Player Matchup

Kumbhakarna
Kumbhakarna
Geolife
Kumbhakarna
Level 101
God Stats
3W - 1L
1,815 SR
Queue Stats
21W - 17L
1,612 Elo+
Party 2
Susano
Susano
HOMIEDG
Susano
Level 103
God Stats
1W - 2L
1,423 SR
Queue Stats
17W - 15L
1,629 Elo+
Party 2
Sol
Sol
JezaSanto
Sol
Level 82
God Stats
6W - 0L
1,749 SR
Queue Stats
83W - 75L
1,619 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PopeEric
Ah Muzen Cab
Level 105
God Stats
1W - 1L
1,320 SR
Queue Stats
24W - 25L
1,574 Elo+
Party 2
Hercules
Hercules
T3chnicalitiez
Hercules
Level 66
God Stats
5W - 5L
1,409 SR
Queue Stats
28W - 23L
1,590 Elo+
Party 2
Team Averages
Level 91
1,543 SR
1,605 Elo+

VS

Team Averages
Level 107
1,533 SR
1,546 Elo+
Shiva
Shiva
ChiDeLaHimalayas
Shiva
Level 29
God Stats
9W - 5L
1,766 SR
Queue Stats
167W - 99L
1,621 Elo+
Party 1
Neith
Neith
EinSTEINgpgt01
Neith
Level 119
God Stats
5W - 2L
1,503 SR
Queue Stats
93W - 85L
1,494 Elo+
Solo
Ymir
Ymir
FlameKnight95
Ymir
Level 156
God Stats
6W - 7L
1,553 SR
Queue Stats
485W - 373L
1,655 Elo+
Party 1
Agni
Agni
Natchanio
Agni
Level 127
God Stats
2W - 5L
1,412 SR
Queue Stats
286W - 287L
1,469 Elo+
Solo
Thanatos
Thanatos
intocable_GT
Thanatos
Level 102
God Stats
1W - 1L
1,432 SR
Queue Stats
191W - 172L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Geolife
Kumbhakarna
12
1 / 2 / 7
6,511
930
2,954
10,434
7,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Susano
HOMIEDG
Susano
11
2 / 5 / 3
6,018
860
2,907
7,197
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 2 / 4
6,644
949
9,461
6,475
2,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
PopeEric
Ah Muzen Cab
12
3 / 3 / 4
6,439
920
8,114
7,323
3,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
12
0 / 0 / 6
5,945
849
4,321
7,849
5,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
6,143
878
6,319
6,876
3,366
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 1 / 2
6,112
873
4,022
6,337
3,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 4 / 3
6,664
952
9,463
11,150
7,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
12
4 / 2 / 5
6,410
916
4,465
3,389
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
intocable_GT
Thanatos
13
2 / 0 / 5
6,679
954
3,927
5,533
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
9
Kills
12
12
Deaths
9
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
L
1
1
2
2
L
3
4
3
1.13
W
Kumbhakarna
Geolife
Kumbhakarna
1
2
7
2.25
W
Susano
HOMIEDG
Susano
2
5
3
0.7
W
3
2
4
2.5
L
Agni
4
2
5
3.25
W
Ah Muzen Cab
PopeEric
Ah Muzen Cab
3
3
4
1.67
W
Hercules
0
0
6
3
L
Thanatos
intocable_GT
Thanatos
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,757
Damage
28,196
39,278
Taken
33,285
22,069
Mitigated
17,753
8,170
Healing
10,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,319
789
310
995
6,876
3,366
0
3,563
3,313
0
13,721
L
4,022
993
0
2,665
6,337
3,237
0
2,556
3,781
0
19,386
L
9,463
867
0
2,346
11,150
7,408
0
4,227
6,923
18,768
0
W
Kumbhakarna
Geolife
Kumbhakarna
2,954
409
0
1,316
10,434
7,948
0
5,281
5,153
7,974
0
W
Susano
HOMIEDG
Susano
2,907
310
424
494
7,197
3,008
278
2,606
4,591
0
8,796
W
9,461
5,323
0
2,878
6,475
2,634
551
1,747
4,728
30,087
0
L
Agni
4,465
642
0
250
3,389
1,250
0
1,106
2,283
14,557
0
W
Ah Muzen Cab
PopeEric
Ah Muzen Cab
8,114
3,058
0
1,567
7,323
3,218
1,140
3,050
4,273
0
25,610
W
Hercules
4,321
1,636
0
1,491
7,849
5,261
0
1,244
6,605
0
17,799
L
Thanatos
intocable_GT
Thanatos
3,927
740
0
4,326
5,533
2,492
0
963
4,570
0
17,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,557
Gold Earned
32,008
151
Minions Killed
146
0
Camps Cleared
0
760,127
Distance Traveled
694,488
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,143
878
13
2
0
113,867
0
L
Neith
6,112
873
39
6
0
139,907
0
L
Ymir
6,664
952
25
4
0
143,374
0
W
Kumbhakarna
6,511
930
8
1
0
161,118
3
W
Susano
6,018
860
15
2
0
151,180
0
W
Sol
6,644
949
45
6
0
143,705
1
L
Agni
6,410
916
28
4
0
113,746
0
W
Ah Muzen Cab
6,439
920
49
7
0
148,010
1
W
Hercules
5,945
849
34
5
0
156,114
2
L
Thanatos
6,679
954
41
6
0
183,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role