Player Matchup

Baron Samedi
Baron Samedi
ProbablyLanee
Baron Samedi
Level 129
God Stats
20W - 7L
1,695 SR
Queue Stats
462W - 523L
1,461 Elo+
Solo
Tyr
Tyr
ScaryManu
Tyr
Level 118
God Stats
1W - 3L
1,047 SR
Queue Stats
52W - 58L
1,490 Elo+
Party 1
Ne Zha
Ne Zha
danycash-_-
Ne Zha
Level 129
God Stats
13W - 16L
1,494 SR
Queue Stats
215W - 230L
1,471 Elo+
Party 1
Rama
Rama
gabrieJ
Rama
Level 109
God Stats
2W - 1L
1,522 SR
Queue Stats
16W - 21L
1,473 Elo+
Party 1
Nox
Nox
pfeiff17
Nox
Level 160
God Stats
13W - 12L
1,636 SR
Queue Stats
1,931W - 1,921L
1,540 Elo+
Solo
Team Averages
Level 129
1,479 SR
1,487 Elo+

VS

Team Averages
Level 120
1,527 SR
1,499 Elo+
Geb
Geb
 
Geb
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BusterGnutt12
Zeus
Level 87
God Stats
3W - 4L
1,647 SR
Queue Stats
95W - 94L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
KIRITOGAMER205
Sun Wukong
Level 148
God Stats
3W - 2L
1,604 SR
Queue Stats
251W - 250L
1,505 Elo+
Solo
Loki
Loki
XYZDestroyer614
Loki
Level 102
God Stats
0W - 3L
1,235 SR
Queue Stats
149W - 169L
1,547 Elo+
Solo
Hachiman
Hachiman
pattacan
Hachiman
Level 116
God Stats
1W - 1L
1,647 SR
Queue Stats
61W - 53L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ProbablyLanee
Baron Samedi
13
3 / 0 / 2
7,299
521
9,971
6,933
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 2
7,904
565
12,697
12,922
9,712
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
13
3 / 0 / 5
7,831
559
4,126
14,066
5,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rama
gabrieJ
Rama
13
1 / 2 / 0
7,416
530
5,945
10,594
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 4
7,265
519
3,574
8,427
5,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 2 / 0
5,992
428
3,061
13,638
10,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 3 / 0
6,874
491
6,902
9,002
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
KIRITOGAMER205
Sun Wukong
13
1 / 2 / 0
7,491
535
8,603
16,120
10,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
1 / 2 / 1
6,801
486
4,756
10,630
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
pattacan
Hachiman
13
1 / 1 / 1
7,267
519
7,602
8,552
2,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
10
Kills
3
3
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
L
0
3
0
0
L
Sun Wukong
KIRITOGAMER205
Sun Wukong
1
2
0
0.5
W
Baron Samedi
ProbablyLanee
Baron Samedi
3
0
2
4
W
2
1
2
3
L
1
2
1
0.75
W
Ne Zha
3
0
5
5.5
W
Rama
gabrieJ
Rama
1
2
0
0.5
L
Hachiman
pattacan
Hachiman
1
1
1
1.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,313
Damage
30,924
52,942
Taken
57,942
28,009
Mitigated
31,655
26,549
Healing
13,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,061
371
0
2,324
13,638
10,385
0
3,744
9,894
15,879
0
L
6,902
140
0
840
9,002
3,979
0
7,411
1,591
50,847
0
L
Sun Wukong
KIRITOGAMER205
Sun Wukong
8,603
1,771
0
7,160
16,120
10,453
71
698
15,422
0
57,492
W
Baron Samedi
ProbablyLanee
Baron Samedi
9,971
393
1,307
3,945
6,933
3,238
0
3,684
3,039
53,835
0
W
12,697
2,234
0
5,987
12,922
9,712
0
92
12,830
0
65,473
L
4,756
983
0
1,030
10,630
3,950
0
1,231
9,399
0
45,799
W
Ne Zha
4,126
1,097
0
5,163
14,066
5,332
0
2,059
11,950
0
62,857
W
Rama
gabrieJ
Rama
5,945
5,009
0
5,180
10,594
3,810
298
694
9,900
0
58,988
L
Hachiman
pattacan
Hachiman
7,602
3,487
0
2,632
8,552
2,888
0
293
8,259
0
64,655
W
3,574
515
1,654
3,313
8,427
5,917
0
3,074
5,260
24,697
2,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,715
Gold Earned
34,425
453
Minions Killed
420
0
Camps Cleared
0
1,414,770
Distance Traveled
1,353,845
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,992
428
22
2
0
263,086
4
L
Zeus
6,874
491
106
8
0
243,297
4
L
Sun Wukong
7,491
535
115
8
0
264,977
3
W
Baron Samedi
7,299
521
89
6
0
283,503
6
W
Tyr
7,904
565
97
7
0
277,320
0
L
Loki
6,801
486
71
5
0
319,461
4
W
Ne Zha
7,831
559
114
8
0
331,458
4
W
Rama
7,416
530
103
7
0
247,596
2
L
Hachiman
7,267
519
106
8
0
263,024
3
W
Nox
7,265
519
50
4
0
274,893
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role