Player Matchup

Chiron
Chiron
Gold II
Nid0king
Chiron
Gold II
Level 83
God Stats
1W - 4L
1,360 SR
Queue Stats
19W - 15L
1,824 MMR
Solo
Hades
Hades
Diamond III
OggiMBiceps
Hades
Diamond III
Level 134
God Stats
1W - 1L
1,256 SR
Queue Stats
207W - 189L
2,061 MMR
Party 1
Neith
Neith
Diamond III
SenorGanador
Neith
Diamond III
Level 160
God Stats
8W - 5L
1,922 SR
Queue Stats
268W - 244L
2,067 MMR
Solo
Vamana
Vamana
Platinum II
StAyMaDLoWgUy
Vamana
Platinum II
Level 98
God Stats
192W - 154L
1,712 SR
Queue Stats
572W - 583L
1,887 MMR
Solo
Athena
Athena
Platinum II
oljan773
Athena
Platinum II
Level 157
God Stats
6W - 6L
1,532 SR
Queue Stats
337W - 327L
1,828 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,556 SR
1,933 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,603 SR
1,778 MMR
Ra
Ra
Masters
 
Ra
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum V
Bleadeth
Awilix
Platinum V
Level 160
God Stats
1W - 2L
1,691 SR
Queue Stats
42W - 22L
1,880 MMR
Solo
Anhur
Anhur
Platinum II
CaspianTR
Anhur
Platinum II
Level 66
God Stats
6W - 10L
1,513 SR
Queue Stats
29W - 36L
2,036 MMR
Solo
Apollo
Apollo
Gold I
Jonathanzl
Apollo
Gold I
Level 160
God Stats
0W - 2L
1,502 SR
Queue Stats
337W - 330L
1,689 MMR
Solo
Bacchus
Bacchus
Platinum IV
Luk30
Bacchus
Platinum IV
Level 142
God Stats
4W - 1L
1,807 SR
Queue Stats
464W - 471L
1,785 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Nid0king
Chiron
20
3 / 2 / 1
13,019
651
13,971
13,625
5,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 4 / 3
13,653
683
22,691
21,914
13,482
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
2 / 1 / 7
11,924
596
12,975
11,893
6,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
11 / 3 / 3
12,817
641
16,984
22,080
12,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
oljan773
Athena
14
0 / 1 / 5
10,041
502
4,848
16,315
14,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Ah Muzen CabYu HuangMulanNe Zha

VS

Bans
Guan YuKaliAtlasLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 4 / 3
9,917
496
7,322
16,017
11,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Awilix
Bleadeth
Awilix
16
3 / 7 / 5
9,992
500
18,195
21,152
9,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
CaspianTR
Anhur
17
0 / 4 / 2
9,959
498
4,999
19,184
6,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Jonathanzl
Apollo
16
0 / 3 / 3
9,689
484
9,599
21,392
10,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Luk30
Bacchus
14
6 / 2 / 2
10,010
501
7,594
15,035
14,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
20
Kills
11
11
Deaths
20
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
3
0.88
L
Awilix
Bleadeth
Awilix
3
7
5
0.79
L
Anhur
CaspianTR
Anhur
0
4
2
0.25
L
Apollo
Jonathanzl
Apollo
0
3
3
0.5
L
Bacchus
Luk30
Bacchus
6
2
2
3.5
W
Chiron
Nid0king
Chiron
3
2
1
1.75
W
4
4
3
1.38
W
2
1
7
5.5
W
11
3
3
4.17
W
Athena
oljan773
Athena
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,469
Damage
47,709
85,827
Taken
92,780
52,577
Mitigated
52,368
33,091
Healing
28,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,322
555
1,767
4,237
16,017
11,147
874
2,276
13,741
85,323
0
L
Awilix
Bleadeth
Awilix
18,195
8,613
0
3,099
21,152
9,683
0
7,310
13,842
0
68,226
L
Anhur
CaspianTR
Anhur
4,999
2,528
0
7,414
19,184
6,851
799
535
18,649
0
93,177
L
Apollo
Jonathanzl
Apollo
9,599
6,894
0
7,238
21,392
10,452
385
13,901
7,491
0
89,572
L
Bacchus
Luk30
Bacchus
7,594
1,328
2,656
2,464
15,035
14,235
365
3,517
11,518
28,646
1,953
W
Chiron
Nid0king
Chiron
13,971
5,731
664
5,256
13,625
5,645
1,847
1,576
12,049
0
128,585
W
22,691
3,889
154
11,429
21,914
13,482
3,102
2,018
19,896
120,768
0
W
12,975
4,553
0
6,732
11,893
6,218
2,016
4,713
7,180
0
116,544
W
16,984
10,664
0
5,171
22,080
12,426
895
5,656
16,424
0
114,480
W
Athena
oljan773
Athena
4,848
2,069
0
3,685
16,315
14,806
43
3,942
12,373
35,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,454
Gold Earned
49,567
744
Minions Killed
608
0
Camps Cleared
0
1,987,976
Distance Traveled
1,934,628
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,917
496
147
7
0
383,530
1
L
Awilix
9,992
500
97
5
0
431,747
4
L
Anhur
9,959
498
165
8
0
317,470
3
L
Apollo
9,689
484
162
8
0
377,006
3
L
Bacchus
10,010
501
37
2
0
424,875
2
W
Chiron
13,019
651
184
9
0
375,344
5
W
Hades
13,653
683
221
11
0
331,704
2
W
Neith
11,924
596
172
9
0
380,810
5
W
Vamana
12,817
641
120
6
0
446,003
4
W
Athena
10,041
502
47
2
0
454,115
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role