Player Matchup

Susano
Susano
Frxga1
Susano
Level 110
God Stats
13W - 17L
1,329 SR
Queue Stats
906W - 925L
1,492 Elo+
Solo
Chronos
Chronos
HYBHp
Chronos
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 69L
1,729 Elo+
Party 1
Hera
Hera
Unique1011
Hera
Level 160
God Stats
1W - 0L
1,745 SR
Queue Stats
350W - 275L
1,629 Elo+
Party 1
Guan Yu
Guan Yu
Zex_Adel
Guan Yu
Level 156
God Stats
2W - 1L
1,290 SR
Queue Stats
253W - 179L
1,602 Elo+
Party 1
Cthulhu
Cthulhu
iFiddleSheep
Cthulhu
Level 149
God Stats
9W - 10L
1,416 SR
Queue Stats
672W - 735L
1,451 Elo+
Solo
Team Averages
Level 118
1,456 SR
1,581 Elo+

VS

Team Averages
Level 91
1,543 SR
1,553 Elo+
Izanami
Izanami
BigFishSen
Izanami
Level 104
God Stats
2W - 2L
1,463 SR
Queue Stats
71W - 69L
1,484 Elo+
Party 2
Pele
Pele
Br4tta031
Pele
Level 107
God Stats
19W - 14L
1,712 SR
Queue Stats
475W - 504L
1,497 Elo+
Party 3
Erlang Shen
Erlang Shen
Jeff_Webby74
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,790 Elo+
Party 2
Aphrodite
Aphrodite
TyralpmG
Aphrodite
Level 119
God Stats
512W - 475L
1,596 SR
Queue Stats
739W - 779L
1,497 Elo+
Party 3
Ymir
Ymir
Weltenmensch
Ymir
Level 102
God Stats
73W - 91L
1,446 SR
Queue Stats
457W - 503L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Frxga1
Susano
11
3 / 0 / 1
6,646
665
3,400
8,251
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chronos
HYBHp
Chronos
11
4 / 4 / 1
6,439
644
5,470
6,933
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 0 / 1
6,029
603
4,572
4,120
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Zex_Adel
Guan Yu
8
1 / 1 / 2
5,177
518
4,144
6,994
3,289
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
iFiddleSheep
Cthulhu
11
2 / 2 / 2
6,617
662
5,507
7,230
4,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigFishSen
Izanami
10
1 / 4 / 1
6,139
614
1,932
7,036
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
9
1 / 2 / 1
5,265
527
1,809
7,237
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Jeff_Webby74
Erlang Shen
10
3 / 2 / 1
5,688
569
4,921
8,716
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
TyralpmG
Aphrodite
8
0 / 0 / 2
4,594
459
1,056
3,945
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 5 / 0
5,850
585
5,549
9,847
4,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
13
Kills
7
7
Deaths
13
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
BigFishSen
Izanami
1
4
1
0.38
L
Pele
1
2
1
0.75
W
Susano
Frxga1
Susano
3
0
1
3.5
W
Chronos
HYBHp
Chronos
4
4
1
1.13
L
Erlang Shen
Jeff_Webby74
Erlang Shen
3
2
1
1.75
L
Aphrodite
TyralpmG
Aphrodite
0
0
2
1
W
3
0
1
3.5
L
2
5
0
0.4
W
Guan Yu
Zex_Adel
Guan Yu
1
1
2
2
W
Cthulhu
iFiddleSheep
Cthulhu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,093
Damage
15,267
33,528
Taken
36,781
14,167
Mitigated
14,027
9,372
Healing
10,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BigFishSen
Izanami
1,932
1,304
0
2,043
7,036
2,498
0
4,058
2,978
0
36,113
L
Pele
1,809
520
188
1,768
7,237
2,566
0
3,001
4,236
0
37,862
W
Susano
Frxga1
Susano
3,400
887
0
4,536
8,251
3,358
0
1,845
6,406
0
39,740
W
Chronos
HYBHp
Chronos
5,470
1,719
0
750
6,933
2,178
1,291
0
6,933
32,667
167
L
Erlang Shen
Jeff_Webby74
Erlang Shen
4,921
2,248
0
3,482
8,716
3,608
0
2,825
5,891
0
26,527
L
Aphrodite
TyralpmG
Aphrodite
1,056
30
513
1,900
3,945
1,008
0
91
3,854
16,499
0
W
4,572
1,080
0
236
4,120
1,162
224
0
4,120
47,074
0
L
5,549
2,716
0
250
9,847
4,347
0
4,879
4,340
31,563
0
W
Guan Yu
Zex_Adel
Guan Yu
4,144
680
136
1,774
6,994
3,289
0
689
6,305
0
25,285
W
Cthulhu
iFiddleSheep
Cthulhu
5,507
996
0
1,940
7,230
4,180
0
4,071
3,159
39,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,908
Gold Earned
27,536
361
Minions Killed
278
0
Camps Cleared
0
1,061,205
Distance Traveled
974,089
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,139
614
74
7
0
187,418
1
L
Pele
5,265
527
60
6
0
180,020
2
W
Susano
6,646
665
95
10
0
236,779
0
W
Chronos
6,439
644
61
6
0
190,902
0
L
Erlang Shen
5,688
569
50
5
0
220,234
0
L
Aphrodite
4,594
459
34
3
0
210,325
1
W
Hera
6,029
603
83
8
0
208,553
4
L
Ymir
5,850
585
60
6
0
176,092
0
W
Guan Yu
5,177
518
37
4
0
233,569
4
W
Cthulhu
6,617
662
85
9
0
191,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role