Player Matchup

Horus
Horus
Blezian
Horus
Level 98
God Stats
1W - 4L
1,673 SR
Queue Stats
94W - 107L
1,558 Elo+
Solo
He Bo
He Bo
DrTwilight
He Bo
Level 49
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 21L
1,500 Elo+
Party 2
Neith
Neith
Pahan606
Neith
Level 8
God Stats
2W - 19L
1,500 SR
Queue Stats
9W - 40L
1,500 Elo+
Party 2
Team Averages
Level 52
1,558 SR
1,519 Elo+

VS

Team Averages
Level 74
1,472 SR
1,373 Elo+
Cthulhu
Cthulhu
Maash94
Cthulhu
Level 7
God Stats
3W - 7L
1,227 SR
Queue Stats
5W - 8L
1,304 Elo+
Party 1
Chiron
Chiron
Makten
Chiron
Level 160
God Stats
46W - 30L
1,632 SR
Queue Stats
469W - 523L
1,465 Elo+
Solo
Cerberus
Cerberus
Zachreble
Cerberus
Level 55
God Stats
3W - 1L
1,557 SR
Queue Stats
9W - 15L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Blezian
Horus
12
1 / 2 / 4
7,527
627
11,062
16,459
8,469
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
11
3 / 4 / 2
7,808
651
11,386
8,251
3,049
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Pahan606
Neith
11
1 / 5 / 4
7,710
643
10,911
9,699
4,099
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Maash94
Cthulhu
11
1 / 2 / 6
8,617
718
4,875
16,386
14,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chiron
Makten
Chiron
14
7 / 1 / 4
9,742
812
15,019
11,894
4,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Zachreble
Cerberus
14
3 / 2 / 7
9,724
810
7,948
17,927
16,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
5
Kills
11
11
Deaths
5
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
Blezian
Horus
1
2
4
1.5
L
He Bo
3
4
2
1
W
Cthulhu
Maash94
Cthulhu
1
2
6
2
W
Chiron
Makten
Chiron
7
1
4
9
L
Neith
Pahan606
Neith
1
5
4
0.6
W
Cerberus
Zachreble
Cerberus
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,359
Damage
27,842
34,409
Taken
46,207
15,617
Mitigated
35,170
6,293
Healing
12,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Blezian
Horus
11,062
5,095
1,150
4,529
16,459
8,469
0
5,986
10,473
0
27,074
L
He Bo
11,386
1,283
0
40
8,251
3,049
0
3,857
4,394
22,097
0
W
Cthulhu
Maash94
Cthulhu
4,875
739
0
955
16,386
14,697
51
3,750
12,636
12,611
0
W
Chiron
Makten
Chiron
15,019
6,095
596
3,999
11,894
4,433
1,915
3,120
8,774
0
48,186
L
Neith
Pahan606
Neith
10,911
4,788
0
574
9,699
4,099
0
3,058
6,641
0
26,860
W
Cerberus
Zachreble
Cerberus
7,948
516
583
6,644
17,927
16,040
218
5,308
12,619
28,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,045
Gold Earned
28,083
100
Minions Killed
130
1
Camps Cleared
8
658,854
Distance Traveled
660,976
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,527
627
30
3
1
270,503
3
L
He Bo
7,808
651
38
3
0
212,807
2
W
Cthulhu
8,617
718
16
1
2
234,730
0
W
Chiron
9,742
812
59
5
5
199,698
2
L
Neith
7,710
643
32
3
0
175,544
3
W
Cerberus
9,724
810
55
5
1
226,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role