Player Matchup

Osiris
Osiris
TruBoyR34PER
Osiris
Level 69
God Stats
9W - 10L
1,546 SR
Queue Stats
125W - 178L
1,361 Elo+
Party 2
Baron Samedi
Baron Samedi
TruBoyReese
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,280 Elo+
Party 2
Arachne
Arachne
xKIDD VONTEx
Arachne
Level 61
God Stats
19W - 29L
1,363 SR
Queue Stats
65W - 109L
1,280 Elo+
Solo
Team Averages
Level 46
1,469 SR
1,307 Elo+

VS

Team Averages
Level 58
1,597 SR
1,484 Elo+
King Arthur
King Arthur
Bigb0yDaniel
King Arthur
Level 27
God Stats
42W - 23L
1,625 SR
Queue Stats
107W - 89L
1,464 Elo+
Party 1
Thanatos
Thanatos
TheN0ble1
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 49L
1,467 Elo+
Party 1
Zhong Kui
Zhong Kui
haydenb22
Zhong Kui
Level 123
God Stats
7W - 4L
1,665 SR
Queue Stats
198W - 188L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
4 / 3 / 3
12,071
604
14,325
27,714
27,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
TruBoyReese
Baron Samedi
18
5 / 3 / 3
13,092
655
23,734
21,066
10,841
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
xKIDD VONTEx
Arachne
15
0 / 7 / 7
11,311
566
12,129
26,782
13,695
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bigb0yDaniel
King Arthur
17
2 / 4 / 7
12,400
620
16,130
25,682
23,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
TheN0ble1
Thanatos
17
2 / 3 / 7
12,907
645
5,499
12,380
6,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
haydenb22
Zhong Kui
20
9 / 2 / 4
15,114
756
39,324
24,851
18,667
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
9
Kills
13
13
Deaths
9
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bigb0yDaniel
King Arthur
2
4
7
1.38
W
Thanatos
TheN0ble1
Thanatos
2
3
7
1.83
L
Osiris
4
3
3
1.83
L
Baron Samedi
TruBoyReese
Baron Samedi
5
3
3
2.17
W
Zhong Kui
haydenb22
Zhong Kui
9
2
4
5.5
L
Arachne
xKIDD VONTEx
Arachne
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,188
Damage
60,953
75,562
Taken
62,913
52,246
Mitigated
48,517
23,836
Healing
21,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bigb0yDaniel
King Arthur
16,130
1,800
232
4,404
25,682
23,663
5
7,679
18,003
0
42,540
W
Thanatos
TheN0ble1
Thanatos
5,499
1,300
261
4,565
12,380
6,187
1,325
3,413
8,967
0
25,013
L
Osiris
14,325
3,546
0
4,919
27,714
27,710
0
15,390
12,324
0
34,851
L
Baron Samedi
TruBoyReese
Baron Samedi
23,734
1,657
2,998
9,443
21,066
10,841
0
11,775
9,291
78,381
0
W
Zhong Kui
haydenb22
Zhong Kui
39,324
2,935
0
12,345
24,851
18,667
1,096
13,530
11,321
100,257
0
L
Arachne
xKIDD VONTEx
Arachne
12,129
7,376
0
6,476
26,782
13,695
0
13,956
12,826
0
37,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,474
Gold Earned
40,421
173
Minions Killed
268
7
Camps Cleared
8
1,087,377
Distance Traveled
1,073,271
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,400
620
60
3
2
374,622
0
W
Thanatos
12,907
645
40
2
2
345,715
0
L
Osiris
12,071
604
22
1
1
393,866
8
L
Baron Samedi
13,092
655
106
5
5
321,530
1
W
Zhong Kui
15,114
756
168
8
4
352,934
1
L
Arachne
11,311
566
45
2
1
371,981
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role