Player Matchup

Anubis
Anubis
BIGBOYDUNKS26
Anubis
Level 129
God Stats
4W - 4L
1,487 SR
Queue Stats
66W - 77L
1,460 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ryu541995
Cu Chulainn
Level 59
God Stats
2W - 9L
1,169 SR
Queue Stats
26W - 31L
1,362 Elo+
Solo
Odin
Odin
ihateburntoast
Odin
Level 107
God Stats
3W - 2L
1,683 SR
Queue Stats
49W - 51L
1,528 Elo+
Solo
Kukulkan
Kukulkan
jschneider414
Kukulkan
Level 141
God Stats
4W - 3L
1,550 SR
Queue Stats
30W - 24L
1,588 Elo+
Party 2
Horus
Horus
zmistaken
Horus
Level 154
God Stats
2W - 1L
1,591 SR
Queue Stats
48W - 39L
1,554 Elo+
Party 2
Team Averages
Level 118
1,496 SR
1,498 Elo+

VS

Team Averages
Level 109
1,549 SR
1,476 Elo+
Skadi
Skadi
Danacross25
Skadi
Level 129
God Stats
3W - 4L
1,590 SR
Queue Stats
251W - 285L
1,492 Elo+
Solo
Chang'e
Chang'e
KingNaterTot
Chang'e
Level 87
God Stats
36W - 34L
1,594 SR
Queue Stats
219W - 220L
1,493 Elo+
Solo
Hera
Hera
MeGusta808
Hera
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
SourPinkKush808
Jormungandr
Level 127
God Stats
3W - 2L
1,560 SR
Queue Stats
32W - 36L
1,442 Elo+
Party 1
Awilix
Awilix
biggynatetheeloc
Awilix
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 41L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 6
12,615
1,147
18,400
7,838
4,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
Ryu541995
Cu Chulainn
16
4 / 1 / 4
10,364
942
13,630
14,631
7,463
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 0 / 11
10,608
964
9,583
12,020
18,178
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
jschneider414
Kukulkan
17
2 / 2 / 12
10,947
995
25,967
8,935
4,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
zmistaken
Horus
17
2 / 1 / 14
11,993
1,090
10,563
18,664
27,637
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

286

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
9,520
865
8,496
8,778
3,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
KingNaterTot
Chang'e
16
1 / 4 / 2
10,284
935
12,735
25,492
9,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 5 / 1
10,593
963
14,947
14,653
5,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
SourPinkKush808
Jormungandr
16
1 / 3 / 2
11,005
1,000
10,209
19,125
19,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 4 / 2
9,443
858
9,278
15,053
5,823
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
17
Kills
4
4
Deaths
17
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
L
0
1
1
0.5
L
Chang'e
KingNaterTot
Chang'e
1
4
2
0.5
L
2
5
1
0.5
W
Cu Chulainn
Ryu541995
Cu Chulainn
4
1
4
6
L
Jormungandr
SourPinkKush808
Jormungandr
1
3
2
0.67
L
0
4
2
0.25
W
1
0
11
6.5
W
Kukulkan
jschneider414
Kukulkan
2
2
12
4
W
Horus
zmistaken
Horus
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,143
Damage
55,665
62,088
Taken
83,101
62,877
Mitigated
43,577
18,695
Healing
10,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,400
132
1,024
3,867
7,838
4,613
0
5,757
2,081
45,355
0
L
8,496
3,536
0
75
8,778
3,654
0
5,418
3,360
0
25,232
L
Chang'e
KingNaterTot
Chang'e
12,735
810
2,675
3,839
25,492
9,334
0
12,742
12,750
38,446
0
L
14,947
3,686
644
901
14,653
5,348
0
7,979
6,674
34,284
0
W
Cu Chulainn
Ryu541995
Cu Chulainn
13,630
4,841
0
0
14,631
7,463
0
7,976
6,655
0
24,338
L
Jormungandr
SourPinkKush808
Jormungandr
10,209
2,379
223
1,641
19,125
19,418
0
11,036
8,089
29,913
0
L
9,278
3,776
0
225
15,053
5,823
0
7,726
7,327
0
13,238
W
9,583
1,433
609
537
12,020
18,178
0
5,631
6,389
0
21,878
W
Kukulkan
jschneider414
Kukulkan
25,967
2,069
0
487
8,935
4,986
0
7,050
1,885
66,296
0
W
Horus
zmistaken
Horus
10,563
4,159
4,275
7,896
18,664
27,637
0
11,477
7,187
548
15,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,527
Gold Earned
50,845
218
Minions Killed
195
6
Camps Cleared
7
1,043,597
Distance Traveled
952,817
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,615
1,147
61
6
3
184,715
1
L
Skadi
9,520
865
40
4
5
198,940
1
L
Chang'e
10,284
935
61
6
0
199,677
1
L
Hera
10,593
963
50
5
1
169,577
0
W
Cu Chulainn
10,364
942
15
1
0
200,125
0
L
Jormungandr
11,005
1,000
39
4
1
181,788
2
L
Awilix
9,443
858
5
0
0
202,835
1
W
Odin
10,608
964
29
3
0
225,107
0
W
Kukulkan
10,947
995
103
9
3
196,348
1
W
Horus
11,993
1,090
10
1
0
237,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role