Player Matchup

Achilles
Achilles
Hrtx4
Achilles
Level 91
God Stats
16W - 16L
1,532 SR
Queue Stats
297W - 339L
1,528 Elo+
Solo
Anubis
Anubis
ImTheChrist08
Anubis
Level 61
God Stats
9W - 4L
1,846 SR
Queue Stats
168W - 153L
1,639 Elo+
Solo
Ao Kuang
Ao Kuang
connors971
Ao Kuang
Level 141
God Stats
2W - 6L
1,401 SR
Queue Stats
151W - 135L
1,543 Elo+
Solo
King Arthur
King Arthur
mr0d1045
King Arthur
Level 96
God Stats
129W - 143L
1,468 SR
Queue Stats
392W - 370L
1,533 Elo+
Solo
Danzaburou
Danzaburou
the_unknown805
Danzaburou
Level 127
God Stats
1W - 2L
1,553 SR
Queue Stats
272W - 264L
1,584 Elo+
Solo
Team Averages
Level 103
1,560 SR
1,565 Elo+

VS

Team Averages
Level 121
1,528 SR
1,555 Elo+
Charybdis
Charybdis
Crisco44s
Charybdis
Level 85
God Stats
2W - 1L
1,479 SR
Queue Stats
14W - 21L
1,447 Elo+
Solo
Pele
Pele
DaLegendaryOdin
Pele
Level 152
God Stats
18W - 13L
1,594 SR
Queue Stats
608W - 579L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
Dr_Dement1a_
Baron Samedi
Level 120
God Stats
8W - 6L
1,527 SR
Queue Stats
152W - 146L
1,567 Elo+
Party 1
King Arthur
King Arthur
Frank10_Stien
King Arthur
Level 102
God Stats
10W - 17L
1,418 SR
Queue Stats
204W - 192L
1,545 Elo+
Party 1
Khepri
Khepri
jaaygi01
Khepri
Level 146
God Stats
2W - 1L
1,621 SR
Queue Stats
130W - 115L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hrtx4
Achilles
18
4 / 6 / 12
12,903
461
15,465
26,857
37,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 8 / 7
13,360
477
25,324
27,711
15,497
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
connors971
Ao Kuang
20
12 / 5 / 4
15,863
567
24,602
33,777
15,578
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
mr0d1045
King Arthur
19
2 / 8 / 5
13,834
494
18,493
33,249
36,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Danzaburou
the_unknown805
Danzaburou
20
5 / 5 / 5
13,883
496
25,774
24,808
11,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Crisco44s
Charybdis
20
6 / 8 / 7
14,371
513
14,189
26,000
10,996
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 5 / 11
16,902
604
34,267
34,807
18,139
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Dr_Dement1a_
Baron Samedi
20
4 / 3 / 15
14,436
516
16,367
28,714
44,132
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
Frank10_Stien
King Arthur
20
9 / 6 / 12
15,652
559
28,223
37,985
52,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Khepri
jaaygi01
Khepri
20
4 / 4 / 11
13,913
497
14,713
20,955
14,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
88
26
Kills
32
32
Deaths
26
33
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Crisco44s
Charybdis
6
8
7
1.19
W
9
5
11
2.9
W
Baron Samedi
Dr_Dement1a_
Baron Samedi
4
3
15
3.83
W
King Arthur
Frank10_Stien
King Arthur
9
6
12
2.5
L
Achilles
Hrtx4
Achilles
4
6
12
1.67
L
3
8
7
0.81
L
Ao Kuang
connors971
Ao Kuang
12
5
4
2.8
W
Khepri
jaaygi01
Khepri
4
4
11
2.38
L
King Arthur
mr0d1045
King Arthur
2
8
5
0.56
L
Danzaburou
the_unknown805
Danzaburou
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,658
Damage
107,759
146,402
Taken
148,461
117,329
Mitigated
139,956
45,011
Healing
48,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Crisco44s
Charybdis
14,189
9,244
0
8,135
26,000
10,996
601
6,797
19,203
0
85,353
W
34,267
8,662
0
13,366
34,807
18,139
2,544
17,635
17,172
63
185,906
W
Baron Samedi
Dr_Dement1a_
Baron Samedi
16,367
2,147
3,387
9,463
28,714
44,132
536
12,167
16,547
47,090
2,966
W
King Arthur
Frank10_Stien
King Arthur
28,223
4,509
0
10,044
37,985
52,352
494
8,873
29,112
566
108,531
L
Achilles
Hrtx4
Achilles
15,465
3,116
409
1,834
26,857
37,637
184
8,295
18,562
337
37,461
L
25,324
1,189
0
12,128
27,711
15,497
918
7,597
20,114
139,866
0
L
Ao Kuang
connors971
Ao Kuang
24,602
8,856
0
13,706
33,777
15,578
0
5,973
27,804
164,110
0
W
Khepri
jaaygi01
Khepri
14,713
1,593
0
4,604
20,955
14,337
1,826
7,513
13,442
102,983
0
L
King Arthur
mr0d1045
King Arthur
18,493
2,566
0
10,165
33,249
36,808
0
5,253
27,996
21
101,968
L
Danzaburou
the_unknown805
Danzaburou
25,774
13,302
0
6,769
24,808
11,809
5,914
5,506
19,302
16
131,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,843
Gold Earned
75,274
754
Minions Killed
669
0
Camps Cleared
0
2,419,006
Distance Traveled
2,567,240
35
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,371
513
129
5
0
451,429
0
W
Pele
16,902
604
206
7
0
579,612
9
W
Baron Samedi
14,436
516
59
2
0
488,020
5
W
King Arthur
15,652
559
125
4
0
505,144
2
L
Achilles
12,903
461
50
2
0
556,286
9
L
Anubis
13,360
477
195
7
0
420,397
3
L
Ao Kuang
15,863
567
175
6
0
500,716
5
W
Khepri
13,913
497
150
5
0
543,035
2
L
King Arthur
13,834
494
179
6
0
454,377
11
L
Danzaburou
13,883
496
155
6
0
487,230
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role