Player Matchup

Arachne
Arachne
Digi313
Arachne
Level 60
God Stats
3W - 3L
1,572 SR
Queue Stats
126W - 138L
1,461 Elo+
Solo
Hera
Hera
JackTheGrim
Hera
Level 49
God Stats
2W - 1L
1,716 SR
Queue Stats
92W - 109L
1,465 Elo+
Party 1
Camazotz
Camazotz
LAZAROBY7
Camazotz
Level 129
God Stats
1W - 0L
1,686 SR
Queue Stats
25W - 19L
1,477 Elo+
Solo
Nu Wa
Nu Wa
Only_Smite17
Nu Wa
Level 55
God Stats
2W - 0L
1,468 SR
Queue Stats
35W - 27L
1,499 Elo+
Solo
Merlin
Merlin
Tempist22
Merlin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,447 Elo+
Party 1
Team Averages
Level 72
1,588 SR
1,470 Elo+

VS

Team Averages
Level 110
1,454 SR
1,417 Elo+
Artemis
Artemis
Rem972
Artemis
Level 61
God Stats
0W - 3L
1,333 SR
Queue Stats
91W - 85L
1,434 Elo+
Solo
Fenrir
Fenrir
SmiteMakesMeCry
Fenrir
Level 158
God Stats
3W - 6L
1,544 SR
Queue Stats
377W - 414L
1,447 Elo+
Party 2
Pele
Pele
SmiteMakesMeSad
Pele
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,274 Elo+
Party 2
Ao Kuang
Ao Kuang
Zhuus
Ao Kuang
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 228L
1,479 Elo+
Solo
Cthulhu
Cthulhu
rreyesretana
Cthulhu
Level 159
God Stats
7W - 11L
1,391 SR
Queue Stats
540W - 581L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Digi313
Arachne
18
5 / 2 / 19
10,879
907
13,675
19,891
15,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 5 / 15
9,726
811
13,923
9,638
3,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Camazotz
LAZAROBY7
Camazotz
18
9 / 3 / 16
11,246
937
18,637
28,115
28,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
7 / 4 / 15
10,467
872
20,730
9,632
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Tempist22
Merlin
18
5 / 6 / 21
10,788
899
20,904
10,453
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Rem972
Artemis
16
8 / 7 / 3
9,637
803
19,930
17,187
7,818
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 5
7,955
663
6,472
23,909
17,407
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
0 / 5 / 10
8,758
730
11,999
20,002
21,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Zhuus
Ao Kuang
15
4 / 7 / 4
9,885
824
6,473
17,865
13,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
rreyesretana
Cthulhu
15
3 / 6 / 11
9,408
784
15,511
18,677
17,005
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
51
30
Kills
18
20
Deaths
30
86
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Arachne
Digi313
Arachne
5
2
19
7.25
W
4
5
15
2.3
W
Camazotz
LAZAROBY7
Camazotz
9
3
16
5.67
W
7
4
15
3.63
L
Artemis
Rem972
Artemis
8
7
3
1.36
L
3
5
5
1.1
L
0
5
10
1
W
Merlin
Tempist22
Merlin
5
6
21
2.58
L
Ao Kuang
Zhuus
Ao Kuang
4
7
4
0.86
L
Cthulhu
rreyesretana
Cthulhu
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,869
Damage
60,385
77,729
Taken
97,640
56,503
Mitigated
77,043
38,086
Healing
28,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Digi313
Arachne
13,675
10,387
4,808
10,626
19,891
15,026
943
5,204
14,466
0
20,636
W
13,923
4,002
1,517
982
9,638
3,923
2,349
3,813
5,783
21,557
0
W
Camazotz
LAZAROBY7
Camazotz
18,637
4,945
1,335
18,438
28,115
28,953
1,024
6,543
21,292
0
27,481
W
20,730
4,668
62
318
9,632
4,097
1,080
3,044
6,454
38,373
0
L
Artemis
Rem972
Artemis
19,930
8,341
502
2,914
17,187
7,818
21
9,591
7,596
0
37,846
L
6,472
980
1,282
6,864
23,909
17,407
0
13,192
10,717
0
10,946
L
11,999
2,004
1,707
2,745
20,002
21,675
0
11,786
8,216
40
40,757
W
Merlin
Tempist22
Merlin
20,904
2,466
0
0
10,453
4,504
2,351
3,420
6,951
42,632
0
L
Ao Kuang
Zhuus
Ao Kuang
6,473
1,741
3,086
3,958
17,865
13,138
259
8,050
9,815
11,624
0
L
Cthulhu
rreyesretana
Cthulhu
15,511
780
2,227
2,818
18,677
17,005
0
12,938
5,739
48,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,106
Gold Earned
45,643
119
Minions Killed
189
0
Camps Cleared
0
1,130,747
Distance Traveled
1,006,785
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,879
907
17
1
0
277,679
2
W
Hera
9,726
811
18
2
0
199,736
0
W
Camazotz
11,246
937
13
1
0
238,631
2
W
Nu Wa
10,467
872
15
1
0
207,400
0
L
Artemis
9,637
803
37
3
0
174,044
0
L
Fenrir
7,955
663
13
1
0
215,948
0
L
Pele
8,758
730
47
4
0
238,590
3
W
Merlin
10,788
899
56
5
0
207,301
1
L
Ao Kuang
9,885
824
12
1
0
182,393
1
L
Cthulhu
9,408
784
80
7
0
195,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role