Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
CDWhitehead
Athena
Level 145
God Stats
1W - 1L
1,540 SR
Queue Stats
43W - 45L
1,438 Elo+
Solo
Neith
Neith
PotatoPunisher
Neith
Level 124
God Stats
22W - 15L
1,503 SR
Queue Stats
308W - 353L
1,337 Elo+
Party 1
Team Averages
Level 136
1,514 SR
1,425 Elo+

VS

Team Averages
Level 35
1,519 SR
1,516 Elo+
Loki
Loki
Persephone0p
Loki
Level 65
God Stats
32W - 15L
1,717 SR
Queue Stats
175W - 90L
1,652 Elo+
Party 2
Hun Batz
Hun Batz
SP2SM0k3Y
Hun Batz
Level 33
God Stats
8W - 8L
1,341 SR
Queue Stats
168W - 329L
1,091 Elo+
Solo
Nox
Nox
iTzSmurthmaN
Nox
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 3L
1,803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 4 / 3
6,904
575
5,705
10,444
9,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
11
1 / 0 / 2
7,864
655
5,974
13,157
13,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 4 / 1
7,971
664
9,831
9,924
4,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 3
8,526
711
13,055
8,484
3,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hun Batz
SP2SM0k3Y
Hun Batz
13
3 / 1 / 4
8,248
687
7,220
12,805
6,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 1 / 8
7,501
625
9,512
7,347
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
8
8
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
4
3
0.38
L
Athena
1
0
2
2
W
5
1
3
6.5
L
2
4
1
0.63
W
Hun Batz
SP2SM0k3Y
Hun Batz
3
1
4
5
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,510
Damage
29,787
33,525
Taken
28,636
28,028
Mitigated
13,386
3,612
Healing
6,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,705
394
0
940
10,444
9,637
0
1,406
9,038
20,907
0
L
Athena
5,974
1,513
0
1,452
13,157
13,861
0
4,986
8,171
18,617
0
W
13,055
3,716
0
2,674
8,484
3,608
0
2,517
5,967
0
37,561
L
9,831
2,919
0
1,220
9,924
4,530
0
3,407
6,517
0
30,132
W
Hun Batz
SP2SM0k3Y
Hun Batz
7,220
1,380
116
2,960
12,805
6,324
0
5,201
7,604
0
23,458
W
9,512
1,452
228
431
7,347
3,454
0
4,249
3,098
24,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,739
Gold Earned
24,275
107
Minions Killed
135
3
Camps Cleared
8
645,334
Distance Traveled
739,983
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,904
575
35
3
2
195,950
0
L
Athena
7,864
655
18
2
1
233,180
5
W
Loki
8,526
711
54
5
3
253,465
4
L
Neith
7,971
664
54
5
0
216,204
4
W
Hun Batz
8,248
687
44
4
3
252,915
2
W
Nox
7,501
625
37
3
2
233,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role