Player Matchup

Ra
Ra
FourSkyň
Ra
Level 158
God Stats
3W - 2L
1,407 SR
Queue Stats
17W - 20L
1,510 Elo+
Party 2
Guan Yu
Guan Yu
Ianson97
Guan Yu
Level 98
God Stats
6W - 1L
1,828 SR
Queue Stats
161W - 146L
1,530 Elo+
Party 1
Nemesis
Nemesis
XvenomchristX
Nemesis
Level 147
God Stats
7W - 5L
1,664 SR
Queue Stats
204W - 199L
1,554 Elo+
Party 2
Chaac
Chaac
ZafKielli
Chaac
Level 106
God Stats
1W - 0L
1,769 SR
Queue Stats
178W - 156L
1,520 Elo+
Party 1
Jing Wei
Jing Wei
ll LaVrga ll
Jing Wei
Level 121
God Stats
6W - 6L
1,656 SR
Queue Stats
72W - 70L
1,502 Elo+
Solo
Team Averages
Level 126
1,665 SR
1,523 Elo+

VS

Team Averages
Level 106
1,538 SR
1,512 Elo+
Ymir
Ymir
C6Rhymes4Crimes
Ymir
Level 66
God Stats
14W - 9L
1,502 SR
Queue Stats
246W - 249L
1,511 Elo+
Solo
Nu Wa
Nu Wa
DioXiTy
Nu Wa
Level 96
God Stats
36W - 26L
1,596 SR
Queue Stats
312W - 356L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
JvanTheMan
Gilgamesh
Level 104
God Stats
4W - 4L
1,552 SR
Queue Stats
89W - 106L
1,475 Elo+
Solo
Ravana
Ravana
Supp00rtXBL
Ravana
Level 108
God Stats
1W - 2L
1,703 SR
Queue Stats
110W - 100L
1,596 Elo+
Solo
Charybdis
Charybdis
YAGER3
Charybdis
Level 155
God Stats
4W - 7L
1,337 SR
Queue Stats
13W - 17L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 12
14,230
712
12,938
24,444
10,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
Ianson97
Guan Yu
20
4 / 3 / 10
14,050
703
12,053
35,166
46,782
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nemesis
20
10 / 2 / 13
16,410
821
28,262
30,011
17,860
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
ZafKielli
Chaac
20
7 / 0 / 13
15,630
782
33,279
32,489
21,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
ll LaVrga ll
Jing Wei
20
4 / 1 / 10
14,644
732
24,098
22,786
10,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 5
13,264
663
10,413
26,489
39,232
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
DioXiTy
Nu Wa
20
1 / 8 / 5
12,566
628
31,133
20,930
9,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
JvanTheMan
Gilgamesh
20
1 / 7 / 3
12,838
642
13,652
26,047
28,435
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
20
5 / 6 / 4
13,822
691
26,556
29,088
34,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
YAGER3
Charybdis
20
1 / 3 / 5
13,154
658
29,910
27,241
12,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
27
Kills
10
10
Deaths
27
58
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
L
Nu Wa
DioXiTy
Nu Wa
1
8
5
0.44
W
2
4
12
2
W
Guan Yu
Ianson97
Guan Yu
4
3
10
3
L
Gilgamesh
JvanTheMan
Gilgamesh
1
7
3
0.36
L
Ravana
5
6
4
1.17
W
Nemesis
10
2
13
8.25
L
Charybdis
YAGER3
Charybdis
1
3
5
1.17
W
Chaac
ZafKielli
Chaac
7
0
13
13.5
W
Jing Wei
ll LaVrga ll
Jing Wei
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,630
Damage
111,664
144,896
Taken
129,795
107,154
Mitigated
123,550
62,719
Healing
18,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,413
1,186
396
2,942
26,489
39,232
18
2,627
23,650
32,848
0
L
Nu Wa
DioXiTy
Nu Wa
31,133
7,365
0
292
20,930
9,182
96
1,385
19,457
74,715
0
W
12,938
885
6,250
7,346
24,444
10,028
1,189
8,240
16,204
68,335
0
W
Guan Yu
Ianson97
Guan Yu
12,053
1,198
9,673
12,352
35,166
46,782
854
9,177
25,989
0
31,418
L
Gilgamesh
JvanTheMan
Gilgamesh
13,652
2,626
0
2,040
26,047
28,435
0
3,952
21,865
0
62,722
L
Ravana
26,556
5,735
0
6,084
29,088
34,157
125
2,474
26,442
0
52,542
W
Nemesis
28,262
19,143
0
4,766
30,011
17,860
3,216
7,794
22,217
0
112,275
L
Charybdis
YAGER3
Charybdis
29,910
18,665
0
6,681
27,241
12,544
1,154
2,221
24,943
0
73,044
W
Chaac
ZafKielli
Chaac
33,279
7,403
0
16,487
32,489
21,867
2,311
11,372
21,117
0
94,730
W
Jing Wei
ll LaVrga ll
Jing Wei
24,098
18,962
0
5,845
22,786
10,617
5,862
4,963
17,823
0
64,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,964
Gold Earned
65,644
492
Minions Killed
365
0
Camps Cleared
0
2,130,494
Distance Traveled
1,809,170
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,264
663
48
2
0
340,971
0
L
Nu Wa
12,566
628
63
3
0
305,263
2
W
Ra
14,230
712
133
7
0
398,555
1
W
Guan Yu
14,050
703
41
2
0
391,279
2
L
Gilgamesh
12,838
642
74
4
0
376,372
4
L
Ravana
13,822
691
86
4
0
394,746
0
W
Nemesis
16,410
821
108
5
0
492,605
2
L
Charybdis
13,154
658
94
5
0
391,818
4
W
Chaac
15,630
782
130
7
0
425,137
2
W
Jing Wei
14,644
732
80
4
0
422,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role