Player Matchup

Sun Wukong
Sun Wukong
Silver III
Big_O_Casey
Sun Wukong
Silver III
Level 118
God Stats
3W - 1L
1,475 SR
Queue Stats
76W - 91L
952 MMR
Solo
Hou Yi
Hou Yi
Silver II
Evo Exl
Hou Yi
Silver II
Level 105
God Stats
1W - 2L
1,216 SR
Queue Stats
151W - 152L
1,007 MMR
Solo
Persephone
Persephone
Silver II
KARMA TGF
Persephone
Silver II
Level 116
God Stats
3W - 4L
1,202 SR
Queue Stats
133W - 150L
962 MMR
Solo
Chernobog
Chernobog
Silver II
MORENAZOO7994
Chernobog
Silver II
Level 82
God Stats
4W - 3L
1,602 SR
Queue Stats
91W - 97L
922 MMR
Solo
Xing Tian
Xing Tian
Silver III
Sacks242
Xing Tian
Silver III
Level 153
God Stats
57W - 65L
1,483 SR
Queue Stats
307W - 318L
937 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,396 SR
956 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,523 SR
956 MMR
Cerberus
Cerberus
Silver II
AkaneWind
Cerberus
Silver II
Level 105
God Stats
0W - 2L
1,740 SR
Queue Stats
44W - 61L
993 MMR
Solo
Chiron
Chiron
Silver II
Chora NeNe5831
Chiron
Silver II
Level 89
God Stats
9W - 12L
1,529 SR
Queue Stats
283W - 309L
998 MMR
Solo
Chaac
Chaac
Silver III
DrGUZMAN
Chaac
Silver III
Level 155
God Stats
2W - 3L
1,408 SR
Queue Stats
299W - 297L
883 MMR
Solo
Bakasura
Bakasura
Silver IV
HippyTrix4856
Bakasura
Silver IV
Level 69
God Stats
9W - 7L
1,600 SR
Queue Stats
210W - 234L
774 MMR
Party 1
Hera
Hera
Silver I
Respectpays
Hera
Silver I
Level 108
God Stats
0W - 1L
1,339 SR
Queue Stats
78W - 89L
1,132 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Big_O_Casey
Sun Wukong
20
15 / 0 / 10
18,011
600
37,541
42,792
44,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
Evo Exl
Hou Yi
20
4 / 1 / 6
15,671
522
23,082
23,588
11,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
KARMA TGF
Persephone
20
9 / 0 / 11
15,553
518
24,174
16,850
7,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
MORENAZOO7994
Chernobog
20
2 / 5 / 17
14,060
469
18,730
30,818
14,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Sacks242
Xing Tian
20
4 / 5 / 12
13,790
460
17,942
36,685
27,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AwilixAtlasKing ArthurArachne

VS

Bans
Chang'eLancelotOdinThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AkaneWind
Cerberus
17
4 / 5 / 4
12,905
430
10,620
38,691
55,828
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
0 / 6 / 2
13,066
436
25,642
30,274
13,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
DrGUZMAN
Chaac
20
2 / 4 / 3
14,335
478
27,866
38,333
56,866
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
HippyTrix4856
Bakasura
19
2 / 10 / 4
13,090
436
12,425
33,451
18,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 10 / 3
12,905
430
18,065
21,972
11,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
27
34
Kills
11
11
Deaths
35
56
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AkaneWind
Cerberus
4
5
4
1.2
W
Sun Wukong
Big_O_Casey
Sun Wukong
15
0
10
20
L
0
6
2
0.17
L
Chaac
DrGUZMAN
Chaac
2
4
3
0.88
W
Hou Yi
Evo Exl
Hou Yi
4
1
6
7
L
Bakasura
HippyTrix4856
Bakasura
2
10
4
0.4
W
Persephone
KARMA TGF
Persephone
9
0
11
14.5
W
Chernobog
MORENAZOO7994
Chernobog
2
5
17
2.1
L
3
10
3
0.45
W
Xing Tian
Sacks242
Xing Tian
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,469
Damage
94,618
150,733
Taken
162,721
104,711
Mitigated
156,494
44,012
Healing
43,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AkaneWind
Cerberus
10,620
804
0
7,500
38,691
55,828
0
12,158
26,533
51,644
0
W
Sun Wukong
Big_O_Casey
Sun Wukong
37,541
7,720
0
18,945
42,792
44,176
1,571
6,704
35,452
0
182,528
L
25,642
7,332
1,172
11,236
30,274
13,633
1,290
5,745
24,529
0
119,775
L
Chaac
DrGUZMAN
Chaac
27,866
4,739
0
16,990
38,333
56,866
1,284
11,453
26,880
49
140,655
W
Hou Yi
Evo Exl
Hou Yi
23,082
10,776
0
7,026
23,588
11,368
4,030
1,619
21,639
0
154,547
L
Bakasura
HippyTrix4856
Bakasura
12,425
7,091
0
6,430
33,451
18,625
0
6,582
26,869
0
159,775
W
Persephone
KARMA TGF
Persephone
24,174
2,357
487
9,282
16,850
7,158
708
3,048
13,538
106,243
0
W
Chernobog
MORENAZOO7994
Chernobog
18,730
10,146
0
613
30,818
14,179
2,472
7,310
23,319
0
151,310
L
18,065
5,273
0
594
21,972
11,542
0
6,954
15,018
97,235
0
W
Xing Tian
Sacks242
Xing Tian
17,942
1,174
0
7,659
36,685
27,830
0
11,757
23,979
81,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,085
Gold Earned
66,301
802
Minions Killed
772
0
Camps Cleared
0
2,882,404
Distance Traveled
2,693,200
48
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,905
430
102
3
0
549,375
5
W
Sun Wukong
18,011
600
213
7
0
582,308
1
L
Chiron
13,066
436
171
6
0
516,253
7
L
Chaac
14,335
478
195
7
0
572,449
2
W
Hou Yi
15,671
522
205
7
0
567,288
8
L
Bakasura
13,090
436
154
5
0
543,948
11
W
Persephone
15,553
518
141
5
0
591,127
6
W
Chernobog
14,060
469
142
5
0
590,899
19
L
Hera
12,905
430
150
5
0
511,175
8
W
Xing Tian
13,790
460
101
3
0
550,782
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role