Player Matchup

Ymir
Ymir
BoiTellYouHUT
Ymir
Level 160
God Stats
8W - 5L
1,594 SR
Queue Stats
441W - 382L
1,564 Elo+
Party 2
Izanami
Izanami
Eights 4 35
Izanami
Level 127
God Stats
2W - 0L
1,772 SR
Queue Stats
79W - 70L
1,544 Elo+
Party 2
Susano
Susano
RobertSSJ5
Susano
Level 87
God Stats
13W - 7L
1,794 SR
Queue Stats
38W - 24L
1,622 Elo+
Party 2
Poseidon
Poseidon
Tokahontes
Poseidon
Level 160
God Stats
10W - 4L
1,849 SR
Queue Stats
810W - 640L
1,705 Elo+
Party 2
Horus
Horus
oClviks
Horus
Level 29
God Stats
8W - 1L
1,740 SR
Queue Stats
139W - 112L
1,525 Elo+
Party 2
Team Averages
Level 113
1,750 SR
1,592 Elo+

VS

Team Averages
Level 91
1,443 SR
1,370 Elo+
Cupid
Cupid
Emojojo91
Cupid
Level 38
God Stats
11W - 17L
1,320 SR
Queue Stats
13W - 20L
1,251 Elo+
Party 1
Cabrakan
Cabrakan
Sir_Guinea_Pig
Cabrakan
Level 145
God Stats
3W - 1L
1,662 SR
Queue Stats
48W - 44L
1,479 Elo+
Party 1
Athena
Athena
tanque21original
Athena
Level 109
God Stats
3W - 2L
1,598 SR
Queue Stats
128W - 132L
1,390 Elo+
Solo
Hades
Hades
themanb420
Hades
Level 39
God Stats
1W - 3L
1,168 SR
Queue Stats
10W - 16L
1,293 Elo+
Party 1
Loki
Loki
winegardner20
Loki
Level 126
God Stats
9W - 11L
1,466 SR
Queue Stats
37W - 43L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 10
10,863
543
13,090
15,444
19,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Eights 4 35
Izanami
20
6 / 2 / 3
12,712
636
11,082
10,622
5,229
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Susano
RobertSSJ5
Susano
17
2 / 1 / 7
10,150
508
6,818
14,062
6,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Tokahontes
Poseidon
17
7 / 4 / 5
11,046
552
18,536
13,968
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
oClviks
Horus
17
3 / 4 / 0
11,141
557
10,770
17,141
14,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Emojojo91
Cupid
13
0 / 3 / 0
8,192
410
4,414
9,082
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
15
4 / 3 / 1
9,434
472
9,978
15,282
11,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 7 / 2
9,012
451
6,046
21,843
21,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
15
2 / 5 / 2
9,195
460
8,670
19,678
12,039
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 3 / 2
9,695
485
12,559
15,844
5,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
21
Kills
11
12
Deaths
21
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
Izanami
Eights 4 35
Izanami
6
2
3
3.75
L
Cupid
Emojojo91
Cupid
0
3
0
0
W
Susano
RobertSSJ5
Susano
2
1
7
5.5
L
Cabrakan
4
3
1
1.5
W
Poseidon
Tokahontes
Poseidon
7
4
5
2.38
W
Horus
oClviks
Horus
3
4
0
0.75
L
2
7
2
0.43
L
Hades
2
5
2
0.6
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,296
Damage
41,667
71,237
Taken
81,729
51,813
Mitigated
53,338
20,711
Healing
19,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,090
3,259
0
3,277
15,444
19,897
0
9,495
5,949
49,582
0
W
Izanami
Eights 4 35
Izanami
11,082
5,898
0
3,836
10,622
5,229
5,128
2,339
8,283
0
134,175
L
Cupid
Emojojo91
Cupid
4,414
1,987
100
3,087
9,082
3,095
1,705
1,960
7,122
0
51,635
W
Susano
RobertSSJ5
Susano
6,818
1,378
0
5,080
14,062
6,191
0
3,888
10,174
0
84,723
L
Cabrakan
9,978
1,430
0
6,682
15,282
11,550
0
2,942
12,208
59,678
3,590
W
Poseidon
Tokahontes
Poseidon
18,536
3,583
0
1,068
13,968
6,045
213
6,732
7,236
109,662
0
W
Horus
oClviks
Horus
10,770
2,790
236
7,214
17,141
14,451
591
2,510
14,631
0
82,644
L
6,046
1,726
340
2,589
21,843
21,013
23
9,809
12,034
31,253
0
L
Hades
8,670
435
581
4,851
19,678
12,039
0
14,448
5,230
53,715
0
L
12,559
3,186
0
1,057
15,844
5,641
0
2,467
12,484
0
78,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,912
Gold Earned
45,528
668
Minions Killed
446
0
Camps Cleared
0
1,938,946
Distance Traveled
1,843,500
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,863
543
42
2
0
360,342
2
W
Izanami
12,712
636
200
10
0
382,448
4
L
Cupid
8,192
410
99
5
0
376,425
0
W
Susano
10,150
508
129
6
0
450,942
4
L
Cabrakan
9,434
472
96
5
0
368,389
0
W
Poseidon
11,046
552
165
8
0
361,528
1
W
Horus
11,141
557
132
7
0
383,686
2
L
Athena
9,012
451
52
3
0
345,875
5
L
Hades
9,195
460
89
4
0
332,330
3
L
Loki
9,695
485
110
6
0
420,481
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role