Player Matchup

Ah Puch
Ah Puch
Ohitsmule
Ah Puch
Level 94
God Stats
4W - 2L
1,715 SR
Queue Stats
67W - 66L
1,497 Elo+
Party 1
Fenrir
Fenrir
SPAINMANE
Fenrir
Level 92
God Stats
3W - 5L
1,310 SR
Queue Stats
75W - 108L
1,368 Elo+
Party 1
Kuzenbo
Kuzenbo
animalkingjay
Kuzenbo
Level 93
God Stats
1W - 7L
1,065 SR
Queue Stats
35W - 49L
1,350 Elo+
Party 1
Team Averages
Level 93
1,363 SR
1,405 Elo+

VS

Team Averages
Level 119
1,412 SR
1,426 Elo+
Agni
Agni
Artorrias
Agni
Level 159
God Stats
11W - 9L
1,529 SR
Queue Stats
238W - 219L
1,565 Elo+
Solo
Medusa
Medusa
joparisien
Medusa
Level 86
God Stats
16W - 18L
1,573 SR
Queue Stats
69W - 133L
1,294 Elo+
Solo
Kuzenbo
Kuzenbo
pinopie
Kuzenbo
Level 111
God Stats
2W - 4L
1,134 SR
Queue Stats
216W - 231L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ohitsmule
Ah Puch
15
0 / 1 / 6
9,412
627
11,326
5,978
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
SPAINMANE
Fenrir
15
6 / 1 / 1
10,230
682
7,231
10,943
5,245
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
13
1 / 2 / 5
9,759
651
7,073
20,041
28,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
1 / 1 / 2
10,078
672
7,792
8,134
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
joparisien
Medusa
13
2 / 6 / 0
9,243
616
8,664
11,964
5,520
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
pinopie
Kuzenbo
14
1 / 0 / 2
10,185
679
8,543
10,649
13,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
4
4
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
1
1
2
2
L
Ah Puch
Ohitsmule
Ah Puch
0
1
6
3
L
Fenrir
SPAINMANE
Fenrir
6
1
1
6.5
L
Kuzenbo
1
2
5
1.75
W
Medusa
joparisien
Medusa
2
6
0
0.33
W
Kuzenbo
pinopie
Kuzenbo
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,630
Damage
24,999
36,962
Taken
30,747
36,475
Mitigated
23,250
6,791
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
7,792
869
0
1,178
8,134
3,791
469
4,913
3,221
53,617
0
L
Ah Puch
Ohitsmule
Ah Puch
11,326
432
0
1,823
5,978
2,602
408
3,392
2,586
59,425
0
L
Fenrir
SPAINMANE
Fenrir
7,231
622
0
1,850
10,943
5,245
350
6,571
4,372
0
18,614
L
Kuzenbo
7,073
2,349
137
2,981
20,041
28,628
27
6,559
13,244
17,598
0
W
Medusa
joparisien
Medusa
8,664
3,487
319
813
11,964
5,520
888
6,816
5,148
0
31,312
W
Kuzenbo
pinopie
Kuzenbo
8,543
4,427
0
4,612
10,649
13,939
276
7,145
3,504
18,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,401
Gold Earned
29,506
160
Minions Killed
185
6
Camps Cleared
8
790,719
Distance Traveled
831,197
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,078
672
131
9
7
292,024
2
L
Ah Puch
9,412
627
119
8
3
249,570
3
L
Fenrir
10,230
682
23
2
3
266,573
0
L
Kuzenbo
9,759
651
18
1
0
274,576
0
W
Medusa
9,243
616
32
2
1
251,341
0
W
Kuzenbo
10,185
679
22
1
0
287,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role