Player Matchup

Pele
Pele
Cri4tur4
Pele
Level 64
God Stats
13W - 20L
1,409 SR
Queue Stats
69W - 70L
1,432 Elo+
Party 1
Olorun
Olorun
FreeSerX
Olorun
Level 33
God Stats
1W - 1L
1,343 SR
Queue Stats
18W - 20L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
arni111
Cthulhu
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 5L
1,177 Elo+
Party 1
Hades
Hades
ochan77
Hades
Level 25
God Stats
2W - 2L
1,233 SR
Queue Stats
2W - 5L
1,177 Elo+
Party 1
Vamana
Vamana
Árgah
Vamana
Level 127
God Stats
1W - 1L
1,366 SR
Queue Stats
91W - 86L
1,563 Elo+
Party 1
Team Averages
Level 51
1,370 SR
1,352 Elo+

VS

Team Averages
Level 123
1,516 SR
1,452 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
BrotherGrimm
Vulcan
Level 147
God Stats
2W - 5L
1,504 SR
Queue Stats
54W - 63L
1,435 Elo+
Solo
Thanatos
Thanatos
DrScruntch
Thanatos
Level 36
God Stats
3W - 5L
1,527 SR
Queue Stats
176W - 199L
1,378 Elo+
Party 2
Nu Wa
Nu Wa
Proctore
Nu Wa
Level 140
God Stats
18W - 15L
1,477 SR
Queue Stats
279W - 269L
1,512 Elo+
Solo
Odin
Odin
billydocker
Odin
Level 142
God Stats
1W - 2L
1,574 SR
Queue Stats
164W - 171L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
1 / 2 / 2
6,507
501
4,172
11,218
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
FreeSerX
Olorun
12
3 / 1 / 3
6,992
538
7,666
9,112
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
arni111
Cthulhu
11
1 / 1 / 1
6,521
502
3,765
9,579
6,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
ochan77
Hades
11
1 / 1 / 1
6,273
483
2,711
7,428
3,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vamana
Árgah
Vamana
11
4 / 0 / 3
7,154
550
7,129
9,154
5,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 4 / 1
5,495
423
4,368
11,671
4,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
12
1 / 1 / 0
6,945
534
5,525
6,487
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
DrScruntch
Thanatos
7
0 / 3 / 0
5,022
386
1,707
6,969
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Proctore
Nu Wa
12
3 / 1 / 2
7,000
538
8,050
5,338
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 1
5,817
447
3,812
10,860
6,356
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
10
Kills
5
5
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
1
0.13
L
Vulcan
1
1
0
1
W
Pele
1
2
2
1
L
Thanatos
DrScruntch
Thanatos
0
3
0
0
W
Olorun
FreeSerX
Olorun
3
1
3
4.5
L
Nu Wa
Proctore
Nu Wa
3
1
2
4
W
Cthulhu
arni111
Cthulhu
1
1
1
1.5
L
1
2
1
0.75
W
Hades
ochan77
Hades
1
1
1
1.5
W
Vamana
Árgah
Vamana
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,443
Damage
23,462
46,491
Taken
41,325
22,131
Mitigated
17,907
19,614
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,368
1,638
0
2,830
11,671
4,294
0
5,161
6,510
0
38,228
L
Vulcan
5,525
1,140
0
2,350
6,487
2,420
0
2,839
3,059
48,684
0
W
Pele
4,172
583
0
5,177
11,218
4,248
700
3,394
7,824
0
41,133
L
Thanatos
DrScruntch
Thanatos
1,707
401
0
3,376
6,969
2,902
0
878
6,005
0
20,501
W
Olorun
FreeSerX
Olorun
7,666
4,535
224
3,986
9,112
3,163
637
531
8,581
44,692
1,982
L
Nu Wa
Proctore
Nu Wa
8,050
2,094
0
500
5,338
1,935
529
700
4,638
54,272
0
W
Cthulhu
arni111
Cthulhu
3,765
231
0
2,308
9,579
6,445
0
5,776
3,803
37,779
0
L
3,812
910
645
1,846
10,860
6,356
0
3,774
7,086
0
15,386
W
Hades
ochan77
Hades
2,711
270
228
3,525
7,428
3,167
538
3,264
4,164
39,801
0
W
Vamana
Árgah
Vamana
7,129
2,824
1,431
2,735
9,154
5,108
621
610
7,680
0
32,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,447
Gold Earned
30,279
337
Minions Killed
293
0
Camps Cleared
0
1,300,824
Distance Traveled
1,210,993
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,495
423
51
4
0
228,156
1
L
Vulcan
6,945
534
94
7
0
258,503
5
W
Pele
6,507
501
82
6
0
290,953
0
L
Thanatos
5,022
386
30
2
0
205,769
0
W
Olorun
6,992
538
82
6
0
283,693
0
L
Nu Wa
7,000
538
91
7
0
235,440
6
W
Cthulhu
6,521
502
64
5
0
218,846
0
L
Odin
5,817
447
27
2
0
283,125
0
W
Hades
6,273
483
64
5
0
244,231
3
W
Vamana
7,154
550
45
3
0
263,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role