Player Matchup

Kukulkan
Kukulkan
Akudama_Wanderer
Kukulkan
Level 119
God Stats
10W - 5L
1,504 SR
Queue Stats
422W - 384L
1,458 Elo+
Party 1
Horus
Horus
M1ghtyM1ght
Horus
Level 38
God Stats
32W - 24L
1,656 SR
Queue Stats
132W - 152L
1,434 Elo+
Solo
Ao Kuang
Ao Kuang
Thieving_Otter
Ao Kuang
Level 123
God Stats
3W - 7L
1,435 SR
Queue Stats
574W - 569L
1,473 Elo+
Party 1
Achilles
Achilles
WorldsWorstMid
Achilles
Level 45
God Stats
3W - 5L
1,216 SR
Queue Stats
421W - 391L
1,470 Elo+
Party 1
Charybdis
Charybdis
kimchi920
Charybdis
Level 44
God Stats
0W - 3L
1,231 SR
Queue Stats
31W - 53L
1,434 Elo+
Solo
Team Averages
Level 74
1,408 SR
1,454 Elo+

VS

Team Averages
Level 77
1,479 SR
1,427 Elo+
Thanatos
Thanatos
 
Thanatos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
GRIFFINSKYE
Anubis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,487 Elo+
Party 2
Ares
Ares
N0rmo1 guy
Ares
Level 7
God Stats
3W - 0L
1,757 SR
Queue Stats
4W - 4L
1,299 Elo+
Party 2
Amaterasu
Amaterasu
OnePotato505
Amaterasu
Level 101
God Stats
2W - 2L
1,252 SR
Queue Stats
35W - 40L
1,429 Elo+
Party 2
Skadi
Skadi
Sloogs69
Skadi
Level 41
God Stats
3W - 3L
1,385 SR
Queue Stats
30W - 46L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
10,349
493
10,323
13,410
5,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 2
9,304
443
7,324
21,240
23,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
16
6 / 5 / 2
10,730
511
12,100
24,069
10,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
17
1 / 5 / 1
10,487
499
16,493
24,695
24,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
kimchi920
Charybdis
16
1 / 3 / 2
9,820
468
6,288
15,745
6,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
3 / 6 / 7
10,430
497
12,086
20,043
11,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
18
2 / 1 / 8
10,874
518
15,927
14,178
8,749
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 5
9,380
447
6,853
12,875
13,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
OnePotato505
Amaterasu
17
8 / 1 / 5
11,059
527
18,728
24,464
19,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Sloogs69
Skadi
17
5 / 1 / 3
10,112
482
17,160
12,386
6,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
11
Kills
19
19
Deaths
11
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
6
7
1.08
L
2
3
2
1
W
Anubis
2
1
8
6
L
1
3
2
0.67
W
1
2
5
1.75
W
Amaterasu
OnePotato505
Amaterasu
8
1
5
10.5
W
Skadi
Sloogs69
Skadi
5
1
3
6.5
L
Ao Kuang
6
5
2
1.4
L
Achilles
1
5
1
0.3
L
Charybdis
kimchi920
Charybdis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,528
Damage
70,754
99,159
Taken
83,946
69,595
Mitigated
59,061
34,351
Healing
45,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,086
3,374
0
16,286
20,043
11,548
195
6,632
13,411
0
97,098
L
10,323
934
0
852
13,410
5,459
53
8,109
5,301
91,607
0
W
Anubis
15,927
1,773
0
10,691
14,178
8,749
315
8,707
5,471
92,120
0
L
7,324
2,833
2,426
10,314
21,240
23,320
367
7,262
13,978
127
34,174
W
6,853
190
0
2,027
12,875
13,431
894
43
12,832
17,592
0
W
Amaterasu
OnePotato505
Amaterasu
18,728
9,657
0
15,299
24,464
19,225
340
4,867
19,597
0
76,516
W
Skadi
Sloogs69
Skadi
17,160
7,727
0
1,663
12,386
6,108
2,114
2,460
9,926
0
94,459
L
Ao Kuang
12,100
4,515
0
8,922
24,069
10,298
0
3,811
20,258
68,896
0
L
Achilles
16,493
3,987
0
6,895
24,695
24,321
510
2,700
21,995
125
85,445
L
Charybdis
kimchi920
Charybdis
6,288
3,035
0
4,942
15,745
6,197
1,356
898
14,847
34
93,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,690
Gold Earned
51,855
588
Minions Killed
536
0
Camps Cleared
0
1,956,143
Distance Traveled
2,086,122
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,430
497
132
6
0
431,000
1
L
Kukulkan
10,349
493
153
7
0
392,000
2
W
Anubis
10,874
518
130
6
0
376,334
3
L
Horus
9,304
443
59
3
0
417,042
2
W
Ares
9,380
447
22
1
0
442,180
0
W
Amaterasu
11,059
527
121
6
0
446,571
0
W
Skadi
10,112
482
131
6
0
390,037
5
L
Ao Kuang
10,730
511
86
4
0
402,749
0
L
Achilles
10,487
499
136
6
0
391,262
0
L
Charybdis
9,820
468
154
7
0
353,090
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role