Player Matchup

Cupid
Cupid
G Money6056
Cupid
Level 28
God Stats
4W - 1L
1,735 SR
Queue Stats
177W - 186L
1,642 Elo+
Party 2
Ares
Ares
I Abuse Herc
Ares
Level 156
God Stats
11W - 10L
1,699 SR
Queue Stats
252W - 204L
1,605 Elo+
Party 2
Hades
Hades
ItzAsuramaru
Hades
Level 72
God Stats
4W - 3L
1,449 SR
Queue Stats
49W - 62L
1,461 Elo+
Party 2
Thoth
Thoth
T W I Z T I D X
Thoth
Level 160
God Stats
4W - 2L
1,521 SR
Queue Stats
274W - 284L
1,554 Elo+
Party 2
Guan Yu
Guan Yu
We Are Few
Guan Yu
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 54L
1,459 Elo+
Party 2
Team Averages
Level 104
1,581 SR
1,544 Elo+

VS

Team Averages
Level 73
1,521 SR
1,338 Elo+
Hades
Hades
FainterAlloy745
Hades
Level 18
God Stats
1W - 4L
1,529 SR
Queue Stats
7W - 18L
1,353 Elo+
Party 1
Odin
Odin
JOREL__PR
Odin
Level 61
God Stats
0W - 1L
1,533 SR
Queue Stats
10W - 21L
1,229 Elo+
Party 1
Hel
Hel
Luissilva8
Hel
Level 125
God Stats
1W - 1L
1,731 SR
Queue Stats
50W - 56L
1,385 Elo+
Party 1
Skadi
Skadi
mancar421_TTV
Skadi
Level 46
God Stats
13W - 20L
1,570 SR
Queue Stats
22W - 38L
1,350 Elo+
Party 1
Bakasura
Bakasura
xclusivecutz1
Bakasura
Level 114
God Stats
0W - 2L
1,244 SR
Queue Stats
91W - 112L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 9
14,924
515
20,436
19,948
10,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 0 / 12
16,458
568
20,339
28,694
22,739
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
8 / 4 / 13
14,795
510
24,189
27,812
24,049
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
6 / 0 / 12
16,219
559
21,845
8,190
3,939
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
We Are Few
Guan Yu
20
4 / 0 / 21
15,154
523
10,157
25,923
38,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 2
11,662
402
7,214
25,895
11,245
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
19
1 / 7 / 1
12,706
438
8,358
24,313
17,740
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 8 / 2
10,848
374
11,671
26,227
23,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
1 / 5 / 2
11,573
399
18,858
17,640
8,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
xclusivecutz1
Bakasura
20
4 / 10 / 1
14,079
485
16,981
35,790
20,154
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
14
36
Kills
6
6
Deaths
36
67
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
10
2
9
7.25
W
8
0
12
14
W
8
4
13
3.63
L
Odin
1
7
1
0.21
L
0
8
2
0.13
W
6
0
12
12
W
Guan Yu
We Are Few
Guan Yu
4
0
21
14.5
L
1
5
2
0.4
L
Bakasura
xclusivecutz1
Bakasura
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,966
Damage
63,082
110,567
Taken
129,865
100,152
Mitigated
81,347
58,174
Healing
23,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,214
858
340
7,286
25,895
11,245
587
13,430
12,465
77,240
0
W
20,436
10,087
767
7,739
19,948
10,441
4,827
7,048
11,738
0
117,870
W
20,339
1,511
0
16,220
28,694
22,739
1,731
4,975
23,377
155,529
0
W
24,189
1,709
947
13,330
27,812
24,049
1,922
2,852
24,096
100,229
0
L
Odin
8,358
1,978
0
422
24,313
17,740
616
15,799
8,514
0
80,483
L
11,671
223
1,352
5,297
26,227
23,341
2,010
12,925
13,302
77,785
0
W
21,845
1,062
0
2,506
8,190
3,939
4,926
2,689
5,427
150,336
0
W
Guan Yu
We Are Few
Guan Yu
10,157
1,463
5,005
11,660
25,923
38,984
882
5,023
20,136
0
56,582
L
18,858
7,225
270
2,307
17,640
8,867
0
9,079
8,561
0
112,738
L
Bakasura
xclusivecutz1
Bakasura
16,981
12,055
0
6,294
35,790
20,154
2,426
15,140
20,650
0
139,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,550
Gold Earned
60,868
824
Minions Killed
754
0
Camps Cleared
0
2,806,299
Distance Traveled
2,527,726
35
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,662
402
144
5
0
505,562
3
W
Cupid
14,924
515
169
6
0
520,431
7
W
Ares
16,458
568
203
7
0
605,201
0
W
Hades
14,795
510
132
5
0
475,171
7
L
Odin
12,706
438
122
4
0
529,403
2
L
Hel
10,848
374
116
4
0
474,622
0
W
Thoth
16,219
559
246
8
0
604,060
14
W
Guan Yu
15,154
523
74
3
0
601,436
7
L
Skadi
11,573
399
150
5
0
526,894
3
L
Bakasura
14,079
485
222
8
0
491,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role