Player Matchup

Anubis
Anubis
I_Corvus_l
Anubis
Level 28
God Stats
1W - 1L
1,361 SR
Queue Stats
12W - 17L
1,347 Elo+
Party 1
Rama
Rama
WhyNotHero
Rama
Level 136
God Stats
26W - 23L
1,618 SR
Queue Stats
378W - 366L
1,517 Elo+
Party 4
Ra
Ra
WhyNotJate
Ra
Level 39
God Stats
26W - 17L
1,542 SR
Queue Stats
119W - 92L
1,450 Elo+
Party 4
Cthulhu
Cthulhu
manuelbb5258
Cthulhu
Level 49
God Stats
28W - 27L
1,511 SR
Queue Stats
89W - 94L
1,485 Elo+
Solo
Shiva
Shiva
stegiii03
Shiva
Level 67
God Stats
6W - 5L
1,540 SR
Queue Stats
352W - 338L
1,440 Elo+
Party 1
Team Averages
Level 64
1,514 SR
1,448 Elo+

VS

Team Averages
Level 74
1,568 SR
1,502 Elo+
Atlas
Atlas
DF ZeroTwo
Atlas
Level 44
God Stats
2W - 3L
1,667 SR
Queue Stats
41W - 46L
1,557 Elo+
Party 3
Cupid
Cupid
Lil Papi Vert
Cupid
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,594 Elo+
Party 3
Persephone
Persephone
Tilxr
Persephone
Level 95
God Stats
1W - 2L
1,496 SR
Queue Stats
262W - 257L
1,466 Elo+
Party 2
Cu Chulainn
Cu Chulainn
hotpatado123
Cu Chulainn
Level 14
God Stats
1W - 2L
1,685 SR
Queue Stats
10W - 18L
1,342 Elo+
Party 2
Hou Yi
Hou Yi
ovvii
Hou Yi
Level 151
God Stats
5W - 5L
1,491 SR
Queue Stats
341W - 339L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
I_Corvus_l
Anubis
19
4 / 6 / 3
12,307
559
13,012
20,906
11,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
8 / 1 / 5
12,517
569
14,931
17,149
8,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
0 / 3 / 6
10,552
480
7,165
14,127
6,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
manuelbb5258
Cthulhu
15
2 / 2 / 10
10,012
455
16,910
24,405
22,062
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shiva
stegiii03
Shiva
19
11 / 4 / 3
12,890
586
21,036
20,890
23,455
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
8 / 2 / 5
11,654
530
19,463
24,032
13,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 2 / 4
9,010
410
10,881
16,658
6,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Tilxr
Persephone
15
5 / 6 / 2
10,243
466
11,190
15,326
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
hotpatado123
Cu Chulainn
15
2 / 9 / 4
10,059
457
10,862
26,271
17,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
ovvii
Hou Yi
16
0 / 7 / 3
9,808
446
15,550
18,314
6,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
25
Kills
16
16
Deaths
26
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Atlas
8
2
5
5.25
W
Anubis
I_Corvus_l
Anubis
4
6
3
0.92
L
1
2
4
1.5
L
Persephone
Tilxr
Persephone
5
6
2
1
W
8
1
5
10.5
W
0
3
6
1
L
Cu Chulainn
hotpatado123
Cu Chulainn
2
9
4
0.44
W
Cthulhu
manuelbb5258
Cthulhu
2
2
10
3.5
L
Hou Yi
ovvii
Hou Yi
0
7
3
0.21
W
Shiva
stegiii03
Shiva
11
4
3
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,054
Damage
67,946
97,477
Taken
100,601
71,887
Mitigated
50,488
33,882
Healing
26,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
19,463
3,653
0
8,792
24,032
13,177
0
8,806
15,226
85,729
0
W
Anubis
I_Corvus_l
Anubis
13,012
441
0
7,925
20,906
11,567
0
8,736
12,170
103,160
0
L
10,881
5,076
411
5,230
16,658
6,842
1,386
9,024
7,634
0
60,316
L
Persephone
Tilxr
Persephone
11,190
1,396
0
1,298
15,326
5,629
0
7,344
7,976
56,169
0
W
14,931
11,318
0
8,680
17,149
8,034
4,943
3,223
13,926
0
113,781
W
7,165
717
1,694
3,832
14,127
6,769
300
4,999
9,128
98,655
0
L
Cu Chulainn
hotpatado123
Cu Chulainn
10,862
2,165
0
6,992
26,271
17,908
1,614
6,276
19,995
0
48,893
W
Cthulhu
manuelbb5258
Cthulhu
16,910
1,381
1,436
7,497
24,405
22,062
0
9,820
14,300
43,749
2,272
L
Hou Yi
ovvii
Hou Yi
15,550
7,353
0
4,125
18,314
6,932
3,954
5,766
12,548
0
82,529
W
Shiva
stegiii03
Shiva
21,036
3,358
0
2,818
20,890
23,455
241
4,287
16,603
373
84,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,278
Gold Earned
50,774
660
Minions Killed
475
0
Camps Cleared
0
1,981,182
Distance Traveled
1,890,852
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,654
530
113
5
0
411,566
0
W
Anubis
12,307
559
144
7
0
350,449
0
L
Cupid
9,010
410
79
4
0
384,020
4
L
Persephone
10,243
466
89
4
0
385,638
4
W
Rama
12,517
569
164
7
0
389,355
4
W
Ra
10,552
480
144
7
0
385,909
6
L
Cu Chulainn
10,059
457
65
3
0
376,776
0
W
Cthulhu
10,012
455
70
3
0
470,543
7
L
Hou Yi
9,808
446
129
6
0
332,852
2
W
Shiva
12,890
586
138
6
0
384,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role