Player Matchup

Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
DEMON_Kuraama
Janus
Level 128
God Stats
5W - 9L
1,376 SR
Queue Stats
315W - 327L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
DeathScythe3865
Cthulhu
Level 124
God Stats
1W - 1L
1,256 SR
Queue Stats
59W - 56L
1,399 Elo+
Solo
Discordia
Discordia
SoraGaming70
Discordia
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 176L
1,410 Elo+
Party 1
Artemis
Artemis
loema29
Artemis
Level 128
God Stats
2W - 2L
1,397 SR
Queue Stats
59W - 68L
1,383 Elo+
Party 2
Team Averages
Level 136
1,406 SR
1,420 Elo+

VS

Team Averages
Level 51
1,542 SR
1,370 Elo+
Fenrir
Fenrir
Aliboe95
Fenrir
Level 23
God Stats
1W - 2L
1,770 SR
Queue Stats
72W - 94L
1,253 Elo+
Party 3
Zhong Kui
Zhong Kui
E-Dayne
Zhong Kui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,365 Elo+
Solo
Eset
Eset
Obic_Wan
Eset
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
280W - 234L
1,479 Elo+
Solo
Hercules
Hercules
StarfunkJo
Hercules
Level 81
God Stats
2W - 2L
1,441 SR
Queue Stats
61W - 70L
1,315 Elo+
Party 3
Hachiman
Hachiman
x69xIQ
Hachiman
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 28L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 2 / 15
8,298
754
14,098
7,778
4,824
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
11 / 2 / 11
10,305
937
20,060
9,049
5,504
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
6 / 1 / 11
9,318
847
9,280
11,637
14,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
SoraGaming70
Discordia
14
4 / 2 / 14
8,295
754
13,197
7,951
4,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
loema29
Artemis
13
1 / 1 / 15
7,790
708
6,453
5,467
2,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aliboe95
Fenrir
9
0 / 6 / 2
5,996
545
777
9,565
3,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
E-Dayne
Zhong Kui
13
1 / 6 / 3
6,888
626
1,940
13,637
8,593
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eset
13
1 / 8 / 3
7,583
689
4,146
12,519
5,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
StarfunkJo
Hercules
18
2 / 0 / 4
7,975
725
9,216
19,889
11,464
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hachiman
x69xIQ
Hachiman
15
4 / 5 / 2
8,211
746
10,702
12,650
5,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
22
25
Kills
8
8
Deaths
25
66
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
15
5.25
L
Fenrir
Aliboe95
Fenrir
0
6
2
0.17
W
11
2
11
8.25
W
6
1
11
11.5
L
Zhong Kui
E-Dayne
Zhong Kui
1
6
3
0.42
L
Eset
1
8
3
0.31
W
Discordia
SoraGaming70
Discordia
4
2
14
5.5
L
Hercules
StarfunkJo
Hercules
2
0
4
4
W
Artemis
loema29
Artemis
1
1
15
8.5
L
Hachiman
x69xIQ
Hachiman
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,088
Damage
26,781
41,882
Taken
68,260
31,524
Mitigated
34,144
14,410
Healing
23,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,098
65
1,263
866
7,778
4,824
693
1,563
6,173
21,451
0
L
Fenrir
Aliboe95
Fenrir
777
272
124
404
9,565
3,990
0
7,362
2,203
0
1,333
W
20,060
142
955
1,366
9,049
5,504
45
1,065
7,943
42,075
0
W
9,280
129
2,347
2,564
11,637
14,217
0
3,163
8,394
19,250
0
L
Zhong Kui
E-Dayne
Zhong Kui
1,940
536
354
1,663
13,637
8,593
0
12,227
1,410
8,985
0
L
Eset
4,146
90
712
1,280
12,519
5,046
0
11,195
1,324
10,554
0
W
Discordia
SoraGaming70
Discordia
13,197
0
422
666
7,951
4,237
114
295
7,656
18,008
0
L
Hercules
StarfunkJo
Hercules
9,216
1,512
2,396
11,559
19,889
11,464
0
15,008
4,881
0
16,081
W
Artemis
loema29
Artemis
6,453
1,049
2,998
963
5,467
2,742
1,358
0
5,429
0
12,448
L
Hachiman
x69xIQ
Hachiman
10,702
4,725
1,429
3,251
12,650
5,051
0
10,843
1,807
0
24,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,006
Gold Earned
36,653
118
Minions Killed
71
0
Camps Cleared
0
1,064,899
Distance Traveled
931,677
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,298
754
21
2
0
198,370
1
L
Fenrir
5,996
545
1
0
0
184,900
0
W
Janus
10,305
937
60
5
0
231,259
3
W
Cthulhu
9,318
847
8
1
0
203,188
0
L
Zhong Kui
6,888
626
10
1
0
157,224
0
L
Eset
7,583
689
22
2
0
170,782
0
W
Discordia
8,295
754
13
1
0
212,961
2
L
Hercules
7,975
725
12
1
0
234,776
2
W
Artemis
7,790
708
16
1
0
219,121
0
L
Hachiman
8,211
746
26
2
0
183,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role