Player Matchup

Arachne
Arachne
IBre
Arachne
Level 160
God Stats
6W - 5L
1,558 SR
Queue Stats
221W - 221L
1,542 Elo+
Party 2
Anubis
Anubis
SunderOP
Anubis
Level 160
God Stats
3W - 1L
1,809 SR
Queue Stats
67W - 45L
1,666 Elo+
Party 3
Ishtar
Ishtar
Tauxsik
Ishtar
Level 160
God Stats
15W - 9L
1,610 SR
Queue Stats
164W - 126L
1,670 Elo+
Party 3
Cabrakan
Cabrakan
Venge Zerks
Cabrakan
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 25L
1,442 Elo+
Party 2
King Arthur
King Arthur
YungStank
King Arthur
Level 29
God Stats
2W - 2L
1,514 SR
Queue Stats
116W - 97L
1,603 Elo+
Party 3
Team Averages
Level 106
1,598 SR
1,585 Elo+

VS

Team Averages
Level 36
1,399 SR
1,419 Elo+
Hercules
Hercules
 
Hercules
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Chuucon
Scylla
Level 23
God Stats
5W - 3L
1,392 SR
Queue Stats
58W - 68L
1,351 Elo+
Party 1
Kali
Kali
JesusLetMeIn
Kali
Level 19
God Stats
1W - 3L
1,301 SR
Queue Stats
64W - 66L
1,411 Elo+
Party 1
Terra
Terra
Sivex
Terra
Level 26
God Stats
0W - 3L
1,301 SR
Queue Stats
8W - 17L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IBre
Arachne
11
4 / 3 / 0
6,457
538
5,632
10,526
4,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
SunderOP
Anubis
12
6 / 2 / 1
7,491
624
7,460
7,862
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Tauxsik
Ishtar
11
1 / 0 / 2
6,429
536
6,991
6,361
2,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Venge Zerks
Cabrakan
8
1 / 2 / 2
5,467
456
2,001
6,593
3,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
YungStank
King Arthur
12
1 / 0 / 1
7,067
589
5,165
8,044
6,555
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 1 / 1
5,239
437
2,389
9,233
5,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
 
Hou Yi
8
1 / 3 / 2
4,953
413
4,354
8,833
2,430
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Chuucon
Scylla
10
2 / 5 / 3
6,429
536
4,904
8,614
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 3 / 2
6,324
527
4,019
10,856
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Sivex
Terra
9
2 / 1 / 3
6,075
506
1,952
7,064
3,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
13
Kills
7
7
Deaths
13
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
1
0.5
L
Hou Yi
 
Hou Yi
1
3
2
0.67
L
Scylla
Chuucon
Scylla
2
5
3
0.7
W
Arachne
IBre
Arachne
4
3
0
1.33
L
2
3
2
1
L
Terra
Sivex
Terra
2
1
3
3.5
W
Anubis
SunderOP
Anubis
6
2
1
3.25
W
Ishtar
Tauxsik
Ishtar
1
0
2
2
W
Cabrakan
Venge Zerks
Cabrakan
1
2
2
1
W
King Arthur
YungStank
King Arthur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,249
Damage
17,618
39,386
Taken
44,600
21,488
Mitigated
18,384
11,318
Healing
13,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,389
1,325
0
3,539
9,233
5,840
0
281
8,952
0
26,580
L
Hou Yi
 
Hou Yi
4,354
2,357
0
2,358
8,833
2,430
0
2,211
6,622
0
26,926
L
Scylla
Chuucon
Scylla
4,904
924
0
980
8,614
2,395
0
3,390
5,224
33,520
0
W
Arachne
IBre
Arachne
5,632
3,560
0
3,465
10,526
4,611
10
1,722
8,804
0
45,780
L
4,019
2,519
0
2,228
10,856
3,986
0
1,756
9,100
0
37,025
L
Terra
Sivex
Terra
1,952
706
2,142
2,423
7,064
3,733
0
1,823
5,241
12,363
0
W
Anubis
SunderOP
Anubis
7,460
296
0
3,634
7,862
4,071
0
2,973
4,889
52,052
0
W
Ishtar
Tauxsik
Ishtar
6,991
4,881
0
2,870
6,361
2,350
1,386
1,016
5,345
0
55,382
W
Cabrakan
Venge Zerks
Cabrakan
2,001
765
37
1,062
6,593
3,901
0
486
6,107
5,029
0
W
King Arthur
YungStank
King Arthur
5,165
666
0
250
8,044
6,555
0
1,093
6,951
0
45,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,911
Gold Earned
29,020
333
Minions Killed
243
0
Camps Cleared
0
1,091,190
Distance Traveled
1,111,561
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,239
437
45
4
0
225,932
0
L
Hou Yi
4,953
413
47
4
0
193,655
2
L
Scylla
6,429
536
67
6
0
219,383
2
W
Arachne
6,457
538
69
6
0
246,799
2
L
Kali
6,324
527
66
6
0
234,439
1
L
Terra
6,075
506
18
2
0
238,152
2
W
Anubis
7,491
624
85
7
0
212,698
2
W
Ishtar
6,429
536
91
8
0
202,112
3
W
Cabrakan
5,467
456
5
0
0
196,510
0
W
King Arthur
7,067
589
83
7
0
233,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role