Player Matchup

Mulan
Mulan
Silver V
CammeronnnD
Mulan
Silver V
Level 149
God Stats
5W - 3L
1,659 SR
Queue Stats
29W - 31L
1,325 MMR
Party 2
Anubis
Anubis
Silver II
Guan Yus Hog
Anubis
Silver II
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,511 MMR
Party 2
Bakasura
Bakasura
Silver I
IMBATMAN420-_-
Bakasura
Silver I
Level 85
God Stats
1W - 0L
1,733 SR
Queue Stats
9W - 10L
1,463 MMR
Party 3
Xbalanque
Xbalanque
Gold IV
NyTe-_-WolF
Xbalanque
Gold IV
Level 156
God Stats
5W - 5L
1,569 SR
Queue Stats
750W - 777L
1,362 MMR
Party 3
Bacchus
Bacchus
Silver III
aradd007
Bacchus
Silver III
Level 147
God Stats
2W - 1L
1,638 SR
Queue Stats
3W - 4L
1,427 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,620 SR
1,418 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,664 SR
1,417 MMR
Hades
Hades
Gold IV
FazeJarviPRO
Hades
Gold IV
Level 123
God Stats
5W - 2L
1,755 SR
Queue Stats
98W - 96L
1,425 MMR
Solo
Fenrir
Fenrir
Gold V
LiIOdin
Fenrir
Gold V
Level 128
God Stats
4W - 5L
1,627 SR
Queue Stats
238W - 228L
1,391 MMR
Party 1
Ares
Ares
Gold IV
MetalCraz39
Ares
Gold IV
Level 153
God Stats
2W - 2L
1,589 SR
Queue Stats
316W - 321L
1,405 MMR
Solo
Ullr
Ullr
Silver II
NordSage
Ullr
Silver II
Level 130
God Stats
0W - 1L
1,541 SR
Queue Stats
79W - 61L
1,448 MMR
Party 1
Merlin
Merlin
Gold V
drduartecastillo
Merlin
Gold V
Level 159
God Stats
3W - 2L
1,810 SR
Queue Stats
565W - 588L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 6
14,693
565
17,338
27,985
31,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
20
17 / 5 / 13
16,647
640
42,660
26,892
15,107
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
20
2 / 5 / 10
13,982
538
7,785
26,599
13,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
NyTe-_-WolF
Xbalanque
20
9 / 3 / 9
15,037
578
20,778
21,211
8,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
aradd007
Bacchus
18
4 / 2 / 18
14,376
553
10,324
19,916
31,341
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
KaliArachneLoki

VS

Bans
CabrakanLancelotAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 7
12,649
487
18,272
25,958
13,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
LiIOdin
Fenrir
18
9 / 9 / 5
13,159
506
17,484
30,505
13,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 8 / 6
10,107
389
7,492
33,683
34,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
16
1 / 6 / 7
10,489
403
9,184
18,708
6,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 6 / 2
12,642
486
7,150
16,618
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
44
37
Kills
17
20
Deaths
37
56
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
5
6
1.6
L
3
8
7
0.81
W
Anubis
17
5
13
4.7
W
Bakasura
2
5
10
1.4
L
Fenrir
LiIOdin
Fenrir
9
9
5
1.28
L
1
8
6
0.5
L
Ullr
1
6
7
0.75
W
Xbalanque
NyTe-_-WolF
Xbalanque
9
3
9
4.5
W
Bacchus
aradd007
Bacchus
4
2
18
6.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,885
Damage
59,582
122,603
Taken
125,472
99,816
Mitigated
73,715
41,976
Healing
24,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,338
2,445
0
9,858
27,985
31,356
3,476
9,958
18,027
231
106,136
L
18,272
1,428
1,920
7,826
25,958
13,257
966
10,982
14,951
92,132
0
W
Anubis
42,660
2,665
0
15,932
26,892
15,107
4,633
9,699
16,516
163,693
2,701
W
Bakasura
7,785
5,277
0
8,638
26,599
13,043
970
7,516
19,083
0
109,273
L
Fenrir
LiIOdin
Fenrir
17,484
5,353
0
7,143
30,505
13,359
0
9,243
21,185
0
89,775
L
7,492
223
0
2,024
33,683
34,581
0
16,856
16,587
31,960
0
L
Ullr
9,184
3,291
0
2,746
18,708
6,760
1,182
6,139
12,434
0
70,931
W
Xbalanque
NyTe-_-WolF
Xbalanque
20,778
8,082
0
1,984
21,211
8,969
6,222
3,352
17,394
22
132,025
W
Bacchus
aradd007
Bacchus
10,324
809
1,065
4,499
19,916
31,341
628
6,205
13,711
40,891
5,965
L
7,150
695
0
2,899
16,618
5,758
0
8,836
7,707
111,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,735
Gold Earned
59,046
698
Minions Killed
613
0
Camps Cleared
0
2,379,405
Distance Traveled
2,251,268
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,693
565
153
6
0
465,084
1
L
Hades
12,649
487
184
7
0
399,810
5
W
Anubis
16,647
640
179
7
0
399,320
0
W
Bakasura
13,982
538
169
7
0
536,078
1
L
Fenrir
13,159
506
94
4
0
493,016
3
L
Ares
10,107
389
35
1
0
451,305
5
L
Ullr
10,489
403
109
4
0
471,807
5
W
Xbalanque
15,037
578
149
6
0
472,529
7
W
Bacchus
14,376
553
48
2
0
506,394
4
L
Merlin
12,642
486
191
7
0
435,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role