Player Matchup

Cabrakan
Cabrakan
Basicbeanr
Cabrakan
Level 49
God Stats
5W - 0L
1,857 SR
Queue Stats
146W - 91L
1,674 Elo+
Party 1
Terra
Terra
BeeYourself3721
Terra
Level 104
God Stats
8W - 6L
1,772 SR
Queue Stats
246W - 198L
1,587 Elo+
Party 1
Sylvanus
Sylvanus
EnchantedArrow5
Sylvanus
Level 126
God Stats
6W - 2L
1,550 SR
Queue Stats
253W - 210L
1,586 Elo+
Party 1
Bacchus
Bacchus
Mehtev4S
Bacchus
Level 160
God Stats
3W - 2L
1,377 SR
Queue Stats
234W - 180L
1,559 Elo+
Party 1
Jormungandr
Jormungandr
ToesForSale
Jormungandr
Level 160
God Stats
1W - 0L
1,810 SR
Queue Stats
213W - 134L
1,603 Elo+
Party 1
Team Averages
Level 120
1,673 SR
1,602 Elo+

VS

Team Averages
Level 51
1,529 SR
1,367 Elo+
Thanatos
Thanatos
GaseousPlains60
Thanatos
Level 69
God Stats
13W - 11L
1,510 SR
Queue Stats
93W - 101L
1,449 Elo+
Party 2
Neith
Neith
I_-lag_-ge_-d
Neith
Level 40
God Stats
0W - 2L
1,746 SR
Queue Stats
26W - 32L
1,243 Elo+
Solo
Achilles
Achilles
IamSo226
Achilles
Level 85
God Stats
3W - 2L
1,513 SR
Queue Stats
118W - 104L
1,526 Elo+
Party 2
Poseidon
Poseidon
Just SlaShii
Poseidon
Level 35
God Stats
2W - 14L
1,299 SR
Queue Stats
113W - 162L
1,202 Elo+
Solo
Tyr
Tyr
gsphypnotic
Tyr
Level 27
God Stats
8W - 4L
1,579 SR
Queue Stats
25W - 24L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Basicbeanr
Cabrakan
14
0 / 2 / 6
9,186
459
6,698
20,305
21,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 4
9,485
474
3,169
16,384
11,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
19
7 / 2 / 5
11,665
583
15,671
20,546
10,337
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Mehtev4S
Bacchus
17
4 / 2 / 0
10,752
538
10,153
12,803
12,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ToesForSale
Jormungandr
18
4 / 0 / 1
11,183
559
10,293
16,578
10,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
3 / 4 / 2
8,575
429
8,052
11,593
5,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 2 / 1
9,190
460
12,015
14,906
5,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
IamSo226
Achilles
15
3 / 2 / 1
8,656
433
9,141
14,305
16,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
Just SlaShii
Poseidon
13
1 / 8 / 1
8,398
420
11,377
14,020
5,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 2 / 2
9,498
475
7,913
14,005
12,952
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
18
Kills
7
7
Deaths
18
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Basicbeanr
Cabrakan
0
2
6
1.5
W
3
1
4
5
W
Sylvanus
7
2
5
4.75
L
Thanatos
3
4
2
1
L
0
2
1
0.25
L
Achilles
IamSo226
Achilles
3
2
1
1.75
L
Poseidon
Just SlaShii
Poseidon
1
8
1
0.19
W
Bacchus
Mehtev4S
Bacchus
4
2
0
2
W
Jormungandr
ToesForSale
Jormungandr
4
0
1
4.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,984
Damage
48,498
86,616
Taken
68,829
66,643
Mitigated
45,763
34,702
Healing
16,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Basicbeanr
Cabrakan
6,698
1,149
498
3,929
20,305
21,602
455
2,936
16,433
37,196
1,910
W
3,169
376
2,558
6,665
16,384
11,628
0
1,367
14,919
80,590
0
W
Sylvanus
15,671
4,245
5,596
10,826
20,546
10,337
1,591
5,323
14,640
104,279
0
L
Thanatos
8,052
1,543
0
8,531
11,593
5,132
0
5,926
5,437
0
43,902
L
12,015
5,177
87
2,885
14,906
5,911
1,656
10,368
4,538
0
91,936
L
Achilles
IamSo226
Achilles
9,141
1,462
0
2,417
14,305
16,064
0
9,749
4,510
0
48,995
L
Poseidon
Just SlaShii
Poseidon
11,377
1,800
0
1,540
14,020
5,704
78
10,372
3,612
66,316
0
W
Bacchus
Mehtev4S
Bacchus
10,153
1,003
0
1,748
12,803
12,741
120
587
12,126
68,018
0
W
Jormungandr
ToesForSale
Jormungandr
10,293
3,272
0
2,882
16,578
10,335
2,070
549
15,916
93,411
4,641
L
7,913
777
0
986
14,005
12,952
0
8,331
5,072
0
68,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,271
Gold Earned
44,317
656
Minions Killed
504
0
Camps Cleared
0
1,872,122
Distance Traveled
1,809,228
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,186
459
58
3
0
359,215
5
W
Terra
9,485
474
129
6
0
411,674
6
W
Sylvanus
11,665
583
165
8
0
346,925
2
L
Thanatos
8,575
429
71
4
0
372,612
3
L
Neith
9,190
460
152
8
0
379,264
2
L
Achilles
8,656
433
57
3
0
379,453
1
L
Poseidon
8,398
420
114
6
0
281,724
0
W
Bacchus
10,752
538
132
7
0
381,673
5
W
Jormungandr
11,183
559
172
9
0
372,635
2
L
Tyr
9,498
475
110
6
0
396,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role