Player Matchup

Da Ji
Da Ji
RazrRamone
Da Ji
Level 91
God Stats
1W - 5L
1,446 SR
Queue Stats
68W - 91L
1,268 Elo+
Solo
Amaterasu
Amaterasu
firey_wall479
Amaterasu
Level 8
God Stats
0W - 2L
1,806 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ares
Ares
j-turtle562
Ares
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 44
1,584 SR
1,423 Elo+

VS

Team Averages
Level 44
1,531 SR
1,469 Elo+
Ah Muzen Cab
Ah Muzen Cab
HardSum
Ah Muzen Cab
Level 55
God Stats
2W - 5L
1,209 SR
Queue Stats
199W - 292L
1,198 Elo+
Solo
Sun Wukong
Sun Wukong
ScofflngRook
Sun Wukong
Level 74
God Stats
18W - 10L
1,719 SR
Queue Stats
161W - 115L
1,603 Elo+
Party 2
Kukulkan
Kukulkan
xXFinalSpaceXx
Kukulkan
Level 3
God Stats
2W - 0L
1,666 SR
Queue Stats
3W - 1L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
7
0 / 2 / 0
5,345
594
1,038
3,430
1,338
Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
firey_wall479
Amaterasu
10
0 / 8 / 0
5,778
642
4,377
14,104
7,265
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
1 / 4 / 0
6,789
754
4,490
14,375
15,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HardSum
Ah Muzen Cab
11
2 / 1 / 10
7,278
809
5,428
4,447
2,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sun Wukong
ScofflngRook
Sun Wukong
13
9 / 0 / 5
8,358
929
12,506
10,866
8,277
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
12
3 / 0 / 9
7,659
851
7,839
2,499
1,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
14
14
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
HardSum
Ah Muzen Cab
2
1
10
7
L
Da Ji
0
2
0
0
W
Sun Wukong
ScofflngRook
Sun Wukong
9
0
5
11.5
L
Amaterasu
firey_wall479
Amaterasu
0
8
0
0
L
1
4
0
0.25
W
Kukulkan
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,905
Damage
25,773
31,909
Taken
17,812
23,638
Mitigated
11,297
3,605
Healing
1,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
HardSum
Ah Muzen Cab
5,428
2,827
0
147
4,447
2,007
771
1,078
3,369
0
14,348
L
Da Ji
1,038
181
153
655
3,430
1,338
0
878
2,552
0
4,117
W
Sun Wukong
ScofflngRook
Sun Wukong
12,506
4,923
0
1,165
10,866
8,277
349
3,178
7,688
0
24,116
L
Amaterasu
firey_wall479
Amaterasu
4,377
2,170
177
921
14,104
7,265
0
4,157
9,947
0
14,017
L
4,490
835
0
1,699
14,375
15,035
0
3,113
11,262
13,480
0
W
Kukulkan
7,839
1,200
0
630
2,499
1,013
968
811
1,688
32,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,912
Gold Earned
23,295
52
Minions Killed
107
1
Camps Cleared
7
338,017
Distance Traveled
492,756
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,278
809
13
1
0
156,677
0
L
Da Ji
5,345
594
10
1
0
65,686
2
W
Sun Wukong
8,358
929
29
3
2
181,467
1
L
Amaterasu
5,778
642
28
3
1
126,162
0
L
Ares
6,789
754
14
2
0
146,169
1
W
Kukulkan
7,659
851
65
7
5
154,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role