Player Matchup

Heimdallr
Heimdallr
B34tsbyDAD
Heimdallr
Level 69
God Stats
31W - 23L
1,491 SR
Queue Stats
265W - 312L
1,299 Elo+
Party 2
Lancelot
Lancelot
ChromaticNomad
Lancelot
Level 79
God Stats
3W - 5L
1,433 SR
Queue Stats
3W - 8L
1,247 Elo+
Solo
Bakasura
Bakasura
Eminent Strike
Bakasura
Level 143
God Stats
54W - 54L
1,475 SR
Queue Stats
221W - 244L
1,420 Elo+
Solo
Nu Wa
Nu Wa
MILKman5194
Nu Wa
Level 47
God Stats
4W - 5L
1,416 SR
Queue Stats
59W - 89L
1,280 Elo+
Party 2
Sobek
Sobek
thriller5105
Sobek
Level 84
God Stats
6W - 6L
1,379 SR
Queue Stats
150W - 155L
1,369 Elo+
Solo
Team Averages
Level 84
1,439 SR
1,323 Elo+

VS

Team Averages
Level 58
1,465 SR
1,307 Elo+
Nu Wa
Nu Wa
Chickenfeet2012
Nu Wa
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 125L
1,325 Elo+
Solo
Guan Yu
Guan Yu
Ghostofwar11
Guan Yu
Level 42
God Stats
1W - 3L
1,280 SR
Queue Stats
50W - 50L
1,315 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MortalGun117
Tsukuyomi
Level 37
God Stats
18W - 16L
1,556 SR
Queue Stats
48W - 51L
1,320 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OpticalCarp20
Ah Muzen Cab
Level 83
God Stats
1W - 3L
1,511 SR
Queue Stats
2W - 4L
1,229 Elo+
Solo
Charybdis
Charybdis
Wil_Gaming32
Charybdis
Level 77
God Stats
9W - 10L
1,477 SR
Queue Stats
289W - 327L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
B34tsbyDAD
Heimdallr
14
3 / 2 / 2
9,146
538
9,781
13,680
5,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
16
3 / 1 / 0
9,724
572
3,841
8,036
5,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
16
3 / 2 / 2
9,581
564
6,584
14,240
6,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 3 / 5
8,209
483
9,836
10,622
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 1 / 5
8,573
504
4,885
14,230
15,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,615
389
9,451
10,747
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Ghostofwar11
Guan Yu
1
0 / 0 / 0
4,632
272
0
1,087
391
Tsukuyomi
MortalGun117
Tsukuyomi
13
4 / 1 / 2
8,113
477
6,993
11,485
5,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
OpticalCarp20
Ah Muzen Cab
12
1 / 3 / 3
6,858
403
5,293
9,639
3,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
Wil_Gaming32
Charybdis
14
2 / 4 / 1
8,564
504
10,312
16,634
6,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
10
Kills
9
9
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
B34tsbyDAD
Heimdallr
3
2
2
2
L
2
2
2
1.5
W
Lancelot
3
1
0
3
W
Bakasura
3
2
2
2
L
Guan Yu
Ghostofwar11
Guan Yu
0
0
0
0
W
0
3
5
0.83
L
Tsukuyomi
MortalGun117
Tsukuyomi
4
1
2
5
L
Ah Muzen Cab
OpticalCarp20
Ah Muzen Cab
1
3
3
0.83
L
Charybdis
Wil_Gaming32
Charybdis
2
4
1
0.63
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,927
Damage
32,049
60,808
Taken
49,592
36,613
Mitigated
19,956
15,715
Healing
15,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
B34tsbyDAD
Heimdallr
9,781
4,196
0
3,809
13,680
5,644
1,635
2,769
10,911
0
61,577
L
9,451
2,872
0
2,350
10,747
3,772
0
5,004
5,743
36,643
0
W
Lancelot
3,841
552
0
1,802
8,036
5,068
1,405
567
7,469
0
59,726
W
Bakasura
6,584
4,314
0
2,934
14,240
6,670
654
816
13,424
0
85,867
L
Guan Yu
Ghostofwar11
Guan Yu
0
0
0
0
1,087
391
0
1,087
0
0
0
W
9,836
1,871
0
1,589
10,622
3,992
2,541
2,654
7,968
64,689
0
L
Tsukuyomi
MortalGun117
Tsukuyomi
6,993
1,777
0
4,763
11,485
5,045
0
3,270
8,215
0
55,322
L
Ah Muzen Cab
OpticalCarp20
Ah Muzen Cab
5,293
2,155
294
2,616
9,639
3,785
0
2,185
7,034
0
36,013
L
Charybdis
Wil_Gaming32
Charybdis
10,312
5,429
80
5,486
16,634
6,963
61
3,175
13,331
0
72,055
W
4,885
361
301
5,280
14,230
15,239
248
2,645
11,585
23,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,233
Gold Earned
34,782
499
Minions Killed
335
0
Camps Cleared
0
1,665,702
Distance Traveled
1,328,553
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,146
538
95
6
0
312,850
0
L
Nu Wa
6,615
389
43
3
0
363,917
1
W
Lancelot
9,724
572
114
7
0
364,096
0
W
Bakasura
9,581
564
153
9
0
373,445
0
L
Guan Yu
4,632
272
0
0
0
0
0
W
Nu Wa
8,209
483
99
6
0
281,916
5
L
Tsukuyomi
8,113
477
107
6
0
388,881
0
L
Ah Muzen Cab
6,858
403
58
3
0
277,730
1
L
Charybdis
8,564
504
127
7
0
298,025
2
W
Sobek
8,573
504
38
2
0
333,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role