
Heimdallr
CrazyCaucasian
Heimdallr
3
3
20
4.33
W
Amaterasu
Gikll
Amaterasu
1
2
23
6.25
W
Scylla
15
2
8
9.5
L
Eset
4
6
2
0.83
W
Kukulkan
8
1
11
13.5
L
Bellona
Rapidd
Bellona
3
5
5
1.1
W
Cu Chulainn
RydraeIm
Cu Chulainn
2
3
17
3.5
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,093
Damage
80,870
85,767
Taken
77,591
61,028
Mitigated
63,400
24,752
Healing
32,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,686
178
2,125
4,280
13,464
15,561
0
7,751
5,713
19,462
0
L
Apollo
 
Apollo
12,711
8,540
971
780
15,401
8,145
0
5,235
10,166
0
28,528
W
Heimdallr
CrazyCaucasian
Heimdallr
18,113
8,627
2,939
6,028
18,598
10,931
2,167
3,442
15,156
0
36,719
W
Amaterasu
Gikll
Amaterasu
8,779
2,808
2,800
10,214
22,829
22,647
1,017
3,396
19,433
0
11,308
W
Scylla
20,117
854
1,773
882
9,402
4,835
1,480
1,387
8,015
42,601
0
L
Eset
10,114
650
2,031
3,953
16,063
7,357
0
8,140
7,923
22,006
0
W
Kukulkan
20,744
1,454
1,554
407
6,684
4,039
1,421
782
5,902
44,381
0
L
Bellona
Rapidd
Bellona
11,205
1,001
3,501
3,728
20,584
20,394
0
10,353
10,231
0
16,313
W
Cu Chulainn
RydraeIm
Cu Chulainn
13,117
2,270
2,301
3,291
20,078
20,948
850
3,793
16,285
0
21,871
L
17,377
5,612
430
2,953
20,255
9,571
0
9,382
10,873
0
25,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,405
Gold Earned
54,646
113
Minions Killed
159
0
Camps Cleared
0
1,356,758
Distance Traveled
1,462,560
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,826
702
10
1
0
212,114
0
L
Apollo
8,144
582
45
3
0
260,433
3
W
Heimdallr
10,591
757
26
2
0
275,781
0
W
Amaterasu
9,996
714
3
0
0
314,124
0
W
Scylla
12,364
883
57
4
0
294,855
0
L
Eset
8,990
642
26
2
0
276,628
0
W
Kukulkan
11,765
840
50
4
0
299,583
1
L
Bellona
9,723
695
9
1
0
361,306
1
W
Cu Chulainn
9,930
709
23
2
0
278,217
1
L
Ullr
8,722
623
23
2
0
246,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role