Player Matchup

Gilgamesh
Gilgamesh
FallenDagon
Gilgamesh
Level 119
God Stats
3W - 3L
1,577 SR
Queue Stats
7W - 9L
1,455 Elo+
Party 1
Izanami
Izanami
Peter3157822
Izanami
Level 67
God Stats
0W - 5L
1,008 SR
Queue Stats
88W - 128L
1,348 Elo+
Party 1
Merlin
Merlin
RonShotYolo
Merlin
Level 144
God Stats
1W - 3L
1,609 SR
Queue Stats
41W - 56L
1,430 Elo+
Party 1
Team Averages
Level 110
1,398 SR
1,411 Elo+

VS

Team Averages
Level 122
1,487 SR
1,464 Elo+
Medusa
Medusa
DiabeticDraugr
Medusa
Level 160
God Stats
11W - 10L
1,595 SR
Queue Stats
735W - 597L
1,528 Elo+
Solo
Ymir
Ymir
Serenitize
Ymir
Level 126
God Stats
4W - 10L
1,414 SR
Queue Stats
177W - 225L
1,416 Elo+
Party 2
Hel
Hel
Typo_Dealer
Hel
Level 79
God Stats
30W - 47L
1,452 SR
Queue Stats
125W - 165L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FallenDagon
Gilgamesh
15
2 / 6 / 2
10,362
576
19,438
24,772
25,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Peter3157822
Izanami
14
0 / 7 / 3
10,090
561
10,030
19,841
7,269
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
15
2 / 5 / 2
10,578
588
15,438
13,724
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 5
13,315
740
22,566
13,309
7,104
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 3 / 14
13,282
738
13,180
38,362
44,925
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 0 / 13
12,762
709
15,308
13,159
7,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
4
Kills
18
18
Deaths
4
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
L
Gilgamesh
FallenDagon
Gilgamesh
2
6
2
0.5
L
Izanami
Peter3157822
Izanami
0
7
3
0.21
L
Merlin
2
5
2
0.6
W
4
3
14
3.67
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,906
Damage
51,054
58,337
Taken
64,830
38,536
Mitigated
59,417
7,498
Healing
39,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,566
7,874
0
1,184
13,309
7,104
2,278
3,808
9,189
0
82,589
L
Gilgamesh
FallenDagon
Gilgamesh
19,438
5,624
94
2,795
24,772
25,831
170
12,590
12,182
3,864
40,062
L
Izanami
Peter3157822
Izanami
10,030
7,420
279
2,364
19,841
7,269
0
10,295
9,546
0
44,615
L
Merlin
15,438
743
0
1,966
13,724
5,436
0
5,826
7,898
44,763
0
W
13,180
3,199
0
9,211
38,362
44,925
108
8,057
29,260
35,710
0
W
15,308
52
16,634
12,156
13,159
7,388
339
5,566
7,341
40,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,030
Gold Earned
39,359
172
Minions Killed
223
2
Camps Cleared
12
844,974
Distance Traveled
1,029,849
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,315
740
109
6
9
372,571
1
L
Gilgamesh
10,362
576
35
2
2
330,348
1
L
Izanami
10,090
561
65
4
0
266,419
1
L
Merlin
10,578
588
72
4
0
248,207
2
W
Ymir
13,282
738
50
3
3
284,126
1
W
Hel
12,762
709
64
4
0
373,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role