Player Matchup

Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Gallane
Shiva
Level 18
God Stats
2W - 0L
1,524 SR
Queue Stats
47W - 29L
1,598 Elo+
Party 1
Ne Zha
Ne Zha
HORSEOFTHETRUTH
Ne Zha
Level 127
God Stats
3W - 0L
1,755 SR
Queue Stats
35W - 17L
1,742 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Stabmehariryu
Kumbhakarna
Level 47
God Stats
2W - 1L
1,269 SR
Queue Stats
144W - 80L
1,601 Elo+
Party 1
Izanami
Izanami
lFISPEAK
Izanami
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 19L
1,727 Elo+
Party 1
Team Averages
Level 59
1,510 SR
1,634 Elo+

VS

Team Averages
Level 62
1,405 SR
1,377 Elo+
Chaac
Chaac
Grucifixion
Chaac
Level 30
God Stats
2W - 4L
1,374 SR
Queue Stats
94W - 101L
1,401 Elo+
Party 2
Nemesis
Nemesis
SSstorm3233
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 125L
1,407 Elo+
Party 2
Izanami
Izanami
Tnark B
Izanami
Level 43
God Stats
1W - 2L
1,295 SR
Queue Stats
27W - 31L
1,396 Elo+
Solo
Sol
Sol
iKn320
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 98L
1,310 Elo+
Party 3
Athena
Athena
juni2
Athena
Level 140
God Stats
4W - 7L
1,357 SR
Queue Stats
179W - 218L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
6 / 3 / 10
12,195
610
20,372
19,381
11,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Gallane
Shiva
20
5 / 1 / 5
13,911
696
11,307
16,089
8,493
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
9 / 4 / 10
12,720
636
15,584
24,020
10,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Stabmehariryu
Kumbhakarna
17
7 / 3 / 23
12,900
645
8,152
24,878
34,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
lFISPEAK
Izanami
20
14 / 0 / 3
15,454
773
24,066
20,026
10,545
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,073
454
11,868
18,747
17,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
SSstorm3233
Nemesis
15
4 / 8 / 4
9,632
482
10,730
19,592
8,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Tnark B
Izanami
14
2 / 9 / 1
8,682
434
7,347
18,551
5,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
iKn320
Sol
12
2 / 12 / 1
8,165
408
10,294
21,247
7,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
juni2
Athena
13
1 / 8 / 2
8,111
406
3,218
21,996
20,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
20
41
Kills
11
11
Deaths
41
51
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
3
10
3.67
W
Shiva
Gallane
Shiva
5
1
5
7.5
L
2
4
1
0.63
W
9
4
10
3.5
L
Nemesis
SSstorm3233
Nemesis
4
8
4
0.75
W
Kumbhakarna
Stabmehariryu
Kumbhakarna
7
3
23
6.17
L
Izanami
Tnark B
Izanami
2
9
1
0.28
L
Sol
iKn320
Sol
2
12
1
0.21
L
Athena
juni2
Athena
1
8
2
0.25
W
Izanami
lFISPEAK
Izanami
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,481
Damage
43,457
104,394
Taken
100,133
76,056
Mitigated
61,127
46,442
Healing
13,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
20,372
1,256
0
10,678
19,381
11,754
2,633
3,612
15,769
97,513
0
W
Shiva
Gallane
Shiva
11,307
5,243
0
5,416
16,089
8,493
4,928
413
15,676
0
128,442
L
11,868
1,840
0
6,335
18,747
17,950
0
6,060
12,687
0
56,920
W
15,584
8,009
0
7,756
24,020
10,590
725
2,233
19,263
0
117,408
L
Nemesis
SSstorm3233
Nemesis
10,730
5,205
0
1,409
19,592
8,536
0
2,344
17,248
0
65,610
W
Kumbhakarna
Stabmehariryu
Kumbhakarna
8,152
992
3,106
6,263
24,878
34,674
465
4,013
20,221
21,832
2,257
L
Izanami
Tnark B
Izanami
7,347
4,671
0
836
18,551
5,815
1,656
5,558
12,993
0
58,269
L
Sol
iKn320
Sol
10,294
3,439
0
3,668
21,247
7,986
1,008
7,697
13,431
43,043
4,117
L
Athena
juni2
Athena
3,218
800
0
881
21,996
20,840
0
6,518
15,478
23,840
0
W
Izanami
lFISPEAK
Izanami
24,066
17,123
0
13,223
20,026
10,545
10,050
3,760
16,266
0
191,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,180
Gold Earned
43,663
775
Minions Killed
383
0
Camps Cleared
0
2,001,184
Distance Traveled
1,751,704
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,195
610
146
7
0
319,640
4
W
Shiva
13,911
696
219
11
0
477,762
3
L
Chaac
9,073
454
94
5
0
413,117
2
W
Ne Zha
12,720
636
139
7
0
433,425
0
L
Nemesis
9,632
482
106
5
0
408,948
0
W
Kumbhakarna
12,900
645
21
1
0
407,533
4
L
Izanami
8,682
434
99
5
0
332,396
9
L
Sol
8,165
408
57
3
0
254,172
2
L
Athena
8,111
406
27
1
0
343,071
3
W
Izanami
15,454
773
250
13
0
362,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role