Player Matchup

Guan Yu
Guan Yu
FuriousOrc
Guan Yu
Level 87
God Stats
11W - 2L
1,619 SR
Queue Stats
48W - 32L
1,864 Elo+
Party 1
Apollo
Apollo
Modí
Apollo
Level 160
God Stats
4W - 0L
1,659 SR
Queue Stats
132W - 85L
1,662 Elo+
Party 1
Artemis
Artemis
MаsterMind
Artemis
Level 141
God Stats
6W - 3L
1,582 SR
Queue Stats
187W - 169L
1,534 Elo+
Party 1
Camazotz
Camazotz
Orcùs
Camazotz
Level 99
God Stats
7W - 1L
1,246 SR
Queue Stats
79W - 36L
1,827 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheExecutionerSH
Tsukuyomi
Level 160
God Stats
20W - 10L
1,647 SR
Queue Stats
201W - 193L
1,528 Elo+
Party 1
Team Averages
Level 129
1,551 SR
1,683 Elo+

VS

Team Averages
Level 107
1,633 SR
1,651 Elo+
Izanami
Izanami
Bigfutzy
Izanami
Level 69
God Stats
10W - 8L
1,888 SR
Queue Stats
118W - 101L
1,684 Elo+
Party 2
Horus
Horus
Draebe
Horus
Level 129
God Stats
14W - 6L
1,840 SR
Queue Stats
262W - 156L
1,708 Elo+
Party 2
Thor
Thor
HellHound1X1
Thor
Level 146
God Stats
14W - 5L
1,638 SR
Queue Stats
101W - 76L
1,633 Elo+
Party 2
Loki
Loki
Rayvolutionary
Loki
Level 123
God Stats
4W - 4L
1,376 SR
Queue Stats
131W - 130L
1,497 Elo+
Party 2
Discordia
Discordia
Shigantekkai
Discordia
Level 68
God Stats
1W - 1L
1,420 SR
Queue Stats
12W - 6L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FuriousOrc
Guan Yu
14
2 / 1 / 3
9,089
505
3,994
12,589
12,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Modí
Apollo
19
12 / 2 / 4
12,244
680
23,544
17,584
8,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
MаsterMind
Artemis
16
1 / 1 / 4
9,717
540
8,942
10,673
4,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Camazotz
Orcùs
Camazotz
20
4 / 0 / 2
12,630
702
13,355
14,206
11,718
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
15
3 / 1 / 6
9,954
553
9,271
11,680
5,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bigfutzy
Izanami
14
2 / 3 / 1
8,888
494
5,990
8,427
3,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Draebe
Horus
12
1 / 3 / 3
7,935
441
8,921
20,477
21,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 7 / 3
7,510
417
7,696
22,348
8,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 5 / 0
7,924
440
5,200
14,316
9,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Shigantekkai
Discordia
13
1 / 4 / 0
7,688
427
6,375
8,760
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
22
Kills
5
5
Deaths
22
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bigfutzy
Izanami
2
3
1
0.83
L
Horus
Draebe
Horus
1
3
3
0.83
W
Guan Yu
FuriousOrc
Guan Yu
2
1
3
3.5
L
0
7
3
0.21
W
Apollo
Modí
Apollo
12
2
4
7
W
Artemis
MаsterMind
Artemis
1
1
4
3
W
Camazotz
Orcùs
Camazotz
4
0
2
5
L
1
5
0
0.2
L
Discordia
Shigantekkai
Discordia
1
4
0
0.25
W
Tsukuyomi
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,106
Damage
34,182
66,732
Taken
74,328
42,250
Mitigated
46,112
31,794
Healing
13,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bigfutzy
Izanami
5,990
3,455
0
1,730
8,427
3,278
0
0
8,427
0
66,791
L
Horus
Draebe
Horus
8,921
4,649
752
4,838
20,477
21,611
0
44
20,433
0
36,593
W
Guan Yu
FuriousOrc
Guan Yu
3,994
548
2,226
3,976
12,589
12,297
407
1,714
10,875
421
28,839
L
7,696
2,581
0
4,622
22,348
8,993
0
72
22,061
0
56,145
W
Apollo
Modí
Apollo
23,544
16,431
0
7,985
17,584
8,439
0
2,517
15,067
0
133,826
W
Artemis
MаsterMind
Artemis
8,942
3,532
0
1,697
10,673
4,588
2,515
899
9,774
0
80,764
W
Camazotz
Orcùs
Camazotz
13,355
3,868
0
11,434
14,206
11,718
390
306
13,900
0
116,022
L
5,200
1,118
0
500
14,316
9,552
0
0
13,384
0
59,182
L
Discordia
Shigantekkai
Discordia
6,375
270
0
750
8,760
2,678
0
0
8,760
50,134
0
W
Tsukuyomi
9,271
2,415
0
4,476
11,680
5,208
156
1,704
9,976
0
80,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,634
Gold Earned
39,945
676
Minions Killed
439
0
Camps Cleared
0
1,906,370
Distance Traveled
1,699,583
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,888
494
128
7
0
328,395
4
L
Horus
7,935
441
54
3
0
358,225
2
W
Guan Yu
9,089
505
41
2
0
385,722
1
L
Thor
7,510
417
90
5
0
360,129
0
W
Apollo
12,244
680
188
10
0
383,899
1
W
Artemis
9,717
540
131
7
0
326,816
6
W
Camazotz
12,630
702
205
11
0
368,974
3
L
Loki
7,924
440
89
5
0
299,123
2
L
Discordia
7,688
427
78
4
0
353,711
1
W
Tsukuyomi
9,954
553
111
6
0
440,959
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role