Player Matchup

Cu Chulainn
Cu Chulainn
GilbertR325
Cu Chulainn
Level 68
God Stats
8W - 11L
1,392 SR
Queue Stats
35W - 41L
1,335 Elo+
Party 1
Hera
Hera
SmokedDreamz
Hera
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 225L
1,213 Elo+
Solo
Fenrir
Fenrir
iiDxrkzz
Fenrir
Level 27
God Stats
4W - 3L
1,632 SR
Queue Stats
5W - 6L
1,308 Elo+
Party 1
Team Averages
Level 68
1,508 SR
1,286 Elo+

VS

Team Averages
Level 79
1,557 SR
1,521 Elo+
Scylla
Scylla
Concludedshoe8
Scylla
Level 158
God Stats
65W - 26L
1,787 SR
Queue Stats
66W - 31L
1,759 Elo+
Party 2
Chaac
Chaac
Quitt Joust
Chaac
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 16L
1,614 Elo+
Party 2
Jing Wei
Jing Wei
SurgingPhoenix6
Jing Wei
Level 61
God Stats
2W - 3L
1,384 SR
Queue Stats
22W - 57L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GilbertR325
Cu Chulainn
14
0 / 3 / 5
9,098
650
10,971
26,494
14,817
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 7 / 0
10,530
752
7,058
10,662
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
iiDxrkzz
Fenrir
13
1 / 7 / 3
9,298
664
6,282
22,125
12,513
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 5
12,188
871
24,883
9,890
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 2 / 8
10,425
745
14,075
13,664
14,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
14
4 / 2 / 7
10,201
729
10,751
11,697
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
17
17
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
L
Cu Chulainn
GilbertR325
Cu Chulainn
0
3
5
0.83
W
3
2
8
3.5
L
5
7
0
0.71
W
Jing Wei
4
2
7
3.75
L
Fenrir
iiDxrkzz
Fenrir
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,311
Damage
49,709
59,281
Taken
35,251
31,592
Mitigated
23,716
14,054
Healing
9,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,883
2,764
0
2,328
9,890
4,208
977
2,943
6,947
62,448
0
L
Cu Chulainn
GilbertR325
Cu Chulainn
10,971
1,800
0
8,180
26,494
14,817
225
8,747
17,472
193
41,644
W
14,075
2,896
121
3,772
13,664
14,320
0
3,287
10,377
0
37,397
L
7,058
1,975
0
568
10,662
4,262
306
5,311
5,157
23,519
0
W
Jing Wei
10,751
8,715
9
3,612
11,697
5,188
1,466
1,823
9,874
0
46,381
L
Fenrir
iiDxrkzz
Fenrir
6,282
2,329
160
5,146
22,125
12,513
0
11,252
10,547
0
11,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,926
Gold Earned
32,814
128
Minions Killed
188
3
Camps Cleared
9
655,931
Distance Traveled
731,119
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,188
871
83
6
0
254,866
1
L
Cu Chulainn
9,098
650
71
5
2
255,784
1
W
Chaac
10,425
745
44
3
2
234,099
0
L
Hera
10,530
752
43
3
1
168,985
0
W
Jing Wei
10,201
729
61
4
7
242,154
0
L
Fenrir
9,298
664
14
1
0
231,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role