Player Matchup

Gilgamesh
Gilgamesh
FxrAW
Gilgamesh
Level 49
God Stats
1W - 1L
1,372 SR
Queue Stats
36W - 38L
1,502 Elo+
Party 1
Ishtar
Ishtar
RED24659
Ishtar
Level 117
God Stats
19W - 24L
1,557 SR
Queue Stats
192W - 187L
1,558 Elo+
Party 2
Kukulkan
Kukulkan
SaberWolfV
Kukulkan
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Scylla
Scylla
Tweetty
Scylla
Level 54
God Stats
1W - 2L
1,428 SR
Queue Stats
25W - 35L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
ZeusSr
Cthulhu
Level 36
God Stats
0W - 1L
1,527 SR
Queue Stats
16W - 27L
1,410 Elo+
Party 1
Team Averages
Level 51
1,477 SR
1,485 Elo+

VS

Team Averages
Level 74
1,519 SR
1,598 Elo+
Discordia
Discordia
Kuriomei
Discordia
Level 25
God Stats
4W - 5L
1,319 SR
Queue Stats
60W - 74L
1,397 Elo+
Party 3
Thanatos
Thanatos
TheBuffestBear
Thanatos
Level 68
God Stats
10W - 9L
1,512 SR
Queue Stats
212W - 209L
1,464 Elo+
Party 3
Cupid
Cupid
brandon12
Cupid
Level 131
God Stats
2W - 1L
1,568 SR
Queue Stats
190W - 93L
1,759 Elo+
Party 4
Sol
Sol
dadshairycaulk
Sol
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,646 Elo+
Party 4
Hercules
Hercules
throbbingcaulk
Hercules
Level 140
God Stats
26W - 13L
1,695 SR
Queue Stats
207W - 96L
1,722 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FxrAW
Gilgamesh
15
3 / 6 / 7
8,914
743
10,007
15,390
13,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
RED24659
Ishtar
14
1 / 6 / 6
8,244
687
10,636
14,269
6,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
SaberWolfV
Kukulkan
15
3 / 7 / 4
8,487
707
2,869
11,907
5,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Scylla
Tweetty
Scylla
16
6 / 5 / 6
9,739
812
15,233
14,734
6,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
ZeusSr
Cthulhu
14
0 / 6 / 6
7,996
666
10,614
19,303
18,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kuriomei
Discordia
15
2 / 4 / 10
9,155
763
5,112
8,497
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
17
9 / 3 / 9
10,761
897
10,424
14,357
7,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
brandon12
Cupid
17
8 / 2 / 15
10,607
884
13,815
11,875
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
8 / 2 / 14
10,825
902
24,271
17,533
6,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
16
3 / 2 / 23
9,586
799
12,543
14,260
14,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
101
13
Kills
30
30
Deaths
13
29
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FxrAW
Gilgamesh
3
6
7
1.08
W
Discordia
Kuriomei
Discordia
2
4
10
1.75
L
Ishtar
RED24659
Ishtar
1
6
6
0.67
L
Kukulkan
SaberWolfV
Kukulkan
3
7
4
0.71
W
Thanatos
9
3
9
4.5
L
Scylla
Tweetty
Scylla
6
5
6
1.8
L
Cthulhu
ZeusSr
Cthulhu
0
6
6
0.5
W
Cupid
brandon12
Cupid
8
2
15
7.75
W
8
2
14
7.5
W
Hercules
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,359
Damage
66,165
75,603
Taken
66,522
50,670
Mitigated
37,405
6,341
Healing
29,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FxrAW
Gilgamesh
10,007
2,664
0
504
15,390
13,418
0
5,227
9,869
0
23,350
W
Discordia
Kuriomei
Discordia
5,112
685
0
307
8,497
3,173
399
4,880
3,448
17,060
0
L
Ishtar
RED24659
Ishtar
10,636
5,447
0
1,583
14,269
6,604
360
7,942
6,068
0
32,409
L
Kukulkan
SaberWolfV
Kukulkan
2,869
506
0
262
11,907
5,551
0
3,661
7,932
14,147
0
W
Thanatos
10,424
2,765
0
9,939
14,357
7,552
568
3,457
10,852
0
38,889
L
Scylla
Tweetty
Scylla
15,233
1,189
0
1,746
14,734
6,767
0
6,206
8,115
35,088
0
L
Cthulhu
ZeusSr
Cthulhu
10,614
499
0
2,246
19,303
18,330
0
6,265
12,692
28,179
0
W
Cupid
brandon12
Cupid
13,815
7,439
191
3,425
11,875
5,071
2,659
6,353
5,405
0
35,284
W
24,271
12,353
0
10,231
17,533
6,986
6,685
6,485
10,788
67,355
0
W
Hercules
12,543
2,792
1,010
4,846
14,260
14,623
256
6,519
7,313
243
16,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,380
Gold Earned
50,934
161
Minions Killed
221
0
Camps Cleared
0
1,158,955
Distance Traveled
1,266,808
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,914
743
16
1
0
248,582
0
W
Discordia
9,155
763
20
2
0
221,049
0
L
Ishtar
8,244
687
48
4
0
232,254
0
L
Kukulkan
8,487
707
29
2
0
216,853
0
W
Thanatos
10,761
897
51
4
0
289,887
3
L
Scylla
9,739
812
37
3
0
236,127
1
L
Cthulhu
7,996
666
31
3
0
225,139
0
W
Cupid
10,607
884
51
4
0
248,177
0
W
Sol
10,825
902
89
7
0
241,570
0
W
Hercules
9,586
799
10
1
0
266,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role