Player Matchup

Atlas
Atlas
 
Atlas
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Anhurakiraly
Heimdallr
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 100L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
Beker314
Baron Samedi
Level 69
God Stats
4W - 5L
1,343 SR
Queue Stats
296W - 328L
1,457 Elo+
Party 1
Ravana
Ravana
Drazao
Ravana
Level 66
God Stats
3W - 3L
1,444 SR
Queue Stats
48W - 49L
1,438 Elo+
Party 1
Agni
Agni
Onanerable
Agni
Level 47
God Stats
95W - 93L
1,542 SR
Queue Stats
303W - 296L
1,519 Elo+
Solo
Team Averages
Level 81
1,466 SR
1,485 Elo+

VS

Team Averages
Level 105
1,437 SR
1,471 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Cheito
Loki
Level 66
God Stats
0W - 3L
1,159 SR
Queue Stats
153W - 154L
1,512 Elo+
Solo
Bellona
Bellona
MiŁFHunter
Bellona
Level 115
God Stats
3W - 2L
1,332 SR
Queue Stats
226W - 234L
1,512 Elo+
Solo
Rama
Rama
hichemmarlboro
Rama
Level 155
God Stats
2W - 2L
1,498 SR
Queue Stats
32W - 32L
1,452 Elo+
Party 2
Vulcan
Vulcan
ΩDeathShotΩ
Vulcan
Level 60
God Stats
0W - 1L
1,697 SR
Queue Stats
4W - 8L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 0 / 14
7,677
1,280
6,220
7,260
7,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Anhurakiraly
Heimdallr
13
4 / 1 / 10
8,374
1,396
7,960
6,608
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Beker314
Baron Samedi
14
7 / 4 / 7
9,178
1,530
7,264
8,885
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
Drazao
Ravana
13
3 / 1 / 9
7,869
1,312
4,566
5,978
4,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 5 / 10
7,457
1,243
8,074
7,703
3,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

325

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 3 / 7
7,588
1,265
8,385
8,320
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Cheito
Loki
12
4 / 5 / 3
7,505
1,251
4,095
6,856
2,805
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
MiŁFHunter
Bellona
13
1 / 4 / 6
7,611
1,269
10,985
12,689
12,686
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
6 / 5 / 4
9,232
1,539
8,343
9,476
4,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 0 / 0
5,933
989
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
17
Kills
11
11
Deaths
17
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
14
8
L
Sol
 
Sol
0
3
7
1.17
W
Heimdallr
Anhurakiraly
Heimdallr
4
1
10
9
W
Baron Samedi
Beker314
Baron Samedi
7
4
7
2.63
L
Loki
Cheito
Loki
4
5
3
1.1
W
Ravana
Drazao
Ravana
3
1
9
7.5
L
Bellona
MiŁFHunter
Bellona
1
4
6
1
W
2
5
10
1.4
L
6
5
4
1.6
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,084
Damage
31,808
36,434
Taken
37,341
23,905
Mitigated
23,498
4,259
Healing
1,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,220
2,566
0
0
7,260
7,265
0
1,940
5,158
17,142
0
L
Sol
 
Sol
8,385
2,327
0
883
8,320
3,289
0
6,220
2,100
31,393
0
W
Heimdallr
Anhurakiraly
Heimdallr
7,960
3,306
0
1,113
6,608
3,404
0
1,104
5,398
0
21,526
W
Baron Samedi
Beker314
Baron Samedi
7,264
967
2,002
989
8,885
5,311
0
1,597
7,194
21,345
0
L
Loki
Cheito
Loki
4,095
814
0
0
6,856
2,805
0
3,878
2,978
0
10,848
W
Ravana
Drazao
Ravana
4,566
1,041
0
155
5,978
4,581
0
1,715
4,147
0
14,393
L
Bellona
MiŁFHunter
Bellona
10,985
2,968
0
212
12,689
12,686
0
6,401
6,288
0
15,825
W
8,074
761
0
0
7,703
3,344
0
1,447
6,152
15,546
0
L
8,343
5,686
0
280
9,476
4,718
0
5,059
4,417
0
21,710
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,555
Gold Earned
37,869
118
Minions Killed
108
7
Camps Cleared
4
659,429
Distance Traveled
460,828
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,677
1,280
22
4
2
141,994
3
L
Sol
7,588
1,265
60
10
1
108,554
0
W
Heimdallr
8,374
1,396
41
7
1
124,207
0
W
Baron Samedi
9,178
1,530
28
5
2
130,362
1
L
Loki
7,505
1,251
7
1
0
96,529
3
W
Ravana
7,869
1,312
18
3
1
150,572
0
L
Bellona
7,611
1,269
1
0
0
120,385
0
W
Agni
7,457
1,243
9
2
1
112,294
1
L
Rama
9,232
1,539
40
7
3
130,593
0
L
Vulcan
5,933
989
0
0
0
4,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role