Player Matchup

Mulan
Mulan
 
Mulan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
AgentSnuggles007
Khepri
Level 56
God Stats
3W - 1L
1,736 SR
Queue Stats
242W - 264L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
EcuaCasey
Aphrodite
Level 46
God Stats
15W - 22L
1,595 SR
Queue Stats
42W - 67L
1,516 Elo+
Party 1
Lancelot
Lancelot
Thehawk20
Lancelot
Level 126
God Stats
11W - 9L
1,525 SR
Queue Stats
338W - 346L
1,474 Elo+
Party 1
Medusa
Medusa
tcklemypkle
Medusa
Level 121
God Stats
10W - 5L
1,635 SR
Queue Stats
295W - 321L
1,473 Elo+
Party 1
Team Averages
Level 91
1,598 SR
1,486 Elo+

VS

Team Averages
Level 72
1,539 SR
1,496 Elo+
Jormungandr
Jormungandr
Beastellar88
Jormungandr
Level 43
God Stats
66W - 59L
1,569 SR
Queue Stats
130W - 142L
1,540 Elo+
Party 2
Persephone
Persephone
DeddKlick
Persephone
Level 43
God Stats
5W - 3L
1,662 SR
Queue Stats
41W - 34L
1,545 Elo+
Solo
Horus
Horus
Emiya VI
Horus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 88L
1,369 Elo+
Solo
Vulcan
Vulcan
LockLaNok
Vulcan
Level 123
God Stats
18W - 13L
1,397 SR
Queue Stats
695W - 691L
1,566 Elo+
Party 2
Bakasura
Bakasura
kikass817
Bakasura
Level 48
God Stats
9W - 8L
1,566 SR
Queue Stats
71W - 77L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
0 / 4 / 3
10,544
502
7,935
23,220
16,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 4 / 14
10,370
494
6,661
17,534
18,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
EcuaCasey
Aphrodite
16
1 / 4 / 4
9,805
467
6,340
17,560
8,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lancelot
Thehawk20
Lancelot
20
14 / 2 / 1
12,581
599
19,585
19,353
10,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
16
9 / 2 / 4
10,709
510
20,972
18,087
8,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beastellar88
Jormungandr
17
5 / 4 / 8
11,673
556
19,696
21,719
26,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
DeddKlick
Persephone
14
1 / 9 / 1
9,571
456
11,510
16,157
6,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Emiya VI
Horus
9
0 / 3 / 1
7,515
358
3,252
15,445
11,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
LockLaNok
Vulcan
18
5 / 4 / 5
11,956
569
18,069
15,650
7,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
kikass817
Bakasura
18
5 / 5 / 3
11,210
534
8,924
19,301
9,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
25
Kills
16
16
Deaths
25
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
4
3
0.38
W
1
4
14
2
L
Jormungandr
Beastellar88
Jormungandr
5
4
8
2.25
L
Persephone
DeddKlick
Persephone
1
9
1
0.17
W
Aphrodite
EcuaCasey
Aphrodite
1
4
4
0.75
L
Horus
Emiya VI
Horus
0
3
1
0.17
L
Vulcan
LockLaNok
Vulcan
5
4
5
1.88
W
Lancelot
Thehawk20
Lancelot
14
2
1
7.25
L
Bakasura
kikass817
Bakasura
5
5
3
1.3
W
Medusa
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,493
Damage
61,451
95,754
Taken
88,272
63,027
Mitigated
61,081
41,052
Healing
17,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,935
1,123
0
11,521
23,220
16,847
252
10,784
12,334
0
84,859
W
6,661
789
1,085
3,232
17,534
18,687
0
8,958
8,436
30,278
1,272
L
Jormungandr
Beastellar88
Jormungandr
19,696
8,064
91
4,131
21,719
26,965
166
2,275
19,444
85,456
0
L
Persephone
DeddKlick
Persephone
11,510
1,772
0
3,530
16,157
6,054
0
3,319
12,829
71,906
0
W
Aphrodite
EcuaCasey
Aphrodite
6,340
587
5,640
10,012
17,560
8,513
295
10,859
6,701
64,119
0
L
Horus
Emiya VI
Horus
3,252
2,108
399
4,412
15,445
11,358
0
2,413
13,032
0
19,732
L
Vulcan
LockLaNok
Vulcan
18,069
4,434
0
2,358
15,650
7,477
1,002
3,189
12,461
100,097
1,028
W
Lancelot
Thehawk20
Lancelot
19,585
4,009
0
4,395
19,353
10,157
1,421
9,236
9,957
0
105,565
L
Bakasura
kikass817
Bakasura
8,924
4,894
0
2,267
19,301
9,227
1,552
1,809
17,492
0
101,722
W
Medusa
20,972
10,773
0
5,167
18,087
8,823
2,430
9,525
8,485
0
92,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,009
Gold Earned
51,925
612
Minions Killed
579
0
Camps Cleared
0
1,977,587
Distance Traveled
1,796,120
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,544
502
162
8
0
330,006
0
W
Khepri
10,370
494
42
2
0
402,706
2
L
Jormungandr
11,673
556
135
6
0
387,480
4
L
Persephone
9,571
456
111
5
0
345,598
1
W
Aphrodite
9,805
467
153
7
0
383,310
2
L
Horus
7,515
358
24
1
0
233,746
1
L
Vulcan
11,956
569
150
7
0
381,692
3
W
Lancelot
12,581
599
135
6
0
478,825
0
L
Bakasura
11,210
534
159
8
0
447,604
4
W
Medusa
10,709
510
120
6
0
382,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role