Player Matchup

Bacchus
Bacchus
BigSimpin666
Bacchus
Level 101
God Stats
9W - 7L
1,535 SR
Queue Stats
132W - 167L
1,403 Elo+
Solo
Terra
Terra
Catfush
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,462 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Wenisburger
Kumbhakarna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,402 Elo+
Party 1
He Bo
He Bo
Wetmess
He Bo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,398 Elo+
Solo
Chernobog
Chernobog
khaxelkh
Chernobog
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,231 Elo+
Solo
Team Averages
Level 57
1,507 SR
1,379 Elo+

VS

Team Averages
Level 97
1,515 SR
1,534 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DICE_ROCKS
Bastet
Level 118
God Stats
10W - 6L
1,379 SR
Queue Stats
345W - 341L
1,486 Elo+
Solo
Thoth
Thoth
HouYeet303
Thoth
Level 61
God Stats
2W - 1L
1,588 SR
Queue Stats
138W - 103L
1,619 Elo+
Party 2
Mercury
Mercury
MambaGang247
Mercury
Level 116
God Stats
5W - 4L
1,606 SR
Queue Stats
952W - 1,014L
1,461 Elo+
Solo
Agni
Agni
Vreyont
Agni
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 90L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigSimpin666
Bacchus
14
1 / 4 / 2
7,808
781
6,199
14,386
20,845
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Terra
Catfush
Terra
11
0 / 5 / 5
6,950
695
5,721
14,466
16,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kumbhakarna
Wenisburger
Kumbhakarna
12
1 / 5 / 5
7,839
784
2,730
13,572
15,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Wetmess
He Bo
13
3 / 7 / 3
7,996
800
8,924
12,633
5,814
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
khaxelkh
Chernobog
14
2 / 7 / 3
8,352
835
10,193
15,228
8,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 1 / 23
9,318
932
6,396
21,479
14,855
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
DICE_ROCKS
Bastet
15
6 / 1 / 14
9,122
912
15,465
7,990
3,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
16
7 / 2 / 15
9,751
975
13,728
7,403
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
MambaGang247
Mercury
15
3 / 4 / 16
8,843
884
7,463
11,410
5,728
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
Vreyont
Agni
17
12 / 2 / 12
10,216
1,022
17,861
11,802
7,228
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
108
7
Kills
28
28
Deaths
10
18
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
23
11.5
L
Bacchus
BigSimpin666
Bacchus
1
4
2
0.5
L
Terra
Catfush
Terra
0
5
5
0.5
W
Bastet
DICE_ROCKS
Bastet
6
1
14
13
W
Thoth
7
2
15
7.25
W
Mercury
MambaGang247
Mercury
3
4
16
2.75
W
Agni
Vreyont
Agni
12
2
12
9
L
Kumbhakarna
Wenisburger
Kumbhakarna
1
5
5
0.7
L
He Bo
Wetmess
He Bo
3
7
3
0.64
L
Chernobog
khaxelkh
Chernobog
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,767
Damage
60,913
70,285
Taken
60,084
65,940
Mitigated
35,474
15,539
Healing
31,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,396
1,531
6,892
11,863
21,479
14,855
769
6,211
15,268
10,970
0
L
Bacchus
BigSimpin666
Bacchus
6,199
274
981
2,858
14,386
20,845
0
6,479
7,907
15,487
0
L
Terra
Catfush
Terra
5,721
742
2,791
2,488
14,466
16,014
0
6,823
7,643
7,740
0
W
Bastet
DICE_ROCKS
Bastet
15,465
2,489
1,037
2,876
7,990
3,889
853
5,067
2,923
0
21,951
W
Thoth
13,728
864
1,083
909
7,403
3,774
1,814
3,199
4,204
29,152
0
W
Mercury
MambaGang247
Mercury
7,463
2,967
1,825
1,932
11,410
5,728
1,528
4,812
6,598
0
14,625
W
Agni
Vreyont
Agni
17,861
2,563
783
2,595
11,802
7,228
2,266
4,285
7,517
37,775
0
L
Kumbhakarna
Wenisburger
Kumbhakarna
2,730
519
607
822
13,572
15,138
0
9,026
4,546
3,391
0
L
He Bo
Wetmess
He Bo
8,924
739
804
1,744
12,633
5,814
0
7,529
5,104
14,914
0
L
Chernobog
khaxelkh
Chernobog
10,193
6,061
24
2,420
15,228
8,129
0
8,128
7,100
0
29,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,945
Gold Earned
47,250
104
Minions Killed
106
0
Camps Cleared
0
897,435
Distance Traveled
1,032,210
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,318
932
4
0
0
199,115
3
L
Bacchus
7,808
781
15
2
0
182,686
0
L
Terra
6,950
695
5
1
0
204,086
0
W
Bastet
9,122
912
9
1
0
224,959
1
W
Thoth
9,751
975
37
4
0
207,432
0
W
Mercury
8,843
884
13
1
0
216,189
4
W
Agni
10,216
1,022
43
4
0
184,515
1
L
Kumbhakarna
7,839
784
1
0
0
185,523
1
L
He Bo
7,996
800
18
2
0
163,635
1
L
Chernobog
8,352
835
65
7
0
161,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role