Player Matchup

Chaac
Chaac
Silver III
AyeCruzito1
Chaac
Silver III
Level 66
God Stats
1W - 1L
1,511 SR
Queue Stats
7W - 6L
1,439 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
UsernameDotCom
Baron Samedi
Silver II
Level 128
God Stats
6W - 1L
1,713 SR
Queue Stats
8W - 4L
1,575 MMR
Party 1
Fafnir
Fafnir
Silver I
vickyvic10
Fafnir
Silver I
Level 113
God Stats
1W - 0L
1,758 SR
Queue Stats
17W - 8L
1,544 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,661 SR
1,519 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,483 SR
1,406 MMR
Ishtar
Ishtar
Gold III
 
Ishtar
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold V
PogGodGamer
Serqet
Gold V
Level 91
God Stats
9W - 14L
1,449 SR
Queue Stats
521W - 629L
1,219 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 8
10,468
698
12,274
16,908
15,200
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
UsernameDotCom
Baron Samedi
16
4 / 0 / 8
10,892
726
14,806
10,043
6,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
vickyvic10
Fafnir
14
4 / 2 / 8
11,542
769
7,291
18,731
25,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
KumbhakarnaOdinAphroditeAtlasZeus

VS

Bans
HadesArtioAh Muzen CabJormungandrMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
1 / 3 / 0
9,828
655
15,023
14,791
6,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
 
Chang'e
14
0 / 4 / 2
9,159
611
10,023
14,806
5,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
10
1 / 5 / 1
8,930
595
4,908
10,945
5,647
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
12
Kills
2
2
Deaths
12
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
3
0
0.33
L
Chang'e
 
Chang'e
0
4
2
0.25
W
4
0
8
8
L
Serqet
1
5
1
0.3
W
Baron Samedi
UsernameDotCom
Baron Samedi
4
0
8
8
W
Fafnir
vickyvic10
Fafnir
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,371
Damage
29,954
45,682
Taken
40,542
46,634
Mitigated
18,081
16,040
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
15,023
6,445
0
750
14,791
6,717
2,114
8,023
6,768
0
53,322
L
Chang'e
 
Chang'e
10,023
968
3,262
5,648
14,806
5,717
180
8,728
6,078
25,273
0
W
12,274
2,187
0
6,697
16,908
15,200
930
4,710
11,838
0
47,065
L
Serqet
4,908
766
0
230
10,945
5,647
0
5,969
4,976
0
13,199
W
Baron Samedi
UsernameDotCom
Baron Samedi
14,806
591
2,565
3,284
10,043
6,290
472
2,081
7,564
52,750
0
W
Fafnir
vickyvic10
Fafnir
7,291
2,700
0
3,494
18,731
25,144
884
4,195
14,416
24,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,902
Gold Earned
27,917
146
Minions Killed
147
8
Camps Cleared
5
776,389
Distance Traveled
708,279
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,828
655
89
6
1
238,905
2
L
Chang'e
9,159
611
39
3
2
257,372
2
W
Chaac
10,468
698
59
4
4
290,961
0
L
Serqet
8,930
595
19
1
2
212,002
1
W
Baron Samedi
10,892
726
64
4
3
268,076
2
W
Fafnir
11,542
769
23
2
1
217,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role