Player Matchup

Set
Set
BluWhale37
Set
Level 42
God Stats
2W - 7L
1,395 SR
Queue Stats
17W - 24L
1,313 Elo+
Party 1
Gilgamesh
Gilgamesh
Crimsonkid00
Gilgamesh
Level 41
God Stats
1W - 3L
1,341 SR
Queue Stats
9W - 30L
1,176 Elo+
Solo
Hades
Hades
Erison1
Hades
Level 44
God Stats
2W - 3L
1,439 SR
Queue Stats
77W - 109L
1,297 Elo+
Solo
Artemis
Artemis
Grosseball
Artemis
Level 45
God Stats
5W - 4L
1,585 SR
Queue Stats
63W - 72L
1,376 Elo+
Solo
Sobek
Sobek
Neptune3246060
Sobek
Level 103
God Stats
0W - 1L
1,317 SR
Queue Stats
63W - 70L
1,427 Elo+
Party 1
Team Averages
Level 55
1,415 SR
1,318 Elo+

VS

Team Averages
Level 57
1,433 SR
1,361 Elo+
Horus
Horus
AngelSavior7054
Horus
Level 43
God Stats
29W - 25L
1,501 SR
Queue Stats
174W - 202L
1,394 Elo+
Solo
Freya
Freya
VPhantomI
Freya
Level 57
God Stats
4W - 9L
1,238 SR
Queue Stats
198W - 233L
1,399 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WD SIRSNAKE
Tsukuyomi
Level 27
God Stats
14W - 10L
1,561 SR
Queue Stats
40W - 49L
1,355 Elo+
Party 2
Charybdis
Charybdis
Wil_Gaming32
Charybdis
Level 77
God Stats
9W - 10L
1,463 SR
Queue Stats
289W - 327L
1,345 Elo+
Solo
Sylvanus
Sylvanus
shadow-green01
Sylvanus
Level 79
God Stats
10W - 8L
1,401 SR
Queue Stats
111W - 137L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
8,130
478
6,971
13,661
5,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Crimsonkid00
Gilgamesh
10
2 / 8 / 2
7,104
418
9,322
18,436
8,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
Erison1
Hades
11
1 / 9 / 3
7,566
445
9,207
15,784
9,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Grosseball
Artemis
15
3 / 3 / 2
9,003
530
11,541
11,083
3,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 4 / 5
7,896
464
10,103
23,011
28,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 6
7,317
430
4,018
15,445
14,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Freya
VPhantomI
Freya
14
11 / 2 / 11
9,623
566
23,020
17,304
8,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
WD SIRSNAKE
Tsukuyomi
15
10 / 3 / 10
9,976
587
13,500
14,658
6,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Wil_Gaming32
Charybdis
12
1 / 2 / 0
7,584
446
2,845
9,953
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
15
4 / 1 / 6
9,398
553
16,508
14,124
9,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
12
Kills
26
26
Deaths
12
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
4
6
0.75
L
4
2
1
2.25
L
Gilgamesh
Crimsonkid00
Gilgamesh
2
8
2
0.38
L
Hades
Erison1
Hades
1
9
3
0.28
L
Artemis
Grosseball
Artemis
3
3
2
1.33
L
2
4
5
1.13
W
Freya
VPhantomI
Freya
11
2
11
8.25
W
Tsukuyomi
WD SIRSNAKE
Tsukuyomi
10
3
10
5
W
Charybdis
Wil_Gaming32
Charybdis
1
2
0
0.5
W
Sylvanus
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,144
Damage
59,891
81,975
Taken
71,484
55,132
Mitigated
42,501
15,941
Healing
33,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,018
2,440
1,326
5,095
15,445
14,229
0
3,276
12,169
0
13,099
L
6,971
1,953
0
1,208
13,661
5,494
0
6,672
6,839
0
48,650
L
Gilgamesh
Crimsonkid00
Gilgamesh
9,322
2,743
0
2,079
18,436
8,296
0
9,872
8,373
0
28,231
L
Hades
Erison1
Hades
9,207
1,955
754
3,515
15,784
9,310
616
9,187
6,255
41,009
0
L
Artemis
Grosseball
Artemis
11,541
6,053
0
2,854
11,083
3,798
3,654
1,614
9,419
0
72,654
L
10,103
711
0
5,531
23,011
28,234
56
9,142
13,171
35,381
0
W
Freya
VPhantomI
Freya
23,020
6,976
0
9,542
17,304
8,513
210
9,086
8,218
52,159
0
W
Tsukuyomi
WD SIRSNAKE
Tsukuyomi
13,500
4,508
0
6,307
14,658
6,658
388
4,178
10,480
0
72,789
W
Charybdis
Wil_Gaming32
Charybdis
2,845
1,545
76
2,990
9,953
3,427
354
546
9,407
0
51,790
W
Sylvanus
16,508
5,103
1,549
6,330
14,124
9,674
3,147
2,224
11,900
54,445
14,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,699
Gold Earned
43,898
340
Minions Killed
377
0
Camps Cleared
0
1,462,410
Distance Traveled
1,434,110
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,317
430
18
1
0
313,676
2
L
Set
8,130
478
76
4
0
327,523
0
L
Gilgamesh
7,104
418
37
2
0
327,631
4
L
Hades
7,566
445
68
4
0
230,302
0
L
Artemis
9,003
530
126
7
0
268,337
0
L
Sobek
7,896
464
33
2
0
308,617
5
W
Freya
9,623
566
57
3
0
301,385
1
W
Tsukuyomi
9,976
587
105
6
0
353,131
2
W
Charybdis
7,584
446
85
5
0
204,274
1
W
Sylvanus
9,398
553
112
7
0
261,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role