Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Zgterry
Ah Muzen Cab
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
9W - 19L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
fragma68
Baron Samedi
Level 160
God Stats
27W - 13L
1,523 SR
Queue Stats
293W - 386L
1,403 Elo+
Solo
Bacchus
Bacchus
vClutch Godly
Bacchus
Level 88
God Stats
1W - 0L
1,841 SR
Queue Stats
2W - 1L
1,395 Elo+
Solo
Team Averages
Level 106
1,621 SR
1,433 Elo+

VS

Team Averages
Level 32
1,231 SR
1,178 Elo+
Bacchus
Bacchus
PablitoKiller200
Bacchus
Level 4
God Stats
0W - 4L
1,214 SR
Queue Stats
0W - 5L
1,137 Elo+
Party 1
Nu Wa
Nu Wa
kikexc_228
Nu Wa
Level 90
God Stats
0W - 1L
1,171 SR
Queue Stats
1W - 10L
1,102 Elo+
Party 1
Izanami
Izanami
maacoz
Izanami
Level 3
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 2L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Zgterry
Ah Muzen Cab
13
6 / 0 / 10
9,622
802
13,342
8,291
3,913
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
fragma68
Baron Samedi
15
11 / 0 / 5
10,103
842
14,965
7,403
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
13
2 / 0 / 14
9,785
815
6,546
10,948
14,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
7,449
621
5,727
19,096
21,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
11
0 / 3 / 0
7,106
592
4,109
8,212
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
maacoz
Izanami
10
0 / 10 / 0
6,858
572
5,716
14,090
6,311
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
19
Kills
0
0
Deaths
19
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Ah Muzen Cab
Zgterry
Ah Muzen Cab
6
0
10
11
W
Baron Samedi
fragma68
Baron Samedi
11
0
5
13.5
L
Nu Wa
0
3
0
0
L
Izanami
maacoz
Izanami
0
10
0
0
W
Bacchus
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,853
Damage
15,552
26,642
Taken
41,398
22,199
Mitigated
31,664
12,303
Healing
2,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,727
1,257
0
876
19,096
21,699
0
9,902
9,194
11,289
0
W
Ah Muzen Cab
Zgterry
Ah Muzen Cab
13,342
7,080
0
2,431
8,291
3,913
1,403
2,813
5,478
0
44,125
W
Baron Samedi
fragma68
Baron Samedi
14,965
844
3,090
4,227
7,403
4,095
687
3,515
3,888
49,420
0
L
Nu Wa
4,109
941
0
470
8,212
3,654
0
4,232
3,980
27,649
0
L
Izanami
maacoz
Izanami
5,716
3,216
0
664
14,090
6,311
0
7,396
6,694
0
21,385
W
Bacchus
6,546
1,075
97
2,458
10,948
14,191
591
4,091
6,696
17,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,510
Gold Earned
21,413
156
Minions Killed
102
9
Camps Cleared
0
681,851
Distance Traveled
571,207
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,449
621
15
1
0
209,996
0
W
Ah Muzen Cab
9,622
802
57
5
4
234,158
0
W
Baron Samedi
10,103
842
79
7
4
203,378
2
L
Nu Wa
7,106
592
55
5
0
203,388
5
L
Izanami
6,858
572
32
3
0
157,823
2
W
Bacchus
9,785
815
20
2
1
244,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role