Player Matchup

Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
ThenderexNotTTV
Ishtar
Level 31
God Stats
1W - 0L
1,644 SR
Queue Stats
1W - 1L
1,290 Elo+
Party 2
Tyr
Tyr
neizuuu
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 31L
1,746 Elo+
Party 2
Bastet
Bastet
oyoke
Bastet
Level 105
God Stats
1W - 0L
1,474 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
vvvvvva
Yu Huang
Level 157
God Stats
3W - 1L
1,494 SR
Queue Stats
55W - 42L
1,635 Elo+
Party 2
Team Averages
Level 94
1,522 SR
1,534 Elo+

VS

Team Averages
Level 81
1,477 SR
1,433 Elo+
Sobek
Sobek
Charliesaurus
Sobek
Level 26
God Stats
9W - 8L
1,576 SR
Queue Stats
19W - 20L
1,419 Elo+
Party 1
Achilles
Achilles
Halnesh
Achilles
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,413 Elo+
Party 3
Eset
Eset
KayserShinya
Eset
Level 102
God Stats
34W - 25L
1,553 SR
Queue Stats
302W - 314L
1,449 Elo+
Party 1
Sol
Sol
Semtäx
Sol
Level 112
God Stats
0W - 4L
1,259 SR
Queue Stats
250W - 284L
1,406 Elo+
Party 1
Odin
Odin
SpiiiKyy
Odin
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 94L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 2 / 6
8,010
534
5,717
11,497
9,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 2 / 2
8,474
565
9,062
8,497
3,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tyr
15
2 / 1 / 1
9,032
602
8,007
12,145
7,438
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
oyoke
Bastet
13
9 / 0 / 1
8,847
590
10,803
12,897
4,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
vvvvvva
Yu Huang
14
3 / 1 / 5
8,553
570
9,175
6,334
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 3
6,224
415
3,144
15,255
11,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Halnesh
Achilles
11
1 / 3 / 1
6,951
463
5,920
12,327
7,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 6 / 1
6,688
446
6,212
11,114
4,430
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sol
13
1 / 2 / 0
8,314
554
8,060
11,675
5,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
11
1 / 3 / 2
6,813
454
4,532
12,787
5,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
18
Kills
6
6
Deaths
18
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
6
2
L
1
4
3
0.63
L
Achilles
Halnesh
Achilles
1
3
1
0.5
L
2
6
1
0.42
L
Sol
1
2
0
0.5
L
Odin
1
3
2
0.67
W
3
2
2
2
W
Tyr
2
1
1
2.5
W
Bastet
oyoke
Bastet
9
0
1
9.5
W
Yu Huang
vvvvvva
Yu Huang
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,764
Damage
27,868
51,370
Taken
63,158
26,943
Mitigated
34,586
12,899
Healing
17,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,717
1,632
0
1,930
11,497
9,173
120
5,460
5,041
36,271
0
L
3,144
816
0
3,921
15,255
11,741
192
4,052
11,203
12,962
0
L
Achilles
Halnesh
Achilles
5,920
1,910
0
2,852
12,327
7,363
41
779
11,548
0
44,087
L
6,212
581
341
910
11,114
4,430
0
5,017
6,097
43,195
0
L
Sol
8,060
2,897
0
6,633
11,675
5,432
74
902
10,773
54,173
7,648
L
Odin
4,532
686
0
2,880
12,787
5,620
0
4,142
8,645
0
45,767
W
9,062
6,029
0
1,164
8,497
3,045
858
826
7,671
0
67,370
W
Tyr
8,007
709
0
4,004
12,145
7,438
825
5,299
6,846
0
58,557
W
Bastet
oyoke
Bastet
10,803
3,998
0
4,868
12,897
4,670
141
2,734
10,163
0
52,513
W
Yu Huang
vvvvvva
Yu Huang
9,175
1,881
0
933
6,334
2,617
1,252
2,063
4,271
64,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,916
Gold Earned
34,990
443
Minions Killed
367
0
Camps Cleared
0
1,552,605
Distance Traveled
1,316,974
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,010
534
37
2
0
282,653
2
L
Sobek
6,224
415
20
1
0
244,205
3
L
Achilles
6,951
463
79
5
0
244,193
1
L
Eset
6,688
446
74
5
0
262,132
3
L
Sol
8,314
554
120
8
0
262,431
3
L
Odin
6,813
454
74
5
0
304,013
3
W
Ishtar
8,474
565
110
7
0
301,235
0
W
Tyr
9,032
602
117
8
0
324,460
1
W
Bastet
8,847
590
72
5
0
354,695
1
W
Yu Huang
8,553
570
107
7
0
289,562
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role