Player Matchup

Bacchus
Bacchus
BrokenPiano
Bacchus
Level 120
God Stats
4W - 3L
1,683 SR
Queue Stats
270W - 164L
1,609 Elo+
Party 1
Gilgamesh
Gilgamesh
LJ_BlackOut27
Gilgamesh
Level 49
God Stats
19W - 1L
1,934 SR
Queue Stats
99W - 49L
1,605 Elo+
Party 1
Hera
Hera
M-Assassin14
Hera
Level 137
God Stats
93W - 42L
1,684 SR
Queue Stats
392W - 293L
1,675 Elo+
Party 1
Team Averages
Level 102
1,767 SR
1,630 Elo+

VS

Team Averages
Level 103
1,561 SR
1,519 Elo+
Nu Wa
Nu Wa
KaputComa17515
Nu Wa
Level 66
God Stats
0W - 2L
1,748 SR
Queue Stats
70W - 83L
1,528 Elo+
Solo
Achilles
Achilles
ProfessorxPig
Achilles
Level 136
God Stats
11W - 5L
1,781 SR
Queue Stats
477W - 527L
1,596 Elo+
Solo
Thanatos
Thanatos
iamNutGodBang
Thanatos
Level 108
God Stats
1W - 6L
1,153 SR
Queue Stats
220W - 233L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BrokenPiano
Bacchus
16
2 / 2 / 8
10,569
661
8,429
16,212
16,369
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
LJ_BlackOut27
Gilgamesh
16
5 / 3 / 3
10,865
679
9,190
15,420
13,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 2 / 6
11,923
745
21,639
11,170
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
10,139
634
13,644
12,573
5,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
ProfessorxPig
Achilles
15
3 / 2 / 1
11,066
692
9,589
20,624
23,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
iamNutGodBang
Thanatos
14
2 / 8 / 5
9,807
613
12,979
17,723
9,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
13
Kills
7
7
Deaths
13
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BrokenPiano
Bacchus
2
2
8
3
L
2
3
4
1.33
W
Gilgamesh
LJ_BlackOut27
Gilgamesh
5
3
3
2.17
W
6
2
6
4.5
L
Achilles
ProfessorxPig
Achilles
3
2
1
1.75
L
Thanatos
iamNutGodBang
Thanatos
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,258
Damage
36,212
42,802
Taken
50,920
34,466
Mitigated
39,823
4,073
Healing
16,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BrokenPiano
Bacchus
8,429
781
625
843
16,212
16,369
106
6,022
9,314
20,211
0
L
13,644
5,292
0
0
12,573
5,912
1,192
9,342
3,158
49,061
0
W
Gilgamesh
LJ_BlackOut27
Gilgamesh
9,190
2,704
0
1,990
15,420
13,781
375
3,448
11,169
0
28,506
W
21,639
5,183
0
615
11,170
4,316
1,024
3,695
7,073
83,893
0
L
Achilles
ProfessorxPig
Achilles
9,589
2,556
2,484
6,852
20,624
23,997
95
10,798
9,290
0
22,095
L
Thanatos
iamNutGodBang
Thanatos
12,979
2,089
0
7,014
17,723
9,914
186
10,504
6,764
0
29,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,357
Gold Earned
31,012
202
Minions Killed
137
8
Camps Cleared
5
942,086
Distance Traveled
877,309
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,569
661
8
1
0
320,583
4
L
Nu Wa
10,139
634
64
4
2
267,906
1
W
Gilgamesh
10,865
679
42
3
2
306,836
0
W
Hera
11,923
745
152
10
6
314,667
10
L
Achilles
11,066
692
32
2
1
318,638
0
L
Thanatos
9,807
613
41
3
2
290,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role