Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Ganya96
Fenrir
Level 52
God Stats
2W - 0L
1,713 SR
Queue Stats
102W - 105L
1,369 Elo+
Party 1
Bastet
Bastet
IFoXyFoxI
Bastet
Level 127
God Stats
5W - 3L
1,677 SR
Queue Stats
126W - 131L
1,396 Elo+
Party 1
Team Averages
Level 89
1,578 SR
1,453 Elo+

VS

Team Averages
Level 118
1,370 SR
1,409 Elo+
Fenrir
Fenrir
LATUJA
Fenrir
Level 108
God Stats
1W - 2L
1,493 SR
Queue Stats
156W - 154L
1,426 Elo+
Party 3
Pele
Pele
LatajacyPlemnik
Pele
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,364 Elo+
Solo
The Morrigan
The Morrigan
ReyCheT_T
The Morrigan
Level 154
God Stats
0W - 9L
939 SR
Queue Stats
205W - 210L
1,442 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Vigilant_Ghost_
Cu Chulainn
Level 97
God Stats
1W - 3L
1,420 SR
Queue Stats
82W - 87L
1,419 Elo+
Solo
Yemoja
Yemoja
kinghtfrost
Yemoja
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 94L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
5 / 2 / 23
11,675
898
9,295
17,416
24,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
 
Jing Wei
16
9 / 5 / 18
10,675
821
19,873
15,479
8,087
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
 
Athena
16
2 / 6 / 21
10,379
798
7,463
22,963
30,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Ganya96
Fenrir
17
5 / 5 / 19
10,732
826
17,681
18,845
15,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
IFoXyFoxI
Bastet
20
14 / 1 / 18
12,795
984
15,631
16,062
9,906
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LATUJA
Fenrir
16
6 / 10 / 7
10,409
801
13,424
21,506
18,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

6
0 / 2 / 1
6,522
502
921
2,377
786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
ReyCheT_T
The Morrigan
14
3 / 9 / 6
8,823
679
10,125
11,683
6,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Vigilant_Ghost_
Cu Chulainn
17
5 / 10 / 8
10,113
778
24,031
28,297
27,296
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
20
4 / 4 / 12
11,529
887
15,206
14,680
18,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
52
35
Kills
18
19
Deaths
35
99
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
5
2
23
8.25
W
Jing Wei
 
Jing Wei
9
5
18
3.6
W
Athena
 
Athena
2
6
21
2.08
W
Fenrir
Ganya96
Fenrir
5
5
19
2.9
W
Bastet
IFoXyFoxI
Bastet
14
1
18
23
L
Fenrir
LATUJA
Fenrir
6
10
7
0.95
L
0
2
1
0.25
L
The Morrigan
ReyCheT_T
The Morrigan
3
9
6
0.67
L
Cu Chulainn
Vigilant_Ghost_
Cu Chulainn
5
10
8
0.9
L
Yemoja
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,943
Damage
63,707
90,765
Taken
78,543
88,040
Mitigated
70,624
34,135
Healing
11,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
9,295
3,253
8,459
4,960
17,416
24,629
1,120
5,355
11,877
29,269
0
W
Jing Wei
 
Jing Wei
19,873
16,254
1,860
3,497
15,479
8,087
3,907
4,830
10,426
0
36,066
W
Athena
 
Athena
7,463
2,898
1,305
1,745
22,963
30,014
778
5,577
16,956
19,909
0
W
Fenrir
Ganya96
Fenrir
17,681
5,910
786
4,141
18,845
15,404
1,108
3,478
15,188
0
25,731
W
Bastet
IFoXyFoxI
Bastet
15,631
6,411
2,161
5,221
16,062
9,906
877
4,413
11,451
0
27,628
L
Fenrir
LATUJA
Fenrir
13,424
3,713
65
3,680
21,506
18,169
0
3,711
17,472
91
18,079
L
921
375
0
64
2,377
786
0
583
1,756
0
2,004
L
The Morrigan
ReyCheT_T
The Morrigan
10,125
1,204
248
1,599
11,683
6,132
0
2,099
9,346
16,529
3,487
L
Cu Chulainn
Vigilant_Ghost_
Cu Chulainn
24,031
4,442
570
743
28,297
27,296
0
5,150
22,730
1,256
36,266
L
Yemoja
15,206
2,578
2,012
2,257
14,680
18,241
0
5,215
9,220
31,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,256
Gold Earned
47,396
150
Minions Killed
95
0
Camps Cleared
0
1,266,439
Distance Traveled
850,724
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,675
898
32
2
0
227,710
0
W
Jing Wei
10,675
821
46
4
0
240,194
0
W
Athena
10,379
798
26
2
0
234,694
3
W
Fenrir
10,732
826
16
1
0
258,539
1
W
Bastet
12,795
984
30
2
0
305,302
1
L
Fenrir
10,409
801
11
1
0
227,510
6
L
Pele
6,522
502
4
0
0
38,112
0
L
The Morrigan
8,823
679
17
1
0
148,542
0
L
Cu Chulainn
10,113
778
30
2
0
192,352
2
L
Yemoja
11,529
887
33
3
0
244,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role